Help Omeluum Investigate the Parasite: Difference between revisions

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→‎Dealing with the Defenses: inline damage colo(u)r.
(→‎Walkthrough: added a paragraph about finding the quest items)
m (→‎Dealing with the Defenses: inline damage colo(u)r.)
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In general, there are a few approaches to dealing with these the [[Arcane Cannon|Arcane Cannons]]:
In general, there are a few approaches to dealing with these the [[Arcane Cannon|Arcane Cannons]]:


*'''Brute force''' - the cannons can be directly damaged and rendered inoperable. Take note of its resistances and <span style="color:#3366cc">Lightning</span> vulnerability.
*'''Brute force''' - the cannons can be directly damaged and rendered inoperable. Take note of its resistances and {{DamageColor|Lightning|Lightning}} vulnerability.
*'''Override''' - the cannons can be shut down once the player gains access to the 1st floor and restores power.
*'''Override''' - the cannons can be shut down once the player gains access to the 1st floor and restores power.
*'''Running by/Stealth''' - this is best done in Turnbase Mode as it'll allow the player to move cover-to-cover between turns.
*'''Running by/Stealth''' - this is best done in Turnbase Mode as it'll allow the player to move cover-to-cover between turns.
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Destroying the turrets will net you more experience overall - as each defeated tower nets 40 XP as of Patch 9 of the Early Access.  
Destroying the turrets will net you more experience overall - as each defeated tower nets 40 XP as of Patch 9 of the Early Access.  


Note, cannons that have previously been rendered inoperable (by brute force) but not destroyed can actually be revived by the Anti-Magic aura, by walking into and then out of its range. You'll see the circuitry on the cannon re-ignite when this happens. This is something to take note of and to be careful of if you're combining the brute force approach with the Anti-magic approach afterwards.  
Note, cannons that have previously been rendered inoperable (by brute force) but not destroyed can actually be revived by the Anti-Magic aura, by walking into and then out of its range. You'll see the circuitry on the cannon re-ignite when this happens. This is something to take note of and to be careful of if you're combining the brute force approach with the Anti-magic approach afterwards.


== Navigating the Tower ==
== Navigating the Tower ==

Navigation menu