Piercing Strike: Difference between revisions

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616 bytes removed ,  25 July 2023
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[[Category:Actions]][[Category:Weapon Actions]]
{{WeaponActionPage
[[File:Piercing Strike Icon.png|frameless|right]]
| weapon types = daggers, pikes, rapiers, shortswords, tridents
'''Piercing Strike''' is a [[Weapon Actions|Weapon Action]]. This action is available to characters that are [[Proficiency|proficient]] in and are wielding a [[Pikes|Pike]], [[Rapiers|Rapier]], [[Shortswords|Shortsword]], or [[Tridents|Trident]] in their main hand.
| description = Stab an enemy and possibly inflict [[Gaping Wounds (Condition)|Gaping Wounds]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''.
 
| damage = weapon
== Description ==
| range = weapon
Stab an enemy and possibly inflict [[Gaping Wounds (Condition)|Gaping Wounds]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''.
| attack roll = yes
 
| recharge = Short Rest
== Properties ==
| condition = Gaping Wounds
{{InfoBlob|{{Action}}}}
| condition save = CON
 
| condition duration = 2
* Damage: {{InfoBlob|Normal Weapon Damage}}
}}
* {{Attack Roll}}
* {{Range|melee}} (Inherits Weapon Range)
* {{SavingThrow|CON}} to avoid Gaping Wounds
* {{Recharge|Short Rest}}
 
{| role="presentation" class="wikitable mw-collapsible"
| <strong>Gaping Wounds</strong>
|-
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 2 turns}}
* Attacks against this creature deal an additional {{DamageText|2|Piercing}} damage.
* Removed by healing.
|}

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