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Epilogue: Difference between revisions

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{{CharLink|Halsin}} does not have any major changes to his behavior or appearance at the party, but his dialogue is determined by whether the player character is partnered to him and, if so, whether they return to [[Shadow-Cursed Lands|Thaniel's realm]] with him in his romance wrap-up scene.  
{{CharLink|Halsin}} does not have any major changes to his behavior or appearance at the party, but his dialogue is determined by whether the player character is partnered to him and, if so, whether they return to [[Shadow-Cursed Lands|Thaniel's realm]] with him in his romance wrap-up scene.  


===== "Daddy Halsin" =====
===== Reithwin Town =====
If the player character has both romanced Halsin and moved in with him, he expresses concern about this being their first night away from [[Reithwin Town]] and asks if they regret choosing their quiet new life over adventuring. If the player character talks to him a second time, he practices several bear puns on the player character but apologizes for the children's sense of humor rubbing off on him.
If the player character has both romanced Halsin and moved in with him, he expresses concern about this being their first night away from [[Reithwin Town]] and asks if they regret choosing their quiet new life over adventuring. If the player character talks to him a second time, he practices several bear puns on the player character but apologizes for the children's sense of humor rubbing off on him.


Otherwise, after optionally sharing a hug (and a kiss if romanced), he talks of settling down in Reithwin and asks for a story from the player character to bring back to his hordes of newly adopted children. If the player character romanced Halsin, they can joke that they would've asked him to read them stories and tuck them in during their adventure. If the player character went to [[Avernus]] with Karlach, Halsin says that he's glad their friendship with her has endured and can be used as a lesson for the children but that (if romanced) his heart will always be open to them when they get back. Before the player character leaves their first conversation, he gives them a {{RarityItem|Whittled Duck}} as a symbol of his joy to be back in their company, just as a duck returns home after migrating.
Otherwise, after optionally sharing a hug (and a kiss if romanced), he talks of settling down in Reithwin and asks for a story from the player character to bring back to his hordes of newly adopted children. If the player character romanced Halsin, they can joke that they would've asked him to read them stories and tuck them in during their adventure. If the player character went to [[Avernus]] with Karlach, Halsin says that he's glad their friendship with her has endured and can be used as a lesson for the children but that (if romanced) his heart will always be open to them when they get back. Before the player character leaves their first conversation, he gives them a {{SmRarityItem|Whittled Duck}} as a symbol of his joy to be back in their company, just as a duck returns home after migrating.


Ambient chatter from Halsin regardless of whether the player character stayed with him has him surprised Withers has brought so much food when he is mostly made of bone; he theorizes that Withers is living vicariously through everyone else's appetites. He also utters that he should exercise restraint with the alcohol, lest he lose his faculties and ruin the party's atmosphere as a wildshaped bear. He is very happy to be among old friends and in nature. Throughout the party, Halsin can be seen dancing to Milil's music, and he will also occasionally become {{Cond|Drunk}}, living up to his own worries by gorging fruit or stumbling around as a bear until the condition wears off.
Ambient chatter from Halsin regardless of whether the player character stayed with him has him surprised Withers has brought so much food when he is mostly made of bone; he theorizes that Withers is living vicariously through everyone else's appetites. He also utters that he should exercise restraint with the alcohol, lest he lose his faculties and ruin the party's atmosphere as a wildshaped bear. He is very happy to be among old friends and in nature. Throughout the party, Halsin can be seen dancing to Milil's music, and he will also occasionally become {{Cond|Drunk}}, living up to his own worries by gorging fruit or stumbling around as a bear until the condition wears off.
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===== Limbo =====
===== Limbo =====
If Lae'zel sides with Orpheus and departs with him to wage war (or alone if he became a mind flayer), she will appear at the party as a glowing Astral Projection. She recants the player character with tales of victory, her diplomacy mission to the [[githzerai]], and her new appreciation for things other than battle.
If Lae'zel sides with Orpheus and departs with him to wage war (or alone if he became a mind flayer), she will appear at the party as a glowing Astral Projection. She recants the player character with tales of victory, her diplomacy mission to the [[Githzerai]], and her new appreciation for things other than battle.


In this ending, Xan is currently staying with the mages of Xamvadi'm.
In this ending, Xan is currently staying with the mages of Xamvadi'm.
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===== Faerûn =====
===== Faerûn =====
If Lae'zel sided with Orpheus but decided to stay in Faerûn, she launches a crusade to slay every Vlaakith-aligned githyanki outpost on the Sword Coast, and she invites the player character to join her in rooting out one of the last major strongholds in Chult.
If Lae'zel sided with Orpheus but decided to stay in Faerûn, she launches a crusade to slay every Vlaakith-aligned [[Githyanki]] outpost on the Sword Coast, and she invites the player character to join her in rooting out one of the last major strongholds in Chult.


==== Minsc ====
==== Minsc ====
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===== Adventurer =====
===== Adventurer =====
If Shadowheart rejected Shar but euthanized her parents, she embarks on a life of adventuring and slaying Sharran assassins, telling of visiting the House of the Moon in [[Waterdeep]] and (if romanced) befriending an [[imp]] named Bing Bong. If the player character married Gale, they can call her out for not visiting them while at the temple, but she admits that she didn't want to rope them in if a Sharran was hunting her and promises to visit Waterdeep again once it's safer. If the player character went to Avernus with Karlach and/or Wyll, she expresses interest in joining the group on their adventures once Karlach is finally able to return to Faerûn. She says that she still feels her parents' presence in moonmotes and looks forward to reuniting with them when she dies.  
If Shadowheart rejected Shar but euthanized her parents, she embarks on a life of adventuring and slaying Sharran assassins, telling of visiting the House of the Moon in [[Waterdeep]] and (if romanced) befriending an [[Imp]] named Bing Bong. If the player character married Gale, they can call her out for not visiting them while at the temple, but she admits that she didn't want to rope them in if a Sharran was hunting her and promises to visit Waterdeep again once it's safer. If the player character went to Avernus with Karlach and/or Wyll, she expresses interest in joining the group on their adventures once Karlach is finally able to return to Faerûn. She says that she still feels her parents' presence in moonmotes and looks forward to reuniting with them when she dies.  


===== Farmer =====
===== Farmer =====
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