Ice (surface): Difference between revisions

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(Fullscreen screenshot of icy surface on varied terrain with contrast.)
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{{ up to date | 2023-08-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{About
[[File:Surface Grass Paving Ice.jpg|upright=0.8|thumb|right|{{AbilityInfobox
| subject = the slippery ice surface
| title = <div style="font-size:105%; font-family:Georgia;">''And ice surface on a grassy, paved path at dusk.''</div>
| disambig = Ice
----
}}
| Saving Throw = [[Dexterity]]
{{Area page
| Condition = [[Condition#Difficult Terrain|Difficult Terrain]], [[Prone (Condition)|Prone]]
| name = Ice
}}]]'''Ice Surface''' is a type of [[Surface]]. When stepped on, characters will move at half speed and they might become [[Prone (Condition)|Prone]].
| image = Ice surface.png
| controller icon = Ice surface Controller Icon.webp
| icon = Ice surface Icon.webp
| summary = an [[area]]. Created in numerous ways, it can knock {{cond|Prone}} anyone who travels over it.
| description = Difficult terrain - [[movement speed]] is halved and creatures may fall Prone.
| type = surface
| condition = Prone
| condition save = DEX
| condition dc = 12
| condition2 = Difficult Terrain
| created by items = Snowburst Ring, Arrow of Ice
| created by spells = Blade of Rime, Chromatic Orb: Cold, Death Burst: Cold, Explosive Icicle, Ice Knife, Ice Storm, Icy Regurgitation, Otiluke's Freezing Sphere, Sleet Storm
| interactions = * Can be formed when many "wet" surfaces are exposed to cold damage. Ice formed this way lasts for {{Duration|2}} and melts into water afterwards. These surfaces include:
**[[Blood (area)|Blood]]
**[[Water (area)|Water]]
**[[Alcohol (area)|Alcohol]]
**[[Acid (area)|Acid surface]]
**[[Simple toxin (area)|Simple toxin]] and other coatings
* Melts into [[Water (area)|water]] when exposed to fire damage.
}}


== Properties ==
==Gallery==
{{Condition|Difficult Terrain}}
<gallery heights="100px" mode="default">
 
Surface Grass Paving Ice.jpg|''An ice surface on a grassy, paved path at dusk.''
{{SavingThrow|Dexterity}}: [[Difficulty Class|Base DC]] 8 + [[Intelligence|Intelligence Modifier]] + [[Proficiency]], to avoid becoming [[Prone (Condition)|Prone]].
Ice_Surface.png|''An ice surface as seen in the prologue.''
 
</gallery>
{{Condition|Prone}}
 
[[Category: Surfaces]]
Turns into a [[Water Surface]] after 2 rounds or if exposed to [[Damage Types|Fire]] based attack and/or source.

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