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editsGuide:Sharpshooter: Difference between revisions
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→Attack count
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=== Attack count === | === Attack count === | ||
This build benefits greatly from both: doing '''multiple attacks for each action''' | This build benefits greatly from both: doing '''multiple attacks for each action''' and having '''multiple actions per round'''.<br> | ||
That's why {{Class|Fighter}}s, {{Class|Ranger}}s and {{Class|Bard}}s are good class choices - all of them get an [[File:Extra Attack Icon.png|frameless|upright=0.1|24px|link=Extra Attack]] [[Extra Attack]] and can attack twice for the cost of one {{action|action}}.<br>There are several ways to get multiple {{action|action}}s for each turn of the battle with the most notable: | That's why {{Class|Fighter}}s, {{Class|Ranger}}s and {{Class|Bard}}s are good class choices - all of them get an [[File:Extra Attack Icon.png|frameless|upright=0.1|24px|link=Extra Attack]] [[Extra Attack]] and can attack twice for the cost of one {{action|action}}.<br>There are several ways to get multiple {{action|action}}s for each turn of the battle with the most notable: | ||
* [[File:Haste Icon.png|frameless|upright=0.1|24px]] [[Hastened (Condition)|Hastened]] | * [[File:Haste Icon.png|frameless|upright=0.1|24px]] [[Hastened (Condition)|Hastened]] |