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Redcap Blood Sage: Difference between revisions

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(Fixed infobox and added VA)
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| race = [[Redcap]]
| race = [[Redcap]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| size = [[Small]]
| class =  
| class =  
| level = 4
| level = 4
Line 18: Line 19:
| movement m = 9
| movement m = 9
| weight kg = 35
| weight kg = 35
| size = Small
| str = 16
| str = 16
| dex = 13
| dex = 13
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| cha = 9
| cha = 9
| resistances =  
| resistances =  
| passives = Opportunity Attack, Darkvision
| passives = Darkvision, Opportunity Attack
| e hp = 18
| e hp = 18
| t hp = 35
| t hp = 35
| t passives = Opportunity Attack, Darkvision, War Caster: Concentration
| t passives = Darkvision, Opportunity Attack, War Caster: Concentration
| t wis = 17
| t wis = 17
}}
}}


'''Redcap Blood Sages''' are a type of [[List_of_Creature_Types#Fey|Fey]] creature found in the [[Sunlit Wetlands]] during [[Act One]], being in the service of [[Auntie Ethel]]. Small, homicidal creatures born of bloodlust, they have to keep their caps steeped in blood to survive.
'''Redcap Blood Sages''' are a type of [[List_of_Creature_Types#Fey|Fey]] creature found in the [[Sunlit Wetlands]] during [[Act One]].


Initially they aren't hostile, pretending to be sheep if you have or not overcome the illusion of the wetlands. However, if Ethel is made hostile in any way, they will become hostile when next encountered. Early on, they can prove to be quite difficult foes because of their unique spells and abilities.
== Involvement ==
=== Act One ===
Redcap Blood Sages serve {{CharLink|Ethel}}. Born of bloodlust, these creatures keep their caps steeped in blood to survive. They initially appear as sheep to the party but will become hostile if the party engage Ethel in combat.


== Combat ==
== Combat ==
 
=== Attacks and abilities ===
=== Attacks and Abilities ===
{{Feature box|Bloodlust (redcap)}}
{{Feature box|bloodlust (redcap)}}
{{Feature box|Hold Person}}
{{Feature box|open wounds}}{{Feature box|hold person}}
{{Feature box|Open Wounds}}


=== Tactics ===
=== Tactics ===
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