Intransigent Warhammer: Difference between revisions

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(Template:WeaponPage now uses simpler "weapon actions" list property instead of free-form "actions" property.)
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{{WeaponPage
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Warhammer PlusOne Icon.png
| image = Warhammer PlusOne Icon.png
| description = <!-- Optional description. Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. -->
| controller icon = Warhammer PlusOne Unfaded.png
| quote = The elegant design og this hammer belies its brutal, crushing power. This weapon does not give ground.
| icon = Warhammer PlusOne Unfaded Icon.png
| description = {{uncommon|Intransigent Warhammer}} is an uncommon [[Warhammers|Warhammer]] that knock nearby foes [[Prone (Condition)|Prone]] after killing a hostile target or landing a [[Critical Hit]].
| quote = The elegant design of this hammer belies its brutal, crushing power. This weapon does not give ground.
| category = martial <!-- martial or simple -->
| category = martial <!-- martial or simple -->
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee <!-- melee or ranged, duh -->
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| damage = 1d8 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d8 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = 1d10 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d10  
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 2.7
| weight kg = 2.7
| weight lb = 5.4
| weight lb = 5.4
| price = 720
| price = 100
| uid = UNI_UND_DuergarRaft_GruesomeHammer
| uuid = 4d1f9bce-1884-47d0-a420-69417f397139
| passives = Impulse Blast
| special =
| weapon actions = Backbreaker, Concussive Smash, Weakening Strike
| weapon actions = Backbreaker, Concussive Smash, Weakening Strike
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Impulse Blast:''' Knocks nearby creatures [[Condition|Prone]] after killing a target or landing a [[Critical Hit]].
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
Can be found inside a Watertight Chest on a Duergar skiff during your first voyage to [[Grymforge]] from the [[Decrepit Village]].
Can be found inside a Watertight Chest on a Duergar skiff during your first voyage to [[Grymforge]] from the [[Decrepit Village]].
}}
}}
[[Category:Sources of Bludgeoning damage]]

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