Lacerate: Difference between revisions

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157 bytes added ,  18 April
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m (new weapon action template)
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{{WeaponActionPage
{{WeaponActionPage
| name = Lacerate
| name = Lacerate
| image = Lacerate.webp
| controller icon = Lacerate Icon.webp
| icon = Lacerate Unfaded Icon.webp
| weapon types =  Battleaxes, Handaxes, Glaives, Greataxes, Greatswords, Halberds, Longswords, Scimitars, Sickles
| weapon types =  Battleaxes, Handaxes, Glaives, Greataxes, Greatswords, Halberds, Longswords, Scimitars, Sickles
| description = Slash at your target's vital points to make it [[Bleeding (Condition)|bleed]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''.
| description = Slash at your target's vital points to make it {{cond|Bleeding|Bleed}}. Some [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Bleeding'''.
| damage = weapon
| damage = weapon
| cost = action
| range = weapon
| range = weapon
| save = CON
| attack roll = yes
| attack roll = yes
| recharge = Short Rest
| recharge = Short Rest
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| condition save = CON
| condition save = CON
| condition duration = 2
| condition duration = 2
| condition dc = weapon action
}}
}}

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