Command: Halt: Difference between revisions

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615 bytes removed ,  1 August 2023
(Erroneus revert, undoing after chatting with 5corp1u7) Undo revision 22615 by 5corp1u7 (talk)
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((Erroneus revert, undoing after chatting with 5corp1u7) Undo revision 22615 by 5corp1u7 (talk))
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'''Command (Halt)''' is a variant of the [[Spells#Level 1 Spells|Level 1]] Enchantment Spell, [[Command]]. This spell allows spellcasters to order their target temporarily from moving or taking action.
<br>
 
{{SpellPage
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]]
| name = Command (Halt)
 
| image = Command Halt Icon.png
[[File:Command Halt Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| level = 1
| title = <div style="font-size:105%; font-family:Georgia;">''"Command a creature to halt, preventing it from moving or taking actions, bonus actions, or reactions."''</div>
| school = Enchantment
----
| classes = Cleric, Paladin, The Fiend
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|25px]] '''Level 1 Spell Slot'''</div>
| learns at level 1 = Cleric, Fiend
----
| learns at level 2 = Paladin
| Range = 18m / 60ft
| summary = This spell allows spellcasters to order their target temporarily from moving or taking action.
| School = Enchantment
| description = Command a creature to halt, preventing it from moving or taking [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s.
| Saving Throw = [[Wisdom]]
| action type = action
| Concentration = None
| attack roll =
| Condition = [[Condition#Command: Halt|Command: Halt]]
| damage =
| Duration = 1 turn
| damage modifier =
| Class = [[Bard]], [[Cleric]], [[Paladin]]
| damage type =
}}]]
| damage save =
 
| damage save effect =
== Description ==
| extra damage =
Command a creature to halt, preventing it from moving or taking actions, bonus actions, or reactions.
| extra damage modifier =  
 
| extra damage type =
== Properties ==
| extra damage save =
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|25px]] Level 1 Spell Slot}}
| extra damage save effect =
 
| concentration =
''Available to level 1 [[Bard]], [[Cleric]] and level 2 [[Paladin]].''
| range = ranged
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
| range m =
* Saving Throw: {{C|[[File:Save Throw Icons.png|frameless|upright=0.1]] [[Wisdom]]}}
| range ft =
 
| aoe =
{| role="presentation" class="wikitable"
| aoe m =
| <strong>[[File:Command Halt Condition Icon.webp|frameless|upright=0.12]] Command: Halt</strong>
| aoe ft =
|-
| condition = Command: Halt
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 1 turn}}
| condition duration = 1
* Cannot move.
| condition save = Wisdom
* Cannot take [[Action|actions]], [[Bonus Action|bonus actions]], or [[Reaction|reactions]].
| area =
|}
| area category =
 
| area shape =
== At Higher Levels ==
| area range m =
When the spell is cast a 2nd Level or higher, you can target an additional creature for each spell slots level above 1st. The creatures must be within {{C|9m / 30ft}} of each other.
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| notes =
}}

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