644
editsAd placeholder
D&D 5e rule changes: Difference between revisions
Jump to navigation
Jump to search
→Combat
(→Combat) |
(→Combat) |
||
Line 62: | Line 62: | ||
*Rules for sound and hearing are not implemented and NPCs may only detect what they see. If you [[Hide|hide]] while not in a creature's sight cone, you automatically succeed. If you try to hide while in a creature's sight cone, or are already hidden and enter a creature's sight cone, you must roll stealth against the creature's passive perception. This may be a straight roll, advantage, or disadvantage, based on the creature's senses and the level of lighting. Some creatures with different senses such as [[blindsight]] may follow different rules. | *Rules for sound and hearing are not implemented and NPCs may only detect what they see. If you [[Hide|hide]] while not in a creature's sight cone, you automatically succeed. If you try to hide while in a creature's sight cone, or are already hidden and enter a creature's sight cone, you must roll stealth against the creature's passive perception. This may be a straight roll, advantage, or disadvantage, based on the creature's senses and the level of lighting. Some creatures with different senses such as [[blindsight]] may follow different rules. | ||
*If an enemy moves out of reach of a character wielding two melee weapons, two separate opportunity attacks (one with each weapon) are rolled as part of the same reaction, and the dual-weapon attack animation showing two separate strikes is used. As with a normal two-weapon attack, the offhand attack's damage roll lacks the ability score modifier unless the character has the [[Two-Weapon Fighting]] fighting style. | *If an enemy moves out of reach of a character wielding two melee weapons, two separate opportunity attacks (one with each weapon) are rolled as part of the same reaction, and the dual-weapon attack animation showing two separate strikes is used. As with a normal two-weapon attack, the offhand attack's damage roll lacks the ability score modifier unless the character has the [[Two-Weapon Fighting]] fighting style. | ||
*Characters other than [[Monk|Monks]] can only make [[Unarmed Strike|Unarmed Strikes]] when they have no melee weapon equipped. Tabletop D&D generally allows unarmed strikes such as kicks and headbutts while one's hands are full. | |||
===Spellcasting=== | ===Spellcasting=== |