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Auntie Ethel's Hair: Difference between revisions
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* Auntie Ethel will not bargain for Mayrina if she is fought at the [[Riverside Teahouse]], even if her Hit Points are lowered below 20% before she teleports Mayrina to the Overgrown Tunnel. | * Auntie Ethel will not bargain for Mayrina if she is fought at the [[Riverside Teahouse]], even if her Hit Points are lowered below 20% before she teleports Mayrina to the Overgrown Tunnel. | ||
| notes = * The increase of an ability score is uncapped, taking effect after other items/bonuses that raise abilities to a capped amount (This only applies to items that raise the ability such as [[The Mighty Cloth]]. It does not apply to items that set an ability to a specific number such as the [[Gloves of Dexterity]] or an [[Elixir of Hill Giant Strength]]) | | notes = * The increase of an ability score is uncapped, taking effect after other items/bonuses that raise abilities to a capped amount (This only applies to items that raise the ability such as [[The Mighty Cloth]]. It does not apply to items that set an ability to a specific number such as the [[Gloves of Dexterity]] or an [[Elixir of Hill Giant Strength]]) | ||
* [[Paladin]]s | * [[Paladin]]s taking the deal will break their Oath. | ||
* The label "Auntie Ethel's boon" appears in the character's Notable Features section after consuming it. | * The label "Auntie Ethel's boon" appears in the character's Notable Features section after consuming it. | ||
* A unique interaction can happen if playing in [[Honour mode]] when the player character is making their dialogue [[Skill Check|skill check]]. If any spell is used for the check, like {{SAI|Guidance}} for example, Auntie Ethel will trigger her legendary action, {{SAI|Legendary Action: Weird Magic Surge|Weird Magic Surge}}, which will create an illusory duplicate. This action will throw the talking party member out of the dialogue and into combat once more. Even if the skill check is succeeded, no reward will be given and the dialogue can not trigger again. Other non-spell related effects, however, such as bardic inspiration, will still work on this check. | * A unique interaction can happen if playing in [[Honour mode]] when the player character is making their dialogue [[Skill Check|skill check]]. If any spell is used for the check, like {{SAI|Guidance}} for example, Auntie Ethel will trigger her legendary action, {{SAI|Legendary Action: Weird Magic Surge|Weird Magic Surge}}, which will create an illusory duplicate. This action will throw the talking party member out of the dialogue and into combat once more. Even if the skill check is succeeded, no reward will be given and the dialogue can not trigger again. Other non-spell related effects, however, such as bardic inspiration, will still work on this check. |