War Priest: Difference between revisions

Jump to navigation Jump to search
added comparison to tabletop version, ranged unnecessary long rest-recharge note (already mentioned in the description)
No edit summary
(added comparison to tabletop version, ranged unnecessary long rest-recharge note (already mentioned in the description))
(12 intermediate revisions by 9 users not shown)
Line 1: Line 1:
[[File:War Priest Icon.png|frameless|right]]
{{ActionPage
[[Category:Class Actions]][[Category:Passive Features]][[Category:Clerics]]
| image = War Priest.webp
'''War Priest''' is a [[War Domain]] [[Cleric]] passive that allows [[Cleric]] to attack using a '''{{action|bonus}}''' and a {{Icon| War Priest Charge.png|24|link= War Priest Charge}} '''War Priest Charge'''.
| summary = '''War Priest''' is a {{Class|War Domain}} passive that allows the Cleric to attack using a '''{{action|bonus}}''' and a '''{{R|War Priest}}'''.
| description = When you make an unarmed or weapon attack, you can spend a {{R|War Priest}} to make an additional attack as a '''{{action|bonus}}'''.


== Description ==
A War Domain Cleric begins with three {{R|War Priest|forceplural=yes}} per long rest. This increases to:
When you make an unarmed or weapon attack, you can spend a '''War Priest Charge''' to make an additional attack as a '''{{action|bonus}}'''.


You have get 3 '''War Priest Charges''' per short rest (or long rest?)
* Four charges at Cleric Level 5
 
* Five charges at Cleric Level 8
== Properties ==
* Six charges at Cleric Level 11
* This is a passive feature.
| cost = bonus, warpri
* Requires '''{{action|bonus}}''' + '''War Priest Charge''' to make an attack.
| concentration =
* Cleric gets 3 '''War Priest Charges''' per long (or short?) rest.
| damage =
* Acquired at level 1 with the [[War Domain]] subclass.
| damage2 =
| recharge =
| duration =  
| range =  
| aoe =  
| aoe m =
| aoe ft =  
| save =
| condition =
| additional =
| higherlevels =
| class learns at level 1 = War Domain
| notes = * This ability has been changed slightly from the original tabletop version, where the user instead has an amount of charges equal to their [[Wisdom]] modifier, with a minimum of 1 charge (and as such the amount of uses will range from 1 to 5).  
}}
27
edits

Navigation menu