Cleric: Difference between revisions

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<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
* [[File:Channel_Divinity_Charges_Icon.png|middle|frameless|upright=0.1|link=]] Channel Divinity Charges: 1 (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by [[Short Rest|Short]] or [[Long Rest]]).
* [[File:Channel_Divinity_Charge_Icon.png|frameless|upright=0.1]] Channel Divinity Charges: 1 (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by [[Short Rest|Short]] or [[Long Rest]]).
* Channel Divinity Action: [[File:Turn Undead Icon.png|middle|frameless|upright=0.1|link=Turn Undead]] [[Turn Undead]]
* Channel Divinity Action: [[File:Turn Undead Icon.png|frameless|upright=0.1|link=Turn Undead]] [[Turn Undead]]
* Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked: You gain an additional Level 1 Spell Slot.
* Level 1 [[Spell#Spell_Slots|Spell Slots]] Unlocked: You gain an additional Level 1 Spell Slot.
* Choose a number of Prepared Spells = <code>2 (Cleric's level) + [[Wisdom]] Modifier</code> (minimum of 1 spell):
* Choose a number of Prepared Spells = <code>2 (Cleric's level) + [[Wisdom]] Modifier</code> (minimum of 1 spell):

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