Create Water: Difference between revisions

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70 bytes added ,  31 July 2023
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Attempted to remove progression tab or at least add info to it
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| school = Transmutation
| school = Transmutation
| classes = Cleric, Druid
| classes = Cleric, Druid
| summary = Create Water is a variant of [[Create or Destroy Water]], a Level 1 Transmutation spell available to Clerics and Druids. This spell allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is casted will become soaked in water.
| learns at level 1 = Cleric, Druid
| summary = This spell is a variant of [[Create or Destroy Water]] that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is casted will become soaked in water.
| description = Call forth rain. It extinguishes exposed flames and forms a [[Water Surface|water surface]].
| description = Call forth rain. It extinguishes exposed flames and forms a [[Water Surface|water surface]].
| action type = action
| action type = action
| concentration = No
| range m = 9
| range m = 9
| range ft = 30
| range ft = 30
| aoe = radius
| aoe m = 2
| aoe ft = 5
| condition = Wet
| condition = Wet
| condition duration = 3
| condition duration = 3
| area category = surface
| area shape = Radius
| area range m = 2
| area range ft = 5
| higher levels = When the spell is cast a 2nd Level or higher, the area that you can create water increases by 2m / 5ft for each spell slots level above 1st.
| higher levels = When the spell is cast a 2nd Level or higher, the area that you can create water increases by 2m / 5ft for each spell slots level above 1st.
}}
}}

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