Rage: Wild Magic: Difference between revisions

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[[Category:Class Actions]]
{{ActionPage
[[Category:Bonus Actions]]
| type = classaction
'''Rage: Wild Magic''' is a [[Wild Magic]] [[Barbarian]] Bonus Action. This ability give the [[Rage]] condition and causes a random magical effect.
| summary = '''Rage: Wild Magic''' is a {{Class|Wild Magic Barbarian}} Bonus Action. When you {{SAI|Rage}}, it causes a random magical effect to happen.
 
| description = Enter a {{Cond|Rage}} that releases all the magic roiling inside you, causing a random magical effect.
==Description==
| extra description = Gain [[Resistance]] to physical damage, and {{Advantage}} on Strength [[Ability Check]]s and [[Saving Throw|saves]].
Enter a [[Rage]] that releases all the magic roiling inside you, causing a random magical effect.
| warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}}
 
| image = Rage Wild Magic.webp
==Properties==
| cost = bonus, rage
{{InfoBlob|{{action|Bonus}} + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}}
| concentration =
 
| damage =  
*{{Range|Self}}
| damage2 =  
*''Only available in combat''
| attack roll =
 
| recharge =
{| class="wikitable mw-collapsible" role="presentation"
| duration =  
|<strong>[[File:Frenzied Condition Icon.webp|frameless|upright=0.12]] Frenzied</strong>
| range = self
|-
| aoe =
|{{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}
| aoe m =
*Has [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
| aoe ft =
*Cannot cast or concentrate on [[Spells|spells]].
| save =
*Frenzy ends early if the barbarian didn't attacked an enemy or take damage since their last turn.
| additional =
|}
===Magical Effects===
{{:Wild Magic table (Barbarian)}}  
''Only available in combat''
| higher levels = At level 9, the bonus damage to attacks increases to '''+3'''.
| condition = Rage
| condition duration = 10
| condition2 = Rage Impeded
| condition2 duration = Permanent
| class learns at level 3 = Wild Magic Barbarian
| notes =
}}
{{BarbarianNavbox}}

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