Wild Magic (barbarian subclass): Difference between revisions

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→‎Subclass features: Added a sentence specifying wild magic saving throw DC being a fixed value.
(→‎Level 3: Updated link to highlight it's the barbarian wild magic table specifically)
m (→‎Subclass features: Added a sentence specifying wild magic saving throw DC being a fixed value.)
 
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[[Category:Subclasses]]
{{hatnote|For the sorcerer subclass of the same name, see [[Wild Magic (Sorcerer subclass)]].}}
{{Quote|The wild influence of magic has transformed you, suffusing you with arcane power that churns within you, waiting to be released.}}
'''Wild Magic''' is one of the [[Barbarian#Level 3|subclasses]] of [[Barbarian|barbarian]]. These barbarians manifest otherworldy magic to bolster their martial abilities.
 
{{SubclassQuote|quote=The wild influence of magic has transformed you, suffusing you with arcane power that churns within you, waiting to be released.|image=Wild_Magic_Barbarian_Subclass_Icon.png}}
 
== Subclass features ==
{{SubclassNote|Barbarian}}
 
{{Level header|3}}


[[File:Wild_Magic_Barbarian_Subclass_Icon.png|frameless|150px|left]] '''Wild Magic''' is one of the [[Barbarian#Level 3|Subclasses]] of [[Barbarian]]. These Barbarians manifest otherworldy magic to bolster their martial abilities.
; {{SAI|Rage: Wild Magic|w=40}}
{{clear}}
: Rage instantly causes a randomly rolled [[#Wild Magic Effects|Wild Magic effect]]. Some of these effects can be activated every subsequent turn as a bonus action. Effects that trigger a [[Saving Throw|saving throw]] have a fixed DC of 12.


== Subclass Features ==
==== Wild Magic Effects ====
{{:Wild Magic table (Barbarian)}}


=== Level 3 ===
; {{SAI|Magic Awareness|w=40}}
: Anyone within a {{Distance|m=3|ft=10}} range adds their [[Proficiency Bonus]] to [[Saving Throw|Saving Throws]] against spells.


* {{SmallIcon|Action Barbarian Rage WildMagic.png}} '''[[Rage: Wild Magic]]''': Rage instantly causes a magical effect randomly rolled from the [[Wild Magic table (Barbarian)]]. Some of these effects can be activated every subsequent turn as a bonus action.
{{Level header|6}}
* {{SmallIcon|Action Barbarian MagicAwareness.png}} '''Magic Awareness''': Anyone within a 3m range adds their [[Proficiency Bonus]] to [[Saving Throw|Saving Throws]] against spells.


=== Level 6 ===
{{table list|
; {{SAI|Bolstering Magic: Boon|w=40}}
: You or an ally receive +1d4 bonus to [[Attack Roll|Attack Rolls]] and [[Ability Check|Ability Checks]] for 10 turns.
; {{SAI|Bolstering Magic: Level 1 Spell Slot|w=40}}
: You or an ally recover a level 1 [[Spells#Spell_Slots|Spell Slot]].
; {{SAI|Bolstering Magic: Level 2 Spell Slot|w=40}}
: You or an ally recover a level 2 Spell Slot.
}}


* {{SmallIcon|Action BolsteringMagic Boost.png}} '''Bolstering Magic: Boon''': You or an ally receive +1d4 bonus to [[Attack Roll|Attack Rolls]] and [[Ability Check|Ability Checks]] for 10 turns.
{{Level header|9}}
* {{SmallIcon|Action BolsteringMagic Boost 1.png}} '''Bolstering Magic: Level 1 Spell Slot''': You or an ally recover a level 1 spell slot.
* {{SmallIcon|Action BolsteringMagic Boost 2.png}} '''Bolstering Magic: Level 2 Spell Slot''': You or an ally recover a level 2 spell slot.


=== Level 9 ===
{{Table list|
; {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
: You or an ally recover a level 3 Spell Slot.
}}


* {{SmallIcon|Action BolsteringMagic Boost 3.png}} '''Bolstering Magic: Level 3 Spell Slot''': You or an ally recover a level 3 spell slot.
{{Level header|10}}


=== Level 10 ===
; {{SAI|Unstable Backlash|w=40}}
: While enraged, when you take damage or fail a [[Saving Throw]], you trigger another [[#Wild Magic Effects|Wild Magic effect]] that replaces the current one. (This counts as a [[reaction]] and can be set to ask.)


* {{SmallIcon|PassiveFeature_Generic_Magical.png}} '''[[Unstable Backlash]]''': While enraged, when you take damage or fail a [[Saving Throw]], you trigger another Wild Magic effect that replaces the current one. (This counts as a [[reaction]] and can be set to ask.)
{{BarbarianNavbox}}
[[Category:Subclasses]]
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