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Added a note about the exchange between Astarion and Raphael at the Last Light Inn - it is skipped if he is disguised.
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(Added a note about the exchange between Astarion and Raphael at the Last Light Inn - it is skipped if he is disguised.) |
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In Act Two, Astarion explores the markings carved into his back by Cazador long ago and ponders their meaning. If his approval with the player character is high enough, or he is romanced, he reveals the scars to them. The player character may identify them as Infernal markings. If not identified, Astarion eventually comes to this conclusion on his own by slowly feeling them out. Either way, he says he wants to discuss the subject with {{CharLink|Raphael}}, who may be able to explain the scars to him. | In Act Two, Astarion explores the markings carved into his back by Cazador long ago and ponders their meaning. If his approval with the player character is high enough, or he is romanced, he reveals the scars to them. The player character may identify them as Infernal markings. If not identified, Astarion eventually comes to this conclusion on his own by slowly feeling them out. Either way, he says he wants to discuss the subject with {{CharLink|Raphael}}, who may be able to explain the scars to him. | ||
When talking to Raphael at the [[Last Light Inn]], Raphael points out Astarion and say he senses he has something to talk to him about. Astarion then confirms this fact. If Astarion has not revealed his scars, Raphael uses infernal magic to bare Astarion from his waist up and forces him to show his scars before continuing the conversation about Astarion's request. If Astarion has already revealed his scars to the player character, Raphael instead proceeds to thinking about Astarion's request. Raphael says he believes he can help explain his scars, but needs to think of something that Astarion can do for him first. He then departs, leaving Astarion to wait until they meet again. | When talking to Raphael at the [[Last Light Inn]], Raphael points out Astarion{{ref|If Astarion is {{Cond|Disguise Self|disguised}} when the conversation with {{CharLink|Raphael}} begins at the Last Light Inn, Raphael will not speak with him.}} and say he senses he has something to talk to him about. Astarion then confirms this fact. If Astarion has not revealed his scars, Raphael uses infernal magic to bare Astarion from his waist up and forces him to show his scars before continuing the conversation about Astarion's request. If Astarion has already revealed his scars to the player character, Raphael instead proceeds to thinking about Astarion's request. Raphael says he believes he can help explain his scars, but needs to think of something that Astarion can do for him first. He then departs, leaving Astarion to wait until they meet again. | ||
Astarion and the party encounter Raphael again in front of the [[Grand Mausoleum]], where Raphael states he has thought of a way for Astarion to pay him for his services. Raphael tasks Astarion and the party to kill an old enemy of his, the orthon {{CharLink|Yurgir}}, and affirms that if they do this he will interpret Astarion's Infernal scars. | Astarion and the party encounter Raphael again in front of the [[Grand Mausoleum]], where Raphael states he has thought of a way for Astarion to pay him for his services. Raphael tasks Astarion and the party to kill an old enemy of his, the orthon {{CharLink|Yurgir}}, and affirms that if they do this he will interpret Astarion's Infernal scars. | ||
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In [[Rivington]], Astarion and the party may encounter {{CharLink|Ulma}} and the other members of the local Gur tribe. Ulma recognizes Astarion and reveals him as one of the vampire spawns who stole their children away in the night under Cazador's orders. She offers Astarion a chance for redemption: save their children from Cazador's clutches and bring them home. Agreeing starts the quest {{Quest|Investigate Cazador's Palace}}. Refusing has Ulma and the other members of the Gur tribe become hostile. | In [[Rivington]], Astarion and the party may encounter {{CharLink|Ulma}} and the other members of the local Gur tribe. Ulma recognizes Astarion and reveals him as one of the vampire spawns who stole their children away in the night under Cazador's orders. She offers Astarion a chance for redemption: save their children from Cazador's clutches and bring them home. Agreeing starts the quest {{Quest|Investigate Cazador's Palace}}. Refusing has Ulma and the other members of the Gur tribe become hostile. | ||
Later, in [[Fraygo's Flophouse]], Astarion encounters two of his "siblings", {{CharLink|Dalyria}} and {{CharLink|Petras}}.{{ref| | Later, in [[Fraygo's Flophouse]], Astarion encounters two of his "siblings", {{CharLink|Dalyria}} and {{CharLink|Petras}}.{{ref|If a party member is wielding {{SmRarityItem|The Blood of Lathander}} or an equivelent source of light when the encounter with spawn Dalyria and spawn Petras should begin, it causes them to vanish, cancelling the cut-scene.}} They discuss Cazador's ritual, falsely believing it will set them free. Astarion interrupts, calls them foolish for believing Cazador's lies, and demands to know where the ritual will happen. Dalyria and Petras reveal it is happening in a secret defiled chapel underneath Cazador's Palace before returning to Cazador. Astarion then continues to ponder if he can usurp the ritual for himself. | ||
Upon reaching the [[Lower City]], some of Astarion's other "siblings," {{CharLink|Leon}}, {{CharLink|Aurelia}}, {{CharLink|Violet}}, and {{CharLink|Yousen}}, come to the party's camp in the night to capture Astarion. Astarion attempts to sway them to his side by lying and saying if he controls the ritual, they can all name him their new master and they will be set free. The player character can intervene and reveal the truth, but either way, Cazador's compulsion takes control of the spawns and they become hostile. If Astarion is downed in combat, he is taken to Cazador's Palace and must be rescued, while if the spawns are defeated, Astarion remains with the party and emphasizes the need to find Cazador. | Upon reaching the [[Lower City]], some of Astarion's other "siblings," {{CharLink|Leon}}, {{CharLink|Aurelia}}, {{CharLink|Violet}}, and {{CharLink|Yousen}}, come to the party's camp in the night to capture Astarion. Astarion attempts to sway them to his side by lying and saying if he controls the ritual, they can all name him their new master and they will be set free. The player character can intervene and reveal the truth, but either way, Cazador's compulsion takes control of the spawns and they become hostile. If Astarion is downed in combat, he is taken to Cazador's Palace and must be rescued, while if the spawns are defeated, Astarion remains with the party and emphasizes the need to find Cazador. | ||
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Upon taking the lift, it descends into [[Cazador's Dungeon]], which was kept secret from all in the palace, including Astarion. Here, Astarion and the party encounter a large number of prisoners held in cells. One prisoner, {{CharLink|Sebastian}}, recognizes Astarion and speaks up. He says he remembers Astarion luring him back to the palace, where he was then turned into a vampire spawn by Cazador alongside many others there. In another cell, {{CharLink|Chessa}}, one of the Gur children, also recognizes him and speaks of how Astarion and other spawns kidnapped them from their camp and brought them to the palace where Cazador turned them to spawns. Astarion then identifies others in cells who bear his mark, previous victims he brought to Cazador (either through lure or capture) but thought of as long dead, as Cazador told them he was feeding on those they brought back. It is after meeting the prisoners and seeing how they are marked with the same Infernal runes that Astarion sees Cazador means to sacrifice not just him and his "siblings", but the 7,000 souls suborned to his command. He starts to fully understand the true scope of the Rite of Profane Ascension as well as struggle with the implications of his previous plans to usurp the ritual. | Upon taking the lift, it descends into [[Cazador's Dungeon]], which was kept secret from all in the palace, including Astarion. Here, Astarion and the party encounter a large number of prisoners held in cells. One prisoner, {{CharLink|Sebastian}}, recognizes Astarion and speaks up. He says he remembers Astarion luring him back to the palace, where he was then turned into a vampire spawn by Cazador alongside many others there. In another cell, {{CharLink|Chessa}}, one of the Gur children, also recognizes him and speaks of how Astarion and other spawns kidnapped them from their camp and brought them to the palace where Cazador turned them to spawns. Astarion then identifies others in cells who bear his mark, previous victims he brought to Cazador (either through lure or capture) but thought of as long dead, as Cazador told them he was feeding on those they brought back. It is after meeting the prisoners and seeing how they are marked with the same Infernal runes that Astarion sees Cazador means to sacrifice not just him and his "siblings", but the 7,000 souls suborned to his command. He starts to fully understand the true scope of the Rite of Profane Ascension as well as struggle with the implications of his previous plans to usurp the ritual. | ||
After leaving the main part of the dungeon, Astarion and the party confront Cazador in his lair where the ritual is being prepared. Cazador gains control of Astarion through blood magic during the confrontation, forcing him into the ritual, and combat begins. If not rescued, Cazador ascends and Astarion's essence, bound by an [[Mephistopheles|Archdevil's]] Infernal Contract (along with 7000 others) | After leaving the main part of the dungeon, Astarion and the party confront Cazador in his lair where the ritual is being prepared. Cazador gains control of Astarion through blood magic during the confrontation, forcing him into the ritual, and combat begins. If not rescued, Cazador ascends and Astarion's essence, bound by an [[Mephistopheles|Archdevil's]] Infernal Contract, is consumed (along with 7000 others), killing him. If saved, Astarion joins combat. | ||
If defeated, Cazador attempts to retreat to his sarcophagus to regenerate. Astarion rips him away and confronts him once and for all. Here the player character can either talk Astarion down from usurping the Rite of Profane Ascension or assist him in completing it for himself. Either choice and its outcome completes {{Quest|The Pale Elf}}. | If defeated, Cazador attempts to retreat to his sarcophagus to regenerate. Astarion rips him away and confronts him once and for all. Here the player character can either talk Astarion down from usurping the Rite of Profane Ascension or assist him in completing it for himself. Either choice and its outcome completes {{Quest|The Pale Elf}}. |