Battle Master: Difference between revisions

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303 bytes added ,  12 August 2023
m
Updated Battle Manoeuver Descriptions to match release text. One new manoeuver added (requires icon).
m (→‎Level 3: Added anchor for Manoeuvers for links from external pages unrelated to the Battle Master sub-class (e.g. Martial Adept))
m (Updated Battle Manoeuver Descriptions to match release text. One new manoeuver added (requires icon).)
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=== Level 3 ===
=== Level 3 ===


* [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Dice: 4''' ''(You have 4 Superiority Dice, which are D8s. Your Battle Master manoeuvers are fueled by these dice, and a die is expended when you use it. You regain all of your expended Superiority Dice when you finish a [[Short Rest|Short]] or [[Long Rest]].)''
* [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Dice: 4''' Your Superiority Dice are d8s. You have 4. They fuel your Battle Master manoeuvers and are expended upon use. You regain expended Superiority Dice after a [[Short Rest|Short]] or [[Long Rest]].


* '''Battle Manoeuvers''' ''(Choose 3):''
* '''Battle Manoeuvers''' (Choose 3): Manoeuvers are powerful attacks that use superiority dice.
{| class=wikitable
{| class=wikitable
! {{anchor|Manoeuvers}} Manoeuvers
! {{anchor|Manoeuvers}} Manoeuvers
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* [[File:Action_CommandersStrike.png|frameless|upright=0.12]] [[Commander's Strike]]
* [[File:Action_CommandersStrike.png|frameless|upright=0.12]] [[Commander's Strike]]
|-
|-
| '''Disarming Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and potentially force the target to drop the weapons they are holding. ||
| '''Disarming Attack''' || Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly forces the target to drop the weapons they are holding. ||
* [[File:Disarming Attack Melee Icon 64px.png|frameless|upright=0.12|link=Disarming Attack (Melee)]] [[Disarming Attack (Melee)]]
* [[File:Disarming Attack Melee Icon 64px.png|frameless|upright=0.12|link=Disarming Attack (Melee)]] [[Disarming Attack (Melee)]]
* [[File:Disarming Attack Ranged Icon.png|frameless|upright=0.12|link=Disarming Attack (Ranged)]] [[Disarming Attack (Ranged)]]
* [[File:Disarming Attack Ranged Icon.png|frameless|upright=0.12|link=Disarming Attack (Ranged)]] [[Disarming Attack (Ranged)]]
|-
|-
| '''Distracting Strike''' || [[Conditions|Distract]] your target, giving your allies [[Advantage]] on their next [[Attack Roll]] against it.||
| '''Distracting Strike''' || [[Conditions|Distract]] your target, giving your allies [[Advantage]] on their next [[Attack Roll]] against the target.||
* [[File:Action DistractingStrike Melee.png|frameless|upright=0.12|link=Distracting Attack (Melee)]] [[Distracting Attack (Melee)]]
* [[File:Action DistractingStrike Melee.png|frameless|upright=0.12|link=Distracting Attack (Melee)]] [[Distracting Attack (Melee)]]
* [[File:Action DistractingStrike Ranged.png|frameless|upright=0.12|link=Distracting Attack (Ranged)]] [[Distracting Attack (Ranged)]]
* [[File:Action DistractingStrike Ranged.png|frameless|upright=0.12|link=Distracting Attack (Ranged)]] [[Distracting Attack (Ranged)]]
|-
|-
| '''Evasive Footwork''' || Evade attacks: enemies receive [[Disadvantage]] on melee attacks against you. ||
| '''Evasive Footwork''' || You can evade attacks by imposing [[Disadvantage]] on melee attacks against you for a round. ||
* [[File:Action Fighter EvasiveFootwork.png|frameless|upright=0.12|link=Evasive Footwork]] [[Evasive Footwork]]
* [[File:Action Fighter EvasiveFootwork.png|frameless|upright=0.12|link=Evasive Footwork]] [[Evasive Footwork]]
|-
|-
| '''Feinting Attack|| Use both your action and bonus action this turn to attack a target with [[Advantage]] and [[Damage Roll|bonus damage]].||
| '''Feinting Attack|| Use can use both your action and bonus action on a turn to attack a target with [[Advantage]] and deal an addition 1d8 damage.||
* [[File:Action_FeintingAttack.png|frameless|upright=0.12|link=Feinting Attack]] [[Feinting Attack]]
* [[File:Action_FeintingAttack.png|frameless|upright=0.12|link=Feinting Attack]] [[Feinting Attack]]
|-
|-
| '''Goading Attack''' || Goad an enemy into attacking only you. It gains [[Disadvantage]] on [[Attack Rolls]] against anyone but you. ||
| '''Goading Attack''' || Deal an additional 1d and attempt to goad the target attacking you. Target recieved [[Disadvantage]] on attacking any other creature. ||
* [[File:Action GoadingAttack Melee.png|frameless|upright=0.12|link=Goading Attack (Melee)]] [[Goading Attack (Melee)]]
* [[File:Action GoadingAttack Melee.png|frameless|upright=0.12|link=Goading Attack (Melee)]] [[Goading Attack (Melee)]]
* [[File:Action GoadingAttack Ranged.png|frameless|upright=0.12|link=Goading Attack (Ranged)]] [[Goading Attack (Ranged)]]
* [[File:Action GoadingAttack Ranged.png|frameless|upright=0.12|link=Goading Attack (Ranged)]] [[Goading Attack (Ranged)]]
|-
|-
|-
| '''Manoeuvring Attack''' || Spend a superiority die to make an attack that deals an additional 1d8 damage. On a hit, select which friendly creature will gain half its movement speed. It will not provoke attacks of opportunity.||
| '''Manoeuvring Attack''' || Attack an enemy. On a hit, you can use [[Forced Manoeuvre]] on an ally, increasing their movement speed.||
* [[File:Action_ManeuveringAttack_Melee.png|frameless|upright=0.12|link=Manoeuvring Attack (Melee)]] [[Manoeuvring Attack (Melee)]]
* [[File:Action_ManeuveringAttack_Melee.png|frameless|upright=0.12|link=Manoeuvring Attack (Melee)]] [[Manoeuvring Attack (Melee)]]
* [[File:Action ManeuveringAttack Ranged.png|frameless|upright=0.12|link=Manoeuvring Attack (Ranged)]] [[Manoeuvring Attack (Ranged)]]
* [[File:Action ManeuveringAttack Ranged.png|frameless|upright=0.12|link=Manoeuvring Attack (Ranged)]] [[Manoeuvring Attack (Ranged)]]
|-
|-
| '''Menacing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly [[Conditions#Frightened|Frighten]] the target. ||
| '''Menacing Attack'''|| Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly [[Conditions#Frightened|Frightens]] the target. ||
* [[File:Menacing Attack Melee Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Melee)]]
* [[File:Menacing Attack Melee Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Melee)]]
* [[File:Menacing Attack Ranged Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Ranged)]]
* [[File:Menacing Attack Ranged Icon 64px.png|frameless|upright=0.12]] [[Menacing Attack (Ranged)]]
|-
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| '''Precision Attack''' || Your next weapon attack gets an [[Attack Roll]] bonus equal to your [[#Level3|Superiority Die]] ||
| '''Precision Attack'''|| Your can spend a [[#Level3|Superiority Die]] to add it to a result to an [[Attack Roll]]. ||
* [[File:Action PrecisionAttack.png|frameless|upright=0.12|link=Precision Attack]] [[Precision Attack]]
* [[File:Action PrecisionAttack.png|frameless|upright=0.12|link=Precision Attack]] [[Precision Attack]]
|-
|-
| '''Pushing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly push the target back <code>4.5m / 15ft</code>. ||
| '''Pushing Attack'''|| Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly pushes the target back 4.5m. ||
* [[File:Pushing Attack Melee Icon 64px.png|frameless|upright=0.12]] [[Pushing Attack (Melee)]]
* [[File:Pushing Attack Melee Icon 64px.png|frameless|upright=0.12]] [[Pushing Attack (Melee)]]
* [[File:Pushing Attack Ranged Icon.png|frameless|upright=0.12]] [[Pushing Attack (Ranged)]]
* [[File:Pushing Attack Ranged Icon.png|frameless|upright=0.12]] [[Pushing Attack (Ranged)]]
|-
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| '''Rally''' || Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional <code>8 temporary hit points</code>. ||
| '''Rally'''|| Expend a superiority die to grant an ally 8 temporary hit points, bolstering their resolve. ||
* [[File:Rally Icon 64px.png|frameless|upright=0.12]] [[Rally]]
* [[File:Rally Icon 64px.png|frameless|upright=0.12]] [[Rally]]
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| '''Riposte''' || When a creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional <code>1d8 damage</code>. ||
| '''Riposte'''|| When a hostile creature misses you with a melee attack, expend a superiority die to retaliate with a powerful attack that deals an additional 1d8 damag. ||
* [[File:Riposte Icon 64px.png|frameless|upright=0.12]] [[Riposte]]
* [[File:Riposte Icon 64px.png|frameless|upright=0.12]] [[Riposte]]
|-
|-
| '''Trip Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly knock the target [[Conditions#Prone|Prone]]. ||
|'''Sweeping Attack'''
|Swing your weapon in a rapid, sweeping arc to attack multiple enemies at once. Roll you superiority die for damage.
|
|-
| '''Trip Attack''' || Spend a superiority die to make an attack that deals an additional 1d8 damage and possibly knocks the target [[Conditions#Prone|Prone]]. The target must be Large or smaller. ||
* [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Melee)]]
* [[File:Trip Attack Melee Icon 1.png|frameless|upright=0.12]] [[Trip Attack (Melee)]]
* [[File:Trip Attack Ranged Icon.png|frameless|upright=0.12]] [[Trip Attack (Ranged)]]
* [[File:Trip Attack Ranged Icon.png|frameless|upright=0.12]] [[Trip Attack (Ranged)]]
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