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{{ up to date | 2023-08-13 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Shadowheart is an Origin character and companion in Baldur's Gate 3. She is a Half-Elf Cleric of Shar with the Urchin background.
| title = Shadowheart
| description = Shadowheart is an Origin character and companion in Baldur's Gate 3. She is a half-elf Cleric of Shar with the Acolyte background.
| image = Shadowheart.png
| image = Shadowheart.png
}}
}}
{{CharacterInfo
{{SpoilerWarning}}
|title = Loyal Warrior
{{CompanionTab|Shadowheart}}
|name = Shadowheart
{{Infobox character
|image=[[File:Shadowheart.png|350px]]
| name = Shadowheart
|STR=13
| image = Shadowheart.png
|DEX=13
| imagesize = 0.8
|CON=14
| image_alt_text = Cover artwork of Shadowheart from Baldur's Gate 3.
|INT=10
| voice = Jennifer English
|WIS=17
| role = [[Origins|Origin character]], [[companion]]
|CHA=8
| race = [[High half-elf]]
|wis save = yes
| class = [[Cleric]]
|cha save = yes
| subclass = [[Trickery Domain]]
|level=1
| background = [[Acolyte]]
|race={{Race|High Half-Elf}}
| family = [[Arnell Hallowleaf]] (father)<br>[[Emmeline Hallowleaf]] (mother)
|type=Humanoid
| hometown = [[Blighted Village|Moonhaven]]
|HP=10
| age = 40+ years
|AC=15
}}
|speed=9m / 30ft
'''Shadowheart''' is an [[origin]] character and a recruitable [[companion]] with the [[Acolyte]] background. She is a [[high half-elf]] and a [[Trickery Domain]] [[Cleric]] first appearing during the [[Prologue]].
|size=Medium
 
|weight=55kg / 110lbs
As a loyal servant of the goddess [[Shar]], Shadowheart can be cold and calculating, willing to do whatever is necessary to serve the Dark Lady with utter devotion. She can be first found on the [[Nautiloid]] during the prologue where she serves as a temporary companion, and can be properly recruited at the start of Act 1 as well as be romanced by characters of any gender.
|proficiency=2
 
|initiative=+1
{{Q|We're in this together, but I'll happily go it alone. My faith will keep me company.|Shadowheart's strong devotion.|align=center}}
|passive ={{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
{{TOC|limit=3}}
 
== Overview ==
{{hatnote|For a full overview of Shadowheart's starting features, see the articles [[Cleric]], [[Trickery Domain]] and [[high half-elf]].}}
=== Background ===
A devout follower of Shar, Shadowheart is the sole survivor of a holy mission undertaken on the Mistress of the Night's behest. She alone must deliver a relic of immense power to her coven in [[Baldur's Gate]], while threatened by a strange new magic that is burgeoning from within. Her faith plays an important part in her story throughout the game, and she can be steered to or away from it.
 
=== Starting class ===
Shadowheart starts as a Trickery Domain cleric, giving her access to [[spells|Spellcasting]] – with a particular focus on [[illusion]] magic – and {{SAI|Blessing of the Trickster}}, a class action that grants another creature [[advantage]] on [[Stealth]] checks. This makes her an ideal support character, albeit with few offensive options.
 
=== Special features ===
* Shadowheart has the passive {{SAI|Fear of Wolves}}: whenever a wolf approaches her, she must make a [[Wisdom]] [[saving throw]] or become {{cond|Frightened}}
* [[Shar]], Shadowheart's goddess, plays an integral part in her story, and is far more involved in her life than the standard Cleric class experience
* Shar's patronage grants Shadowheart resistance to mild exposure to the [[Shadow Curse]] in the [[Shadow-Cursed Lands]], though she will still need protection in areas where the curse is strongest.
 
=== Personal quest ===
Shadowheart's personal quest is [[Daughter of Darkness]], spanning all acts of the game. Throughout it, Shadowheart will uncover fragments of her nebulous past, re-examine her relationship with her goddess Shar and decide her own future: remaining in the dark embrace of the Lady of Loss or freeing from the past.
 
Three further subquests are available that tie into her personal quest: [[The Chosen of Shar]], in which Shadowheart's faith will be tested, [[A Familiar Face]], where parts of her past will come to light, and [[Surrender Shadowheart to Viconia|Surrender Shadowheart]], in which the party must consider a treacherous proposition.
 
=== Recruitment ===
{{Infobox statistics
| name = Recruitment statistics
| level = 1
| race = [[High Half-Elf|High half-elf]]
| class = [[Trickery Domain]] [[Cleric]]
| size = Medium
| type = Humanoid
| armour_class = 15
| hit_points = 10
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg = 75
| weight_lb = 150
| str = 13
| dex = 13
| con = 14
| int = 10
| wis = 17
| cha = 8
| wis_save_proficiency = yes
| cha_save_proficiency = yes
| feature1_name = Darkvision
| feature1_description = Can attack nearby creatures in the dark without [[disadvantage]].
| feature2_name = Fey Ancestry
| feature2_description = Immunity to [[Sleeping (Condition)|Sleep]] and [[advantage]] on [[saving throws]] against being [[Charmed (Condition)|Charmed]].
| feature3_name = Fear of Wolves
| feature3_description = When near [[Wolf|wolves]], make a [[Wisdom]] saving throw or become [[Frightened (Condition)|Frightened]].
}}
Shadowheart can be recruited as a temporary companion during the [[Prologue]] on the [[Nautiloid]] by freeing her from the [[mind flayer]] pod. She can then become a permanent companion during [[Act One]].
 
==== Prologue ====
* Shadowheart is first encountered on the Nautiloid during the Prologue, trapped inside a mind flayer pod. She can be freed by interacting with the nearby console or using certain class-restricted dialogue options on the pod. If she is freed, she will join the party as a temporary companion. Upon escaping the nautiloid, she leaves the party.
 
==== Act One ====
* Shadowheart can be found a second time at the [[Ravaged Beach]] in the [[Wilderness]]. If she was freed from the pod during the Prologue, she will be lying unconscious on the ground and will wake up when interacted with. If she was not freed, she will instead be found attempting to gain entry to the nearby [[Dank Crypt]]. Either way, she can be invited to join the party after speaking with her.
* If Shadowheart is not interacted with at the Ravaged Beach, she will move to the [[Druid Grove]] on her own in search of a healer. She can be spoken with there and invited to join the party.
* If the player enters the [[Goblin Camp]] without having recruited Shadowheart, she will show up and save the party from the Voice of the Absolute using the [[Mysterious Artefact]]. If not recruited, she may be convinced to wait here, or fought to the death.
* If the player ignores the Goblin Camp and walks towards the [[Mountain Pass]], she will similarly appear to save the party members from the Voice, as the party members attempt to cross the bridge into the main area.
* If the player ignores the Goblin Camp and the Mountain Pass, and manages to enter the [[Underdark]], she will appear to save the party from the Voice of the Absolute, as the party members enter the elevator to the [[Shadow-Cursed Lands]].
 
=== Approval ===
{{main|Shadowheart/approval}}[[File:Shadowheart Approval.png|50px|left|alt=Shadowheart Approves|link=|Shadowheart Approves]]Shadowheart likes finding pragmatic and efficient solutions to problems. She appreciates discretion, privacy, and open-mindedness. Shadowheart generally responds well to acts of heroism. While she is afraid of wolves, Shadowheart loves animals and will always react favourably to positive interactions with them and negatively to cruelty towards them. As a devout Sharran, she also approves of acts against Selûne and Selûnites in general.


{{SmIconLink|Fey Ancestry Icon.png|Fey Ancestry}}
Shadowheart dislikes those that disapprove of her worship or people pressing her for answers or details. She does not like needless cruelty or violence and can respond unfavourably to being too open with untrustworthy or unknown individuals. Straying from Shar's mandates results in Shadowheart being punished through the wound in her right hand, a reminder to follow Shar's wishes.


{{SmIconLink|Passive Feature Generic Icon.png|Fear of Wolves}}
=== Romance ===
|class = Trickery Domain
{{main|Shadowheart/romance}}
|background= Acolyte
Shadowheart can be romanced by characters of any gender, and is one of the few characters willing to have a casual relationship. Throughout it, she will have to deal with the topic of her identity and how the idea of love fits the Sharran concept of self-sacrifice for their goddess.
|location = [[Nautiloid]]
|allies = [[Deities#Shar|Shar]]
|enemies = [[Deities#Selûne|Selûne]]
|alt-name = In-game
|alt-image=[[File:Shadowheartheadshot.jpg|350px]]
}}'''Shadowheart''' is an [[Origin]] character and [[Companion]] in [[Baldur's Gate 3]]. She is a [[Half-Elf]] [[Cleric]] with the [[Acolyte]] background.


Origin characters can be played as the main character, otherwise, they can be recruited as a [[companion]] early on.
== Description ==
=== Appearance ===
Shadowheart has straight, coal-black hair kept in a long ponytail segmented by ornate silver rings. Her fringe hair is kept short and straight, revealing her brows beneath and a scar running from her nose to her right cheek. Hair adorns her face on the sides, reaching past her chin, her pointed ears barely peeking through them, and her eyes, light-green with speckles of yellow, are contoured by dark make-up. Though rarely seen, she has a black circular mark on her right hand, a wound given by Shar used to express her disapproval, causing Shadowheart pain whenever she misbehaves. Though appearing youthful due to her elven heritage, she is over 40 years old.{{ref|name=age|[[Cloister of Sombre Embrace]], ambient line spoken by Shadowheart upon reading [[No Price Too High]] in the dormitory.<br>''"These are all about ''me''... forty years of my life, documented like I was some sort of specimen."''}}{{cite text|name=viconia|No Price Too High|[[Viconia DeVir]]}}


{{Q|We're in this together, but I'll happily go it alone. My faith will keep me company.|Shadowheart's strong devotion.}}
She complements her Sharran attire with a silver circlet worn above her fringe, simple, yet elegant, displaying her goddess' holy symbol, a black disc, as well as an argent hairpiece at the base of her ponytail, reminiscent of the decorations found in Sharran temples.


== Gameplay ==
After the events of [[The Chosen of Shar]], if Shadowheart turned away from Shar, she will dye her hair silver and part her fringe off-center, showing more of her forehead. If she remained faithful, however, she will maintain her black hair but part her hair nonetheless.
As a [[Cleric]], Shadowheart is capable of casting spells, healing and buffing allies, and tanking damage for her party. Her subclass is [[Trickery Domain]], allowing her to cast a variety of stealth and illusion magic not normally available to Clerics.


=== Proficiencies ===
=== Personality ===
===== Equipment =====
Zealously devoted, independent and headstrong, she prefers pragmatic solutions to issues, decisive action and staying uninvolved in the problems of others. While she initially seems guarded and reserved – hesitant to reveal information about herself – she is in fact amnesiac, with little memory of her own past. Fiercely devoted to Shar, she doesn't tolerate any slights against her goddess, often reacting defensively. Trained in the Sharran ways, she's also not above forceful actions, duplicity or even killing, to achieve her goals.
* {{SimpleWeaponsProf}}
* {{LightArmour}}, {{MediumArmour}}, {{Shields}}


===== Saving Throws =====
Still, Shadowheart displays traits that are often at odds with her Sharran training. She has a fondness for flowers and animals, disapproves of indiscriminate violence, prefers relatively peaceful resolutions to conflicts when possible and often sympathizes with the plights of party members. She can be as sarcastic as [[Astarion]], and doesn't shy away from dark humour. She is introspective, and often harbours doubts as can be seen by romancing her, and, when guided away from Shar, she's much more open and honest with her feelings.
* {{Icon|Wisdom Ability Icon.png|35|link=Wisdom}} [[Wisdom]]
* {{Icon|Charisma Ability Icon.png|35|link=Charisma}} [[Charisma]]


===== Skills =====
== History ==
* [[History]]
=== Early life ===
* [[Religion]]
Born to parents [[Arnell Hallowleaf|Arnell]] and [[Emmeline Hallowleaf]], Jenevelle, as she was named, was raised in a [[Selûne|Selûnite]] household in the forests outside [[Baldur's Gate]].{{note|Multiple things point to Shadowheart having grown in Moonhaven, the former name for the now ruined [[Blighted Village]], such as her reaction when picking up the [[Old Schoolbook]] or her scene at the Selûnite statue behind the mill. However, it's difficult to confirm as different sources in-game indicate that the village was destroyed over a hundred years ago by Ketheric Thorm's dark justiciar army, and Shadowheart is estimated to be roughly fifty years old. Conflicting timelines regarding the village and its destruction don't line up, thus, it's possible that the intent during development was that she and her family had indeed lived in Moonhaven, but that the inconsistencies were never properly fixed for release.}} Devout followers of the Moonmaiden, they worshipped her in quiet seclusion away from the city, raising young Jenevelle in the ways of Selûne. In time, she would take part of an ancient Selûnite initiation rite: abandoned in the wilds, she would have to rely on her skills and faith to fend for herself, proving herself as a devout believer once she returned.{{ref|name=father|[[Campsite]], line spoken by [[Arnell Hallowleaf]] if saved from Shar and asked about what happened the night of the abduction.<br>''"You were to come of age that night - left alone in the woods, and only using Selûne's guidance to find your way back to us."''}}{{cite text|Selûnite Rite|Unknown}}
* [[Insight]]
* [[Medicine]]


=== Spells Known ===
Yet [[Shar]], Selûne's dark sister, had other plans for the child, and commanded [[Viconia DeVir]] and a cadre of Sharrans to kidnap the child.{{cite text|name=kidnap|In Service of the Night| Viconia DeVir}} Arnell had learned of this ploy after capturing a Sharran spy, and taking his wolf form, he raced towards Jenevelle. But young Jenevelle never learned of her father's curse of lycanthropy, and instead of being rescued by her father, all she saw was a great wolf hunting her.{{ref|name=father2|Campsite, lines spoken by Arnell Hallowleaf if saved from Shar and asked about what happened the night of the abduction.<br>''"We caught a Sharran spy near our village, and learned that his accomplices sought to abduct you. (...) I took on my wolf-form to cover the ground more quickly. (...) But when I found you, you did not see your father rushing to save you - you only saw a wolf, hunting you in the darkness."''}} The Sharrans caught up to the pair and kidnapped both, taking them to a secret cloister of the Dark Lady in Baldur's Gate.
As a [[Cleric]], Shadowheart automatically knows all non-cantrip Cleric spells.


===== Level 1 Spells Known =====
=== Life as a Sharran ===
{{div col | style = column-width: 18em; list-style-type: none;}}
Jenevelle would be brought to the [[Cloister of Sombre Embrace]], a Sharran temple in Baldur's Gate set up and ran by Mother Superior Viconia DeVir after her previous endeavours in [[Waterdeep]] had failed.{{cite text|name=viconia}}{{cite text|name=kidnap}} Viconia's mission, given to her directly by Shar, was to mould young Jenevelle into a champion of the Dark Lady, an effort that would ultimately take almost half a century.{{ref|name=age}} Jenevelle resisted the indoctrination at first, but the brutal training she would be put through, being lied to that her parents perished defending her from wolves, as well as repeated forced use of the temple's [[Mirror of Loss]], would slowly erase her past and in time forge a new identity: Shadowheart.
* [[File:Bane Icon.png|frameless|upright=0.1|link=Bane]] [[Bane]]
 
* [[File:Bless Icon.png|frameless|upright=0.1|link=Bless]] [[Bless]]
Though the Mother Superior was especially cruel with Shadowheart, forcing her to use the Mirror of Loss more than with any other acolyte. Under Viconia's watchful eye, Shadowheart, no longer recognizing her parents, was forced to torture them and practice her newfound skills on them.{{ref|name=father3|Campsite, line spoken by Arnell Hallowleaf if saved from Shar and asked about what happened the night of the abduction.<br>''"They had you use us for... practice. All the techniques that the Sharrans hold pride in. Trickery, interrogation... torture. They even had you, our own daughter, try to ''convert'' us."''}} Still, Shadowheart was able to retain a few memories from her past thanks to Rennald, a young [[tiefling]] acolyte undergoing similar training. Any time she would be subjected to mirror training, Rennald would do his best to remind Shadowheart who she was afterwards.{{cite text|name=nocturne|Nocturne's Journal|[[Nocturne]]}} Thanks to him, and whatever scattered notes she was able to jot down between mirror trainings,{{cite text|Hastily Written Note (Night Orchid Cave)|Shadowheart}} Shadowheart was able to retain some parts of her identity, such as her fondness for flowers and animals. The two became good friends, and one of the few blessings during her time in the cloister.
* {{Icon|Command Halt Icon.png|30px}} [[Command]]
 
* [[File:Create Water.png|frameless|upright=0.1|link=Create or Destroy Water]] [[Create or Destroy Water]]
=== Hunting after the mysterious artefact ===
* [[File:Cure Wounds Icon.png|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]]
At some point during Shadowheart's last stages of training, whispers of the rise of a mysterious cult would reach the Mother Superior's ears. This [[Cult of the Absolute]] as it was being called, was quickly gaining traction among the populace and threatened the Sharran influence over the city.{{ref|name=cult|Cloister of Sombre Embrace, lines spoken by Viconia DeVir when parlaying with her.<br>''"Whispers reached my ears from all corners - potential rivals of Lady Shar, all vying for the same prize. A new god, amassing the disaffected, the outcasts - those who should turn to us. (...) I had to act. I had to strangle that foul conspiracy while it was still in the cradle."''}} As luck would have it, the Sharrans would capture a [[githyanki]] scout who,{{cite text|Captives of Shar|Unknown}} after being subjected to merciless torture, revealed the existence of a githyanki artefact of immense power that the cult were desperate to find lest it be used against them.{{cite text|Subject Mapping Results: Githyanki No. 7|Unknown}} Such an artefact could prove an asset for the Sharrans in thwarting the absolutist presence in the city, and so the Mother Superior quickly formed a party of elite devouts, tasking them with its retrieval.{{cite text|Artefact Mission: Agent Roster|Unknown, likely Viconia DeVir}} Though deemed a suicide mission, Shadowheart and four other companions set out to fulfil what they believed were Shar's commands.
* [[File:Guiding Bolt Icon.png|frameless|upright=0.1|link=Guiding Bolt]] [[Guiding Bolt]]
 
* [[File:Healing Word Icon.png|frameless|upright=0.1|link=Healing Word]] [[Healing Word]]
The group was able to locate the [[Mysterious Artefact]] though at great cost: Shadowheart was the only survivor.{{cite web
* [[File:Inflict Wounds Icon.png|frameless|upright=0.1|link=Inflict Wounds]] [[Inflict Wounds]]
|work = Official Website
* [[File:Protection From Evil And Good.png|frameless|upright=0.1|link=Protection from Evil and Good]] [[Protection from Evil and Good]]
|author = Larian Studios
* [[File:Shield Of Faith Icon.png|frameless|upright=0.1|link=Shield of Faith]] [[Shield of Faith]]
|date =  
* [[File:Charm Person Icon.png|frameless|upright=0.1|link=Charm Person]] [[Charm Person]] (domain)
|url = https://baldursgate3.game/
* [[File:Disguise Self Icon.png|frameless|upright=0.1|link=Disguise Self]] [[Disguise Self]] (domain)
|title = Game Characters: Shadowheart
{{div col end}}
|publisher = Larian Studios
===== Cantrips Known =====
|accessdate = 01-02-2024}} Disaster wouldn't stop there, however, as she soon found herself captive at the hands of [[Mind Flayer|mind flayers]]. How and where she was captured is never explored, however, at some point during her capture she became [[Mind Flayer Tadpole|tadpoled]] and was kept imprisoned in a pod awaiting [https://forgottenrealms.fandom.com/wiki/Ceremorphosis ceremorphosis].
{{div col | style = column-width: 18em; list-style-type: none;}}
 
* [[File:Guidance Icon.png|frameless|upright=0.1|link=Guidance]] [[Guidance]]
== Involvement ==
* [[File:Resistance Icon.png|frameless|upright=0.1|link=Resistance]] [[Resistance]]
=== Prologue ===
* [[File:Sacred Flame Icon.png|frameless|upright=0.1|link=Sacred Flame]] [[Sacred Flame]]
Shadowheart can be encountered during the battle aboard the [[Nautiloid]]. Trapped in a mind flayer pod, the party can decide whether to free her or not. If released, she will join the party as a temporary companion until they escape the ship.
* [[File:Fire Bolt Icon.png|frameless|upright=0.1|link=Fire Bolt]] [[Fire Bolt]] (from High Half-Elf)
 
{{div col end}}
=== As Origin ===
As an origin character, Shadowheart will wake up in the pod where all player characters start. The artifact will be on the floor nearby, and the player will be prompted to pick it up and bring it to Baldur's Gate. There will be no one in the pod where Shadowheart is usually found.
 
On the Ravaged Beach, Shadowheart will be the only one present. As a result, there will only be two intellect devourers to fight, rather than the usual three, but it is still a significantly more difficult fight. Shadowheart getting downed results in a game over screen. (The fight can be bypassed by climbing rocks on the right of the location where the intellect devourers are found. If the party returns later with at least two party members, there will be three intellect devourers.)
 
=== Daughter of Darkness ===
[[File:Shadowheart Icon.png|right|125px]]
{{Hatnote|See main article: [[Daughter of Darkness]]}}
''Daughter of Darkness'' is Shadowheart's personal quest. It is added to the journal upon recruiting her and spans all three acts of the game.
 
==== Act One ====
During the first act of the game, players will slowly uncover the mystery of the artefact Shadowheart carries, as well as the mission that led her to find it. Shadowheart will reveal that she's a devout of Shar and that her mission is to deliver the artefact to her cloister in Baldur's Gate. As part of the operation, she had her memories suppressed so she wouldn't betray Shar, who exerts her influence over her through the wound in Shadowheart's hand.
 
The party may encounter [[Voss|Kith'rak Voss]] near the [[Mountain Pass]] who informs them that the githyanki are searching for an object very similar to Shadowheart's artefact. Whatever the outcome of the encounter, [[Lae'zel]] will confront Shadowheart about it later in camp. If left unresolved, Shadowheart will attempt to kill Lae'zel in her sleep next rest, though she can be convinced to desist and put grudges aside.
 
Shadowheart may also slowly reveal parts of her past. Upon an encounter with wolves, she can be asked about her apparent fear of them, to which depending on player approval, she may show a memory of a young Shadowheart being saved by a wolf attack by Sharrans. Similarly, if given the [[Noblestalk]] from the [[Underdark]], Shadowheart will remember a young tiefling named Rennald who she was friends with during her initiate years. This will add the quest [[A Familiar Face]] to the journal.
 
Should the party learn about [[Dark Justiciar]]s, they may ask Shadowheart more about them. She will state that they are elite warriors of Shar and that she dreams of becoming one some day. This will add the quest [[The Chosen of Shar]] to the journal.
 
==== Act Two ====
Having high approval with Shadowheart will at some point reveal that one of her favourite flowers is the [[Night Orchid]]. One such flower can be found in the [[Ruined Battlefield]] in the [[Shadow-Cursed Lands]] and given to her. Shadowheart will express her gratitude and lament not having anything to give in return.
 
Within the [[Grand Mausoleum]] the party will find the [[Gauntlet of Shar]], ancient proving grounds for Dark Justiciar aspirants. Shadowheart will be excited about the possibility of proving herself to her goddess, and urge the party to complete the trials and allow her to become a Dark Justiciar. Completing the trials will lead the party to the [[Shadowfell]] and the confrontation with the [[Nightsong]]. Shadowheart's fate will diverge greatly depending on the choices made here.
 
If she's allowed to slay the Nightsong, Shar will be greatly pleased with Shadowheart, and will finally name her Dark Justiciar, granting her powerful rewards. Shadowheart herself will be happy she finally achieved her dream, and will vow to serve Shar faithfully until death. Alternatively, Shadowheart can be convinced to spare the Nightsong, turning on Shar to forge her own future. In doing so, the Nightsong will be freed and Shadowheart will be abandoned by her goddess for good. Finally, choosing to refuse Shadowheart the entry to Shadowfell or surrendering Nightsong to [[Balthazar]] will greatly anger her and could lead to a confrontation. Any of these outcomes complete [[The Chosen of Shar]].
 
==== Act Three ====
Whether commanded by Shar as a Dark Justiciar, or guided by [[Aylin]], Shadowheart's next destination is the [[Cloister of Sombre Embrace]] in the [[Lower City]] of Baldur's Gate. A Dark Justiciar Shadowheart will be commanded by Shar to cleanse the cloister from corruption, while a Shadowheart who freed Aylin and turned against Shar will be spurred by the hope that she may find her parents alive there.
 
There, Shadowheart will encounter [[Viconia DeVir]], the cloister's Mother Superior and the person who saw to her training as an initiate. She will demand the mysterious artefact and the surrender of Shadowheart. Once more, Shadowheart's fate can go different ways depending on choices made. The party may agree to surrender Shadowheart to Viconia, losing her as a companion but gaining the Sharrans as allies for the final battle. Hearing Viconia's offer out begins the subquest [[Surrender Shadowheart to Viconia]]. Alternatively, the party can confront Viconia and the Sharrans, resulting in their demise. If surrendered to Viconia, the main quest and the corresponding subquest will be completed.


== Recruitment ==
Exploring the cloister, the party may run into [[Nocturne]], a tiefling who recognises Shadowheart. If Shadowheart recovered some of her memories by eating noblestalk, she will realise that Nocturne is the young tiefling friend from her past, even though she has changed since then. Shadowheart and Nocturne can then reminisce about growing up in the cloister. This encounter completes [[A Familiar Face]].
Shadowheart can be recruited in [[Chapter One]].
* Shadowheart is first encountered on the [[Nautiloid]] during the [[Prologue]], trapped inside a [[Mind Flayer]] pod. She can be freed by interacting with the nearby console or using certain class-restricted dialogue options on the pod. If she is freed, she will join the party as a temporary companion. Upon escaping the Nautiloid, she leaves the party.
* Shadowheart is encountered again a second time at the [[Ravaged Beach]] inside the [[Wilderness]]. If she was freed from the pod during the [[Prologue]], she will be unconscious on the ground and wake up when interacted with. If she was not freed, she will instead be found attempting to gain entry to the nearby [[Dank Crypt]]. Either way, she can be invited to join the party after speaking with her.
* If Shadowheart is not interacted with at the [[Ravaged Beach]], she will move to the [[Druid Grove]] on her own in search of a healer. She can be spoken with there and invited to join the party.


If Viconia is refused and defeated, the party may enter the Threshold of Loss, Shar's hidden sanctum. There, Shadowheart will come face to face with her parents, long thought dead. Shar's ultimate test for a Dark Justiciar requires her to slay them. In doing so, Shar will bless Shadowheart by wiping her memory and tasking her with rebuilding the cloister. Shar's faithful will be available as an ally for the final battle. If Shadowheart turned from Shar, she will have a difficult choice to make: save her parents but be forever bound to Shar's curse, or sacrifice her parents and sever the curse at last. Whichever the choice made completes [[Daughter of Darkness]].


== Background ==
=== Endings ===
A loyal cleric of [[Deities#Shar|Shar]], Shadowheart is the sole survivor of a holy mission undertaken on the Mistress of the Night's behest. She alone must deliver a relic of immense power to her coven in [[Baldur's Gate]], while threatened by a strange new magic that is burgeoning from within.
{{UnderConstruction|section}}
==== Adventures throughout the Sword Coast ====
If Shadowheart turned from Shar, and lost her parents in the process, she will embark on adventures throughout the [https://forgottenrealms.fandom.com/wiki/Sword_Coast Sword Coast], visiting the [https://forgottenrealms.fandom.com/wiki/House_of_the_Moon House of the Moon] in [[Waterdeep]], battling Sharran assassins and even befriending an [[Imp]] named [[Bing Bong]].{{note|Bing Bong is the name of an imp appearing during one of the Larian Studios' sponsored Dungeons and Dragons sessions with the main cast of voice actors for the game. Run and hosted by the High Rollers DnD channel, during this adventure, Shadowheart and Lae'zel encounter an imp named Bing Bong working at a store, and Shadowheart briefly adopts him before Lae'zel kills him.}}{{cite web
|work = Official Livestream & VOD
|author = High Rollers DnD
|date = 22-09-2023
|url = https://youtu.be/jeJKnofNBNs?si=8kzZzr9EBp1UXRJg
|title = Baldur's Gate 3 Cast play D&D #1 / High Rollers Presents: Shadows of Athkatla
|publisher = High Rollers DnD YouTube Channel
|accessdate = 17-01-2024}} If romanced, the player character can join her in these adventures.


==== Life at a country farmstead ====
Shadowheart moves to a country farmstead to live surrounded by flowers, pets{{note|Four dogs, eight cats, nine chickens, six pigeons, four sheep, one cow named Daphne, a squirrel and Buttons, a wolf cub. She can also adopt the [[Owlbear Cub]].}} and family, if she turned from Shar and rescued her parents. There, she is finally able to live the life she wanted surrounded by love. If romanced, the player will be living with her and her family, a quiet life after adventures. From time to time Shar will inflict pain on Shadowheart through the wound on her hand, but she no longer minds and notices those events becoming more infrequent lately.


== Personality ==
==== Mother Superior of the Sharran cloister ====
Shadowheart is guarded and hesitant to reveal information about herself, her motives, or the relic she carries. She displays a particular distrust of [[Githyanki]] such as [[Lae'zel]]. Often, she seems indifferent to the plight of others; however, she does not explicitly take pleasure in their suffering, and will disapprove of unnecessary cruelty and violence. She will usually approve of finding non-violent solutions to situations, and treating animals and children with compassion. Above all, Shadowheart values pragmatism.
Should Shadowheart have chosen to remain in Shar's embrace, she will have become the new Mother Superior of the Sharran cloister in Baldur's Gate, operating from the House of Grief. In the months since, word of Lady of Loss has spread far and wide, thanks to the efforts of Shadowheart. If romanced, Shadowheart will end the relationship prior to this, explaining that she needs to be fully devoted to her goddess. She will agree to be kissed for old times' sake, but remains faithful to Shar. Shadowheart also expresses sympathy for Viconia's fate, now able to understand what she went through as Mother Superior.


== Quest rewards ==
* {{MdRarityItem|Shar's Spear of Evening}}, {{MdRarityItem|Dark Justiciar Half-Plate (Very Rare)|Dark Justiciar Half-Plate}}, {{MdRarityItem|Dark Justiciar Gauntlets (Rare)|Dark Justiciar Gauntlets}}, {{MdRarityItem|Dark Justiciar Boots}} — rewards for slaying the Nightsong as part of the quest [[The Chosen of Shar]]
* {{MdRarityItem|Moonlight Glaive}} — reward for sparing the Nightsong as part of the quest [[Find the Nightsong]]
* {{MdRarityItem|Selûne's Spear of Night}} — reward for sparing the Nightsong and defeating [[Ketheric Thorm]] as part of the quest [[Infiltrate Moonrise Towers]]


== Interactions ==
== Interactions ==
=== Approval ===
{{UnderConstruction|section}}
Shadowheart likes finding pragmatic and efficient solutions to problems. She appreciates discretion, privacy, and open-mindedness. Shadowheart generally responds well to acts of heroism.
=== Companion interactions ===
Shadowheart has unique dialogue interactions as a companion available after certain events. Whenever one is available, she will have a floating [ ! ] icon above her.
 
==== Act One ====
 
==== Act Two ====
* If Shadowheart abandons Shar and spares the Nightsong, upon taking the portal out from the [[Shadowfell]] Shar will keep her hostage for a time before releasing her. The party can ask her what kept her and she'll explain that Shar wanted to punish her and make sure she knew she was forsaken henceforth.


The following story and dialogue choices will cause Shadowheart to gain [[approval]].
==== Act Three ====
{{SpoilerBox|
==== Act 1 ====
* Persuade the Tieflings to let Lae'zel go without a fight.
* Ask Lae'zel to say 'please' after rescuing her.
* Pass the animal check to raise your palms to the Scared Boar found near Astarion.
* Kill the skeletons inside the Dank Crypt and trigger her "!", tell her you agree with her.
* Read the Book of the Dead Gods inside Dank Crypt and succeed the Religion Check.
* Decline the devil's offer to remove the tadpole.
* Tell her you would never trust a devil.
* Tell Andrick and Brynna to forget the owlbear and go away.
* Crush the tadpole that leaves True Soul Edowin.
* Give scent (Animal Handling) to Scratch so he can come to the Camp or Tell Scratch (Speak with Animals) he can come to the Camp.
* When entering the Sunlit Wetlands, pass the check to break the illusion, then BAA at the redcaps when you speak to them.
* Demand that Crusher kiss your foot.
* Agree to Abdirak's ritual for Loviatar.
* Convince the spiders in the pit that goblins taste better than you
* Pass the Deception Check when speaking to the Githyanki Patrol.
* When she has odd magical flare-up, choose to change the subject and ignore it.
* Tell BOOOAL he is a fake god, tell him you are going to kill him and take his power.
* Pet the Owlbear cub or send him to your camp.
'''Druid Grove'''
* Persuade Aradin and Zevlor to stop fighting.
* Refuse to help Zevlor persuade Kagha to let the Tieflings stay
* Convince Nadira to give you her Soul Coin after saving her from the bugbear
* When Arka is distraught over Kanon's death, tell her to seek vengeance and spill some goblin blood
* Persuade Arka not to kill Sazza.
* Show the Tiefling Guex how to fight.
* Rally the Tiefling children during their training.
* Do not allow Lae'zel to force Zorru to bow during interaction.
* Persuade Kagha to free Arabella.
* Swear to Nettie to take the Wyvern Poison.
'''Blighted Village'''
* Persuade the goblins to let you pass into the Blighted Village.
* Persuade Fezzerk at the Windmill to leave peacefully.
* Persuade Lump the Enlightened to fight for you.
'''Grymforge'''
*Convince [[Elder Brithvar]] to free the deep gnomes after the fight with [[Nere]].
'''Creche Y'llek'''
*Do a successful persuade to convince Sa'varsh Kethk to spare Youth Varrl.
*Do a successful [[Dexterity]] [[Ability Check]] to non-fatality stab Youth Varrl.
*Successfully persuade Varsh Ko'kuu to let you take the githyanki egg and suggest you'll take it to a better Creche or raise it yourself.
*If Lae'zel is chosen to use the ''zaith'isk'', succeed a difficult persuasion or [[Wisdom]] check to have her get out of the it before it harms her .
*If Lae'zel is chosen to use the ''zaith'isk'', succeed a difficult deception check or a [[Wisdom]] check followed by a persuasion to have her get out it' during the second phase. '''Will permanently lower Lae'zel's INT by 2.'''
*If Lae'zel is chosen to use the ''zaith'isk'', succeed a difficult deception check or a [[Constitution]] check followed by a persuasion to have her get out of it during the third phase. '''Will permanently lower Lae'zel's INT and WIS by 2.'''
*Successfully persuade Lae'zel to stand by your side when deciding to give the [[Mysterious Artefact]] to [[Ch'r'ai W'Wargaz]].
*Refuse [[Vlaakith|Vlaakith's]] demands to enter the [[Mysterious Artefact]].
'''Camp/Conversation'''
* In camp on the first night tell her you agree with her about finding a healer as soon as possible.
* Tell her that you don't care who she worships.
* Ask her about her faith, then persuade her that you have no problems with it.
* Talk about her missing memories, make her promise to point out Night Orchids.
* Pet Scratch.
*Feed the [[Owlbear Cub]] when it arrives at the [[Campsite|Camp]].
*Pet the [[Owlbear Cub]] when it stays at the [[Campsite|Camp]].
==== Act 2 ====
* Don't drink the wine when talking to Jaheira inside.
* Agree to help Arabella find her parents.
* Allow Arabella to join your camp.
* Make Malus Thorn make the Sisters test their skills against each other.
* Make Malus Thorn kill himself.}}


=== Disapproval ===
=== Unique interactions ===
Shadowheart dislikes those that disapprove of her worship or people pressing her for answers or details. She does not like needless cruelty or violence and can respond unfavorably to being too open with untrustworthy or unknown individuals.
Either as an [[Origins|origin]], or in the party as a [[Companions|companion]], Shadowheart has unique interactions and special dialogue with the following characters, listed by the act they are first encountered in.


The following story and dialogue choices will cause Shadowheart to lose [[approval]].
==== Act One ====
{{SpoilerBox|
* [[Lae'zel]]
==== Act 1 ====
* Threaten Astarion in your first encounter with him.
* Attack the Tieflings.
* Recruit Lae'zel into the party
* Let Lae'zel make Zorru bow.
* Tell Lae'zel she's good at interrogations.
* Tell Auntie Ethel about the tadpole.
* Tell Astarion you trust him.
* Take her to the Chicken Chase in the Goblin Camp, and tell her not to be hasty.
* Agree to kill [[Karlach]] for Anders.
* Attack the Owlbear in its den
* Insist on continuing to use the tadpole's power after the second dream
* Pick a fight with Priestess Gut while she is still on her throne
* When she has the odd magical flare-up, ask if it was some form of Sharran magic
*If you agree to pay the extra 200 gold to the artist after you free him
'''Creche Y'llek'''
*Let Lae'zel speak for the group when you enter the Gith Creche and questioned by Gish Far'Aag.
*Show Gish Far'aag the [[Mysterious Artefact]] to gain entry into the Creche.
*Offer to fight Youth Varrl to the death.
*Kill Youth Varrl.
*Suggest you'll cook or sell the githyanki egg when trying to convince Varsh Ko'kuu to give it to you.
*Present [[Kith'rak Therezzyn]] the [[Mysterious Artefact]].
*Accept [[Vlaakith|Vlaakith's]] demands to enter the [[Mysterious Artefact]].}}


=== Romance ===
==== Act Two ====
* Can [[romance]] players of any sex and [[race]].
* [[Isobel]]


The following section explains Shadowheart's romance.
==== Act Three ====
{{SpoilerBox|
* [[Ferg Drogher]]
Similarly to other characters, her first important romance scene will be unlocked during the Party by proposing to have a drink in private with you. '''Shadowheart will only propose it to you if you sided with the Tieflings and if you have at least medium approval.''' You'll meet her away from camp later that night, where you will have a deep conversation. After some dialogue, the camera fades and returns a few hours later showing both of you laying on the ground, holding hands. You can choose to kiss her, and then both will return to camp.
* [[Viconia DeVir]]


Next day, you can have a conversation with her regarding the previous night. Her dialogue will depend on her level of approval.
== Loot ==
}}
Shadowheart can be killed and looted, and drops the same loot as her starting equipment.


== Trivia ==
=== Starting equipment ===
* Shadowheart is voiced by [https://www.imdb.com/name/nm10804818/?ref_=tt_cl_t_12 Jennifer English].
{{div col}}
* According to [[Larian Studios]], until Patch 3, Shadowheart was the most romanced female companion and the second most romanced companion overall.
*{{MdRarityItem|Camp Supply Sack}}
*{{MdRarityItem|Keychain}}
*{{MdRarityItem|Alchemy Pouch}}
*{{MdRarityItem|Mace}}
*{{MdRarityItem|Studded Shield}}
*{{MdRarityItem|Circlet}}
*{{MdRarityItem|Chain Shirt|override_icon=Chain Shirt Shadowheart Faded.png|override_rarity=common}}
*{{MdRarityItem|Leather Boots}}
*{{MdRarityItem|Shadowheart's Clothes}}
*{{MdRarityItem|Shadowheart's Underwear}}
*{{MdRarityItem|Tasteful Boots}}
*{{MdRarityItem|Scroll of Detect Thoughts}}
*{{MdRarityItem|Scroll of Revivify}}
*{{MdRarityItem|Potion of Healing}} x2
{{div col end}}


== Achievements ==
{{Achievement|To Bloom in Darkest Night}}


== Gallery ==
== Gallery ==
<gallery heights="250px" mode="packed">
<gallery heights="200px" mode="packed">
File:Shadowheart-beta.png|Shadowheart's appearance pre-release
File:Shadowheart Unarmed Model.webp|Base model.
File:Shadowheart-promotional.jpg|Shadowheart's Early Access promotional art
File:Shadowheart Camp Model.webp|Camp clothing model.
File:Shadowheart-ea.jpg|Shadowheart during Early Access
File:Shadowheart Underwear Model.webp|Underwear model.
Shadowheart Model.png|Early Access model
Shadowheart EA Model.png|Early Access model.
File:Shadowheart-artbook-concept1.png|Digital Artbook concept.
File:Shadowheart-character-creator.png|Appearance in the character creator.
File:Edward-vanderghote-shadowheart.jpg|Portrait by Edward Vanderghote.
File:Shadowheart.png|Cover artwork.
File:Shadowheart-beta.png|Appearence pre-release.
File:Shadowheart-ea.jpg|During Early Access.
File:Shadowheart-promotional.jpg|Promotional art.
File:Shadowheart-artbook-concept2.png|Digital Artbook early face concepts.
</gallery>
</gallery>


== External Links ==
== Related literature ==
* {{FRWiki|Shadowheart|long}}
{{UnderConstruction|section}}
*{{MdRarityItem|In Service of the Night}}
*{{MdRarityItem|Selûnite Rite}}
*{{MdRarityItem|Hastily Written Note (Night Orchid Cave)|Hastily Written Note}}
*{{MdRarityItem|No Price Too High}}
 
== Notes ==
{{notelist}}
{{notebegin}}
* As of Patch 5 of release, Shadowheart remains the most popular romantic interest among the playerbase.{{cite web
|work = Official Twitter Account
|author = Larian Studios
|date = 05-12-2023
|url = https://twitter.com/larianstudios/status/1732091568243229159
|title = Baldur's Gate 3 in Numbers
|publisher = Larian Studios
|accessdate = 06-02-2024
|archiveurl = https://archive.org/details/bg3-in-numbers/
|archivedate = 06-02-2024}}
{{noteend}}
 
== References ==
{{div col}}{{reflist}}{{div col end}}
{{div col}}{{reflist|text}}{{div col end}}
{{reflist|url}}
 
== External links ==
*{{FRWiki|Shadowheart|long}}
* [https://media.dndbeyond.com/compendium-images/claims/bg3/char-sheets/BG3-Shadowheart-Sheet.pdf Shadowheart's official 5E D&D Character Sheet on D&D Beyond] (PDF)


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