Druid: Difference between revisions

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[[Category:Classes]]
[[Category:Classes]]
'''Druid''' is a character [[Class]] in [[Baldur's Gate 3]]. Druids are closely attuned with nature and the animals that live in it. They ultilize the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score.
'''Druid''' is a character [[Class]] in [[Baldur's Gate 3]]. Druids are closely attuned with nature and the animals that live in it. They ultilize the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score.
{{clear}}
{| class="wikitable nomobile" style="width: 100%;"
|-
! colspan="4" | The Druid Class Progression
! colspan="6" | Spell Slots per Spell Level
|-
| style="width: 6%;" | '''Level'''
| style="width: 8%;" | '''[[Proficiency Bonus]]'''
| '''Features'''
| style="width: 6%;" | '''[[Spells#Cantrips|Cantrips]] Known'''
| style="width: 3%;" | 1st
| style="width: 3%;" | 2nd
| style="width: 3%;" | 3rd
| style="width: 3%;" | 4th
| style="width: 3%;" | 5th
| style="width: 3%;" | 6th
|-
| 1st
| +2
| {{Icon|Druid Class Icon.png|24|link=#Level 1}} [[#Spellcasting|Spellcasting]]
| 2
| 2
| -
| -
| -
| -
| -
|-
| 2nd
| +2
| {{Icon|Wild Shape Icon.png|24|link=Wild Shape}} [[Wild Shape]], {{Icon|Druid Class Icon.png|24|link=#Level 2}} [[#Level 2|Choose a subclass]]
| 2
| 3
| -
| -
| -
| -
| -
|-
| 3rd
| +2
| -
| 2
| 4
| 2
| -
| -
| -
| -
|-
| 4th
| +2
| {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Ability Score Improvement|Ability Score Improvement]], {{Icon|Wild Shape Icon.png|24|link=Wild Shape}} [[Wild Shape|Wild Shape improvement]]
| 3
| 4
| 3
| -
| -
| -
| -
|-
| 5th
| +3
| -
| 3
| 4
| 3
| 2
| -
| -
| -
|-
| 6th
| +3
| {{Icon|Druid Class Icon.png|24|link=#Level 6}} [[#Level 6|Subclass Feature]]
| 3
| 4
| 3
| 3
| -
| -
| -
|-
| 7th
| +3
| -
| 3
| 4
| 3
| 3
| 1
| -
| -
|-
| 8th
| +3
| {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Ability Score Improvement|Ability Score Improvement]], {{Icon|Wild Shape Icon.png|24|link=Wild Shape}} [[Wild Shape|Wild Shape improvement]]
| 3
| 4
| 3
| 3
| 2
| -
| -
|-
| 9th
| +4
| -
| 3
| 4
| 3
| 3
| 3
| 1
| -
|-
| 10th
| +4
| {{Icon|Druid Class Icon.png|24|link=#Level 10}} [[#Level 10|Subclass Feature]]
| 4
| 4
| 3
| 3
| 3
| 2
| -
|-
| 11th
| +4
| -
| 4
| 4
| 3
| 3
| 3
| 2
| 1
|-
| 12th
| +4
| {{Icon|Passive Feature Generic Icon.png|24|link=Feats#Available Feats}} [[Feats#Ability Score Improvement|Ability Score Improvement]]
| 4
| 4
| 3
| 3
| 3
| 2
| 1
|}


== Class Information ==
== Class Information ==
[[File:Druid Class Default Armor.png|thumb|right|Druid's default armour]]
[[File:Druid Class Default Armor.png|thumb|right|Druid's default armour]]


* Level 1 Maximum Hit Points: {{C|8 + [[Constitution]] Modifier}}
* '''Level 1 Maximum Hit Points:''' 8 + {{Ability|Constitution}} Modifier
** Hit points at higher levels: {{C|5 + [[Constitution]] Modifier}}
** '''Hit points at higher levels:''' 5 + {{Ability|Constitution}} Modifier
* Important Ability Scores: {{C|[[Wisdom]]}} for Spells, {{C|[[Constitution]]}} for Hit Points and [[Spells#Concentration|Concentration Checks]], and {{C|[[Dexterity]]}} for [[Armour Class]].
* '''Important Ability Scores:''' {{Ability|Wisdom}} for Spells, {{Ability|Constitution}} for Hit Points and {{Concentration}} Checks, and {{Ability|Dexterity}} for [[Armour Class]].
* [[Spells|Spellcasting]]:
* '''[[Saving Throw]] Proficiencies:''' {{Ability|Wisdom, {{Ability|Intelligence}}
** Spellcasting Ability: {{C|[[Wisdom]]}}
** Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
*** Number of Prepared Spells = {{C|(Druid level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell).''  
* [[Saving Throw]] Proficiencies: {{C|[[Wisdom]], [[Intelligence]]}}
* Equipment Proficiencies:
* Equipment Proficiencies:
** {{WeaponType|Clubs}}, {{WeaponType|Daggers}}, {{WeaponType|Javelins}}, {{WeaponType|Maces}}
** {{WeaponType|Clubs}}, {{WeaponType|Daggers}}, {{WeaponType|Javelins}}, {{WeaponType|Maces}}
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** {{LightArmour}}, {{MediumArmour}}
** {{LightArmour}}, {{MediumArmour}}
** {{Shields}}
** {{Shields}}
{{clear}}
===Spellcasting===
 
* '''[[Spells|Spellcasting]]:'''
** '''Spellcasting Ability:''' {{Ability|Wisdom}}
** '''Prepared Spells:''' You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
*** '''Number of Prepared Spells''' = (Druid level) + {{Ability|Wisdom}} Modifier ''(Minimum of 1 spell).''
== Skills ==
== Skills ==
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills.
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills.


<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
* Skills with Proficiency (Choose 2):
* Skills with Proficiency (Choose 2):
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