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Hope is a prisoner of the House of Hope, driven mad by the years of psychological and physical torture inflicted upon her. Despite it all, Hope remains hopeful and optimistic, a quality that has fascinated Raphael enough to keep her alive.{{ref|Hope's dialogue synopsis.}}
Hope is a prisoner of the House of Hope, driven mad by the years of psychological and physical torture inflicted upon her. Despite it all, Hope remains hopeful and optimistic, a quality that has fascinated Raphael enough to keep her alive.{{ref|Hope's dialogue synopsis.}}


Hope is also the sister of {{CharLink|Korrilla}}, and still remembers her as the caring, protective girl from their youth.
Hope is also the sister of {{CharLink|Korrilla}} and still remembers her as the caring, protective girl from their youth.


==Involvement==
==Involvement==
{{Main|Save Hope}}
{{Main|Save Hope}}
Upon the party's arrival in the [[House of Hope]], Hope used a projection to greet them and offers to help them to enter undetected as long as she is freed her from her prison later. She tells the party she can be saved with the {{SmRarityItem|Orphic Hammer}}. The hammer is given to the party by {{Raphael}}, if they agreed to his deal; or it can be found in the Archive.  
Upon the party's arrival in the [[House of Hope]], Hope uses a projection to greet them and offers to help them to enter undetected as long as she is freed her from her prison later. She tells the party she can be saved with the {{SmRarityItem|Orphic Hammer}}. The hammer is given to the party by {{CharLink|Raphael}} if they agreed to his deal; otherwise, it can be found in the Archive. If the party did not agree to Raphael's deal, then they must first steal the hammer before they can rescue Hope; otherwise, they must 


If the party did not agree to Raphael's deal and obtained the {{SmRarityItem|Orphic Hammer}}, then they must first steal the hammer before they can rescue Hope.  
If agreeing to free Hope, she summons {{SmRarityItem|Debtor's Attire|Debtor's Attires}} onto all of them - preventing them from turning the House's residents hostile. This starts the quest {{Quest|Save Hope}}.


If agreeing to free Hope, she summons {{SmRarityItem|Debtor's Attire|Debtor's Attires}} onto all of them - preventing them from turning the House's residents hostile. This starts the quest to save Hope.
Hope's projection appears several more times while the party explores the House. She attempts to give the party advice and if passing various dialogue checks, the party can learn more information from her. Hope appears outside the Chamber of Egress (to simply tell the party they are on the wrong side of the building) and outside the Archive to warn them about the {{CharLink|Archivist}}. If passing the dialogue check here, Hope informs them, that they can deceive the Archivist by claiming to be Verillius Receptor, a High Inquisitor of [[Zariel]].


Hope's projection appears several more times while the party explores the House. She attempts to give the party advice and if passing various dialogue checks, the party can learn more information from her. Hope appears outside the Chamber of Egress to tell the party they are on the wrong side of the building, and outside the Archive to warn them about the {{CharLink|Archivist}}. If passing the dialogue check here, Hope informs them, that they can deceive the Archivist by claiming to be Verillius Receptor, a High Inquisitor of [[Zariel]].
Eventually the party will find Hope in the prison guarded by five [[Vengeful Imp]]s and two [[Spectator]]s. A party member must use {{SAI|Unshackling Strike}} with the Orphic Hammer to break the two red crystals keeping her trapped; upon being saved, Hope joins the party as a [[temporary companion]] attached to whoever freed her.


Eventually the party will find Hope in the prison guarded by five [[Vengeful Imp]]s and two [[Spectator]]s. The party must use Orphic Hammer to break the two red crystals keeping her trapped, and after doing this, then Hope joins them as an [[Attached Follower]].
As the party and Hope return to the portal to the [[Devil's Fee]], they come face to face with Raphael, who is especially angered by Hope's escape attempt and will attack the party. If the party defeats Raphael without Hope dying, then she rewards the player character with the {{SmRarityItem|Gloves of Soul Catching}}.
 
As the party and Hope return to the portal to the [[Devil's Fee]], they will come face to face with Raphael, who is especially angered by Hope's escape attempt and will attack the party.
 
If the party defeats Raphael without Hope dying, then she rewards the party with the {{SmRarityItem|Gloves of Soul Catching}}.


== Combat ==
== Combat ==
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