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Call Lightning: Difference between revisions
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{{SpellPage | |||
| name = Call Lightning | |||
| image = Call Lightning Icon.png | |||
| level = 3 | |||
| school = Conjuration | |||
| | | classes = Druid, Tempest Domain | ||
| learns at level 5 = Druid, Tempest Domain | |||
| summary = This spell allows the spellcaster to call down lightning to hit all targets within range and effect. The spellcaster can also continue to call down lightning repeatedly on subsequent turns. | |||
| description = Call down lightning to hit all targets within range and its area of effect for {{DamageText|3d10|Lightning}} damage. Each turn, you can use an [[Action]] to call down lightning again without expending a spell slot. | |||
| | |||
Call down lightning to hit all targets within range and its area of effect for | |||
On a successful save, targets still take half damage. | On a successful save, targets still take half damage. | ||
= | | action type = action | ||
| damage = 3d10 | |||
| damage type = Lightning | |||
| damage save = Dexterity | |||
| damage save effect = half | |||
| concentration = yes | |||
| range = ranged | |||
| range m = 18 | |||
| range ft = 60 | |||
| | | aoe = radius | ||
| aoe m = 2 | |||
| aoe ft = 7 | |||
| higher levels = When the spell is cast using a 4th level spell slot or higher, damage increases by {{DamageText|1d10|Lightning}} for each spell slot level above 3rd. | |||
| | }} | ||
= | |||
When the spell is cast using a 4th level spell slot or higher, damage increases by |