Rage: Tiger Heart: Difference between revisions

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60 bytes removed ,  10 March 2022
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| <strong>[[File:Rage Tiger  Heart Condition Icon.png|frameless|upright=0.12]] Rage: Tiger  Heart Condition</strong>
| <strong>[[File:Rage Tiger  Heart Condition Icon.png|frameless|upright=0.12]] Rage: Tiger  Heart Condition</strong>
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| [[File:Rage Tiger  Heart Condition Tooltip.png|frameless|left]]
| <code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code>


<code>[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 10 turns</code>
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
 
* Jump distance increased by <code>4.5m / 15ft</code>.
"Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
* Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
 
* Cannot cast or concentrate on [[Spell|spells]].
Jump distance increased by <code>4.5m / 15ft</code>.
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
 
Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
 
Cannot cast or concentrate on [[Spell|spells]]. Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn."
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