Intelligent Sentinel: Difference between revisions

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{{CharacterInfo
{{Infobox statistics
|name = Intelligent Sentinel
| name = Intelligent Sentinel
|image=
| image = Intelligent Sentinel.png
|STR=12
| imagesize = 0.7
|DEX=14
| race = [[Dark Justiciar]]
|CON=10
| class = [[Wizard]]
|INT=20
| size = Medium
|WIS=10
| type = Undead
|CHA=10
| armour_class = 14
|level=7
| hit_points = 109
|race=Dark Justiciar
| hit_points_tactician = 141
|type=Undead
| movement_speed_meters = 9
|HP=109
| movement_speed_feet = 30
|AC=14
| weight_kg = 30
|speed=9m / 30ft
| weight_lb = 60
|size=Medium
| level = 7
|weight=30kg
| str = 12
|proficiency=3
| dex = 14
|initiative=2
| con = 10
|class =Wizard
| int = 20
|location = [[Shadow-Cursed Lands]]
| wis = 10
|allies =Followers of Shar
| cha = 10
|enemies =Enemies of Shar
| dex_save_proficiency = Proficient
|radiant=Vulnerable|necrotic=Resistant|passive={{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
| resistant1 = Necrotic
| vulnerable1 = Radiant


Living Shadow
| feature1_name = Darkvision
 
| feature1_description = Can see in the dark up to 12m.
{{IconLink|Attack Of Opportunity Icon 64px.png|Opportunity Attack|size=24px}}
| feature2_name = Living Shadow
 
| feature2_description = While Obscured, this character has Resistance to all damage except Force, Psychic or Radiant.
Paragon of Intelligence
| feature3_name = Opportunity Attack
 
| feature3_description = Automatically attack an enemy moving out of your reach.
Shar's Sight
| feature4_name = Paragon of Intelligence
 
| feature4_description = Advantage on all Intelligence saving throws and Spell Attack rolls.
{{IconLink|Sunlight Sensitivity Icon.png|Sunlight Weakness|size=24px}}|dex save=Proficient}}The '''Intelligent Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. It's abilities mirror that of a [[Wizard]] and fitting of it's role has very high [[Intelligence]].
| feature5_name = Shar's Sight
| feature5_description = Cannot be Blinded.
| feature6_name = Sunlight Weakness
| feature6_description = While in sunlight, disadvantage on attack rolls and saving throws.
}}
The '''Intelligent Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. Its abilities mirror that of a [[Wizard]], and fitting of its role it has very high [[Intelligence]].


== Involvement ==
{{SpoilerBox|If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and  [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It along with the [[Wise Sentinel]] and [[Charismatic Sentinel]] will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities.}}
{{SpoilerBox|If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and  [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It along with the [[Wise Sentinel]] and [[Charismatic Sentinel]] will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities.}}


==Attacks==
==Attacks and abilities==


=== Main Hand Attack - Quarterstaff ===
=== Main Hand Attack - [[Quarterstaff]] ===
{{Action}}
{{Action}}


{{Attack Roll}}: +3
{{Attack Roll}}: +5
{{DamageInfo|count=1|die=8|type=Bludgeoning}}
{{DamageInfo|count=1|die=8|type=Bludgeoning|plus=2}}


=== [[Bone Chill]] ===
=== [[Bone Chill]] ===
Casts [[Bone Chill]].
{{Action}}
{{Action}}


Casts [[Bone Chill]] dealing
{{Attack Roll}}: +8{{DamageInfo|count=2|die=8|type=Necrotic}}
{{DamageInfo|count=2|die=8|type=Necrotic}}


=== [[Melf's Acid Arrow]] ===
=== [[Melf's Acid Arrow]] ===
Casts [[Melf's Acid Arrow]] up to third level {{SmallIcon|Spell Slot Icon.png}} [[Spells#Spell_Slot_Levels|Spell Slot Level]].
{{Action}}
{{Action}}


{{Attack Roll}}: +5
{{Attack Roll}}: +8
 
{{DamageInfo|count=6|die=4|type=Acid}}


Casts [[Melf's Acid Arrow]] up to third level {{SmallIcon|Spell Slot Icon.png}} [[Spells#Spell_Slot_Levels|Spell Slot Level]].
{{DamageInfo|die=4|count=3|type=Acid}}


{{Creatures}}
* Damage halved on a miss with no extra damage at end of target's turn.
{{NavCreatures}}

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