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{{PageSeo | description = Gloom Stalker is a subclass of Ranger. | image = Gloom Stalker Icon.png}}
{{PageSeo  
{{Quote|Gloom Stalkers Quote}}
| description = Gloom Stalker is a subclass of Ranger.  
| image = Gloom Stalker Icon.png
}}
{{SubclassQuote|quote=Emerging like a horrible gift from the envelope of darkness and shadow, you ambush and put down your foes before they can even scream.|image=Gloom Stalker Icon.png}}
'''Gloom Stalker''' is a [[Subclass]] of  [[Ranger]]. Gloom Stalkers specialise in taking out foes swiftly and ruthlessly from the shadows, gaining damage bonuses and increased movement speed. {{clear}}
[[Category:Subclasses]]
[[Category:Subclasses]]


==Subclass Features==
==Subclass Features==
[[File:Default Ranger Armor Alt.png|200px|right|Ranger's default armour]]{{SubclassNote|Ranger}}


===<b>Level 3</b>===
{{Level header|3}}
*'''Dread Ambusher:''' At the start of your first turn of each combat, you gain +3 bonus to Initiative aswell as your movement speed increases by 10 feet, which lasts until the end of that turn. You can make one additional weapon attack as part of that action. If that attack hits, that deals extra 1d8 damage of the weapon's damage type.
*'''Dread Ambusher Hide:''' As a bonus action you can [[Hide]] from enemies by succeeding [[Stealth]] checks. Attacking or casting a spell will make you visible.
*'''[[Superior Darkvision]]:''' You can see in the dark up to {{Distance|m=24|ft=80}}
*'''Umbral Shroud:''' Wrap yourself in shadows to become [[Invisibility|Invisible]] if you are obsucured, which lasts for 10 rounds.
Spell:
*[[File:Disguise Self Condition Icon.webp|frameless|30x30px]] [[Disguise Self]]


===<b>Level 7</b>===
You gain the following spell. It is [[Spells#Known Spells|Always Prepared]]:
*'''Iron Mind:''' You gain [[Proficiency]] in [[Wisdom]] and [[Intelligence]] [[Saving Throws]].
* {{SAI|Disguise Self|r=16}}


=== <b>Level 9</b> ===
{{HorizontalRuleImage}}
Spell:
*[[File:Fear Icon.png|frameless|30x30px]] [[Fear]]


=== <b>Level 11</b> ===
; Umbral Sight
*'''Iron Mind:''' You gain [[Proficiency]] in [[Wisdom]] and [[Intelligence]] [[Saving Throws]].
:; {{SAI|Umbral Shroud}} : Use an [[Action]] to wrap yourself in shadows to become {{Cond|Invisible}} for 10 turns if you are [[Obscured]].
:; {{SAI|Superior Darkvision}} : You can see in the dark up to {{Distance|m=24|ft=80}}.
 
{{HorizontalRuleImage}}
 
; {{SAI|Dread Ambusher|w=40}}
: You specialise in taking out foes swiftly and ruthlessly. You gain a +3 bonus to [[Initiative]]. On the first turn of combat, your [[Movement Speed]] increases by {{Distance|m=3|ft=10}}, and you can make an extra attack that deals an additional {{DieIcon|d8|Physical}}'''1d8''' damage.
:; {{SAI|Dread Ambusher (Melee)}} : Make a melee attack that deals an extra {{DamageText|1d8|Physical}} damage.
:; {{SAI|Dread Ambusher (Ranged)}} : Make a ranged attack that deals an extra {{DamageText|1d8|Physical}} damage.
:; {{SAI|Dread Ambusher: Hide}} : As a [[Bonus Action]], you can {{Cond|Hiding|Hide}} from enemies by succeeding on [[Stealth]] [[Ability Check|Checks]]. Attacking or casting a spell will make you visible.
 
{{Level header|5}}
You gain the following spell. It is [[Spells#Known Spells|Always Prepared]]:
* {{SAI|Misty Step}}
 
{{Level header|7}}
 
; {{SAI|Iron Mind|w=40}}
: You gain [[Proficiency]] in [[Wisdom]] and [[Intelligence]] {{SavingThrow}}s.
 
{{Level header|9}}
You gain the following spell. It is [[Spells#Known Spells|Always Prepared]]:
* {{SAI|Fear|c=16}}
 
{{Level header|11}}
 
; {{SAI|Stalker's Flurry|w=40}}
: Once on each of your turns, when you miss with a weapon attack, you can make another one for free.  
 
== External Links ==
* {{FRWiki|Gloom stalker|long}}
 
{{RangerNavbox}}

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