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editsGuide:Sharpshooter: Difference between revisions
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→frameless|upright=0.15|link=Battle MasterBattle Master version
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== [[File:Battle Master Icon.png|frameless|upright=0.15|link=Battle Master]][[Battle Master]] version == | == [[File:Battle Master Icon.png|frameless|upright=0.15|link=Battle Master]][[Battle Master]] version == | ||
This version of the build performs great early and mid-game, while | This version of the build performs great early and mid-game, while completely outperforming other options in the late game.<br> | ||
[[File:Action Surge Icon 64px.png|frameless|upright=0.1|24px|link=Action Surge]] [[Action Surge]] and [[#Level 3|Manoeuvers]] provide burst, versatility and additional damage. | [[File:Action Surge Icon 64px.png|frameless|upright=0.1|24px|link=Action Surge]] [[Action Surge]] and [[#Level 3|Manoeuvers]] provide burst, versatility and additional damage. | ||
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For the turn where [[File:Action Surge Icon 64px.png|frameless|upright=0.1|24px|link=Action Surge]] [[Action Surge]] is used, 2 additional Attacks will result in 40% damage increase. Per turn, for a battle, it brings around '''20% damage increase'''. | For the turn where [[File:Action Surge Icon 64px.png|frameless|upright=0.1|24px|link=Action Surge]] [[Action Surge]] is used, 2 additional Attacks will result in 40% damage increase. Per turn, for a battle, it brings around '''20% damage increase'''. | ||
=== Late-game numbers === | |||
At level 11 you are getting one more [[File:Extra Attack Icon.png|frameless|upright=0.1|24px|link=Extra Attack]] [[Extra Attack]] now making 3 Attacks for each {{action}}. | |||
Having | |||
== Other class options == | == Other class options == |