Faerie Fire: Difference between revisions

Jump to navigation Jump to search
159 bytes added ,  19 August 2023
Adjusted description to current in-game, added upcast
mNo edit summary
(Adjusted description to current in-game, added upcast)
Line 1: Line 1:
{{ up to date | 2023-08-18 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Faerie Fire
| name = Faerie Fire
Line 9: Line 10:
| race learns at level 3 = Drow, Drow Half-Elf
| race learns at level 3 = Drow, Drow Half-Elf
| summary = This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds [[Faerie Fire (Condition)|faint light]] and prevents [[Invisibility]].
| summary = This spell allows spellcasters to conjure brilliant light. Any creature caught in the radius temporarily sheds [[Faerie Fire (Condition)|faint light]] and prevents [[Invisibility]].
| description = Encase multiple targets in colorful light. The targets turn visible, and {{Attack Roll}}s against the target have {{Advantage}}.
| description = All targets within the light turn visible, and {{Attack Roll}}s against them have {{Advantage}}.
| action type = action
| action type = action
| concentration = yes
| concentration = yes
Line 18: Line 19:
| condition duration = 10
| condition duration = 10
| condition save = Dexterity
| condition save = Dexterity
| higher levels =  
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits.
| notes = * [[Drow]] and [[Half-Elf#Drow_Half-Elves|Drow Half-Elves]] can only cast the spell once per [[Long Rest]].
| notes = * [[Drow]] and [[Half-Elf#Drow_Half-Elves|Drow Half-Elves]] can only cast the spell once per [[Long Rest]].
}}
}}
61
edits

Navigation menu