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Redcap Blood Sage: Difference between revisions
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| class = | | class = | ||
| level = 4 | | level = 4 | ||
| e hp = 18 | |||
| hp = 27 | | hp = 27 | ||
| t hp = 35 | |||
| ac = 12 | | ac = 12 | ||
| movement m = 9 | | movement m = 9 | ||
| weight kg = 35 | | weight kg = 35 | ||
| xp = 40 | |||
| str = 16 | | str = 16 | ||
| dex = 13 | | dex = 13 | ||
Line 24: | Line 27: | ||
| int = 10 | | int = 10 | ||
| wis = 14 | | wis = 14 | ||
| t wis = 17 | |||
| cha = 9 | | cha = 9 | ||
| resistances = | | resistances = | ||
| passives = Darkvision, Opportunity Attack | | passives = Darkvision, Opportunity Attack | ||
| t passives = Darkvision, Opportunity Attack, War Caster: Concentration | | t passives = Darkvision, Opportunity Attack, War Caster: Concentration | ||
}} | }} | ||
'''Redcap Blood Sages''' are a type of [[List_of_Creature_Types#Fey|Fey]] creature | '''Redcap Blood Sages''' are a type of [[List_of_Creature_Types#Fey|Fey]] creature in the [[Sunlit Wetlands]] during [[Act One]]. | ||
== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
Redcap | Redcap blood sages serve {{CharLink|Ethel}}. Born of bloodlust, these creatures keep their caps steeped in blood to survive. They initially appear as sheep to the party but become hostile if the party engage Ethel in combat. | ||
== Combat == | == Combat == | ||
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=== Tactics === | === Tactics === | ||
Blood sages favor distance in combat, preferring spells to support their kind. They focus applying Bloodlust to [[Redcap (creature)|redcaps]] so they can use {{SAI|Multiattack}} before following up with {{SAI|Open Wounds}} to provide more of an advantage to their allies. Otherwise, they use {{SAI|Hold Person}} to leave an enemy helpless to attack. | |||
Despite their spells, they are | Despite their spells, they are weak in a direct fight because they lack weapons. It is recommended to close the distance and focus on attacking them to break their [[Concentration]] with Bloodlust or Hold Person. If a party member is struck with Open Wounds, a simple healing spell or potion removes the [[Bleeding (Condition)|Bleeding]] condition. | ||
== Notes == | == Notes == | ||
* On [[Tactician]] difficulty, | {{notebegin}} | ||
* On [[Tactician]] difficulty, blood sages receive a +3 boost to [[Wisdom]] and {{SAI|War Caster: Concentration}}, greatly increasing their spell difficulty and ability to maintain concentration. | |||
{{noteend}} | |||
{{NavCreatures}} | {{NavCreatures}} | ||
[[Category:Fey]] | |||
[[Category:Redcaps]] |