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Reckless Attack: Difference between revisions

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Corrected note added during EA that is no longer accurate
(Created page with "upright=1.3|frameless|right '''Reckless Attack''' is a Barbarian Action. This ability allows them to make Attack Rolls with Advantage against their enemies, and vice versa. == Description == While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects. You also have Resistance to physical damage, and Advantage on Strength Checks and Saving Throws. Rage e...")
 
(Corrected note added during EA that is no longer accurate)
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[[File:Reckless Attack Tooltip.png|upright=1.3|frameless|right]]
{{Weapon action page
'''Reckless Attack''' is a [[Barbarian]] Action. This ability allows them to make [[Attack Rolls]] with [[Advantage]] against their enemies, and vice versa.
| summary = '''Reckless Attack''' is a {{Class|Barbarian}} weapon action that grants them [[Advantage]] on attacks but also granting enemies Advantage on attacks against them.
| description = Throw all caution in the wind to gain {{Advantage}} on your melee {{Attack Roll}}.


== Description ==
Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects.
| image = Reckless Attack.webp
 
| cost = action
You also have Resistance to [[Damage Types|physical damage]], and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
| concentration =  
 
| damage = weapon
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
| damage type = Weapon
{{clear}}
| attack roll = yes
== Properties ==
| recharge =
<code>[[File:Action Icon.png|frameless]] Action</code>
| duration =
 
| range = weapon
''Only available in combat''
| aoe =
| aoe m =
| aoe ft =
| save =
| additional =
| condition = Reckless Attack
| condition duration = 1
| condition save =
| class learns at level 2 = Barbarian
| notes = * While Reckless Attack must be made with a melee weapon attack, {{em|all}} subsequent melee and throwing attacks for the turn gain {{Advantage}}.
* In the [[Reaction]] menu, you can toggle Reckless Attack so that the game asks on every hit whether you want to apply it if you would benefit from the Advantage.
}}
{{BarbarianNavbox}}

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