Mind Flayer Colony: Difference between revisions

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The Mind Flayer Colony is a [[List of Locations|location]] you can find from the [[Oubliette]] under the [[Moonrise Towers Prison]] in the [[Shadow-Cursed Lands]] in [[Chapter Two]]. You can access this area once you have faced [[Ketheric Thorm]] for the first time on the [[Moonrise Towers Rooftop]].
{{SpoilerWarning}}
The Mind Flayer Colony is a [[List of Locations|location]] under the [[Moonrise Towers Prison]] in the [[Shadow-Cursed Lands]] in [[Act Two]]. This area is accessed by jumping down into a tower after the initial [[Ketheric Thorm]] fight on the [[Moonrise Towers Rooftop]].


{{Stub}}
[[File:MindFlayerColonyMap.png|right|thumb|Map of the Mind Flayer Colony]]
If you arrive here from the Moonrise Towers Rooftop, destroy the membrane and move forward. There will lots of Intellect Devourers running around the colony. They are not hostile.


There are a number of sub areas to the colony:
When arriving from the Moonrise Towers Rooftop, destroy the membrane and move forward. The colony has many intellect devourers running around, which will only become hostile if a fight breaks out nearby.


# '''Morgue''' - You'll find [[Us]] here if they weren't destroyed on the [[Nautiloid]]. You can free Us to get the item [[Summon Us|Summon Us.]]You'll also meet [[Chop]] here.
== Overview ==
# '''Necrotic Laboratory''' - In the South East (X:715 Y:-49). This area has lots of undead and a brain mapping problem to get access to the [[Blade of Oppressed Souls]] and a wall decoration talking about the Mind Flayer Grand Scheme. On a skeleton here you will find the [[Circlet of Mental Anguish]] and [[Braindrain Gloves]]. Near the Blade of Oppressed Souls you will find a brain jar called [[Waking Mind]] that you need to insert into the nearby Mind-Archive Interface (X:699, Y:-117) and talk to the Slack-Skinned Head to gain a permanent buff - [[Githzerai Mind Barrier]] if you purge the mind. The nearby True Mind and Willing Mind brain jars do nothing.
# '''Tadpoling Centre''' - You'll find [[Zevlor]] here. If you want to free him you will have a fight with some of the mind flayers and intellect devourers. In the next area you can find [[Mizora]] stuck in a pod. Free her if you want to advance Wyll's quest ([[The Blade of Frontiers]]). If you decide to free her then persuade her (DC 14) for a reward to get [[Infernal Rapier]].
# '''Barracks''' - Here you will meet [[Kressa Bonedaughter]] and her crew. Fight them or deceive them. There is nothing else of interest in the barracks.
To the east is the big showdown with [[Ketheric Thorm]]. Before descending down the lift use the Restoration Pod to the right of the lift to get a free [[Long Rest]].


You will watch a cutscene between [[Ketheric Thorm]], [[Enver Gortash|Gortash]] and [[Orin]] and meet the [[Elder Brain]] and learn of their plans and the fact the Elder Brain is the [[Absolute]]. If you have Gale with you, you have the option to let him go nuclear and kill the Elder Brain. You will watch the Elder Brain infect Duke Ravengard with a Tadpole, before the three unleash the assault on Baldur's Gate.
===Notable characters===
 
{{div col}}
=== Fight with Ketheric ===
* [[Chop]]
Time for the next fight with Ketheric. He'll call on his god for help and the fight will start. Remember that Ketheric remains invulnerable as long as he has the [[Dame Aylin|Nightsong]] captured. Your initial goal is to free Nightsong with the Help action, as she is trapped inside a soul cage by Ketheric.
* [[Us]]
 
* [[Kressa Bonedaughter]]
After the battle you will get a series of cutscenes. you'll teleport back to [[Moonrise Towers]] ground floor where you can talk to some of the people you have met in the [[Shadow-Cursed Lands]] before you head west to Baldur's Gate. [[Chapter Two]] will be pretty much finished.
* [[Zevlor]]
 
* [[Gauntlet Yeva]]
==Related Locations==
* [[Mizora]]
* [[Moonrise Towers Prison]]
* [[Ketheric Thorm]]
* [[Oubliette]]
* [[Balthazar]] (conditional)
 
* [[Enver Gortash]]
== Related Quests ==
* [[Orin]]
{{div col end}}


=== Related quests ===
{{div col}}
* [[Lift the Shadow Curse]]
* [[Lift the Shadow Curse]]
* [[Defeat Ketheric Thorm]]
* [[Defeat Ketheric Thorm]]
Line 34: Line 33:
* [[The Blade of Frontiers]]
* [[The Blade of Frontiers]]
* [[The Urge]]
* [[The Urge]]
{{div col end}}
== Points of interest ==
=== Morgue ===
The morgue is run by [[Chop]], a strange bugbear who butchers humanoids to create new [[Intellect Devourer|intellect devourers]].
[[Us]] can be found imprisoned here if it was not destroyed on the [[Nautiloid]]. After talking to Us, you can convince Chop to give you a [[Morgue Cage Key]] with a successful{{Ability check|Persuasion|14}}, {{Ability check|Intimidation|18}}, or Illithid Wisdom. If freed, Us will reward the player with the item [[Summon Us]].
If the player threatens to kill Chop, he will respond as though he wants the player to kill him. Despite this, attacking him will still make Chop and the surrounding intellect devourers (except for Us) hostile. Nonetheless, Chop will comment that he is "free at last" as he is killed. The intellect devourers outside of the morgue will remain neutral.
=== Necrotic laboratory ===
Balthazar's [[Necrotic Laboratory]] can be found in the south-east of the map, at {{Coords|715|-49}}. When you enter the area, a battle with a large number of undead will commence, including: 1× Death Shepherd, 4× Winged Horror, 4× Greater Zombie, and 6× Zombie.
Further southeast is a [[Brain Mapping Puzzle|brain mapping puzzle]], consisting of four mental faculties (Emotion, Speech, Memory, and Reason). To solve this puzzle, you must connect each to its identical matching faculty on the far side of the puzzle by selecting intervening nodes. Successfully solving the puzzle will grant the [[Inspiration|Inspirational Event]] '''Brain Blast!''' ([[Sage]]) and access to the [[Blade of Oppressed Souls]] and the [[Waking Mind]]. Beside the Waking Mind is a skeleton{{Coords|750|-138}} with the [[Circlet of Mental Anguish]] and [[Braindrain Gloves]].
The Mind-Archive Interface at {{Coords|699|-117}} allows you to talk to the brain jars found scattered across the area.
* The [[Waking Mind]] found behind the brain mapping puzzle can grant a permanent buff: [[Githzerai Mind Barrier]].
* The [[True Mind]], [[Willing Mind]], [[Butchered Mind]], [[Closed Mind]] and [[Fresh Mind]] brain jars elsewhere in the Colony, as well as the [[Dark Mind]] and [[Slave Mind]] brain jars from the [[Nautiloid]], will only give dialogue.
[[Mol's Eyepatch]] and a [[Prayer for Forgiveness|note]] shedding some light on The Dark Urge can be found on a table near the mind-archive interface.
=== Tadpoling centre ===
[[Tadpoling Centre]] is a roughly-round room filled with [[Mind Flayer Pod]]s; some contain non-hostile humanoid characters, including Zevlor ([[Find Zevlor]] quest), while others contain [[mind flayers]]. A [[Neural Apparatus]] at {{Coords|689|17}} gives the player a choice between purging all of the pods (illithid and humanoid alike) and opening them all.
If the player chooses to purge the pods, Zevlor will die; if they open the pods, they must fight several mind flayers and intellect devourers (though the newly-freed NPCs will fight alongside the player, providing significant aid.)
Zevlor and the other survivors can potentially turn hostile if they are damaged by the player, including via spell AOE effects such as Cloud of Daggers or Flame Wall.
In the next area (Brine pools room), [[Mizora]] is stuck in a pod. The player may free her in order to advance [[The Blade of Frontiers]], Wyll's companion quest.
Mizora's pod has its own controls. The left is "annihilate," the right is "unleash", each requires {{Ability check|Arcana|10}} to decipher its function. If the player decides to free Mizora and Wyll is in the party, the cambion may reward them ({{Ability check|Persuasion|14}} required), giving Wyll the [[Infernal Rapier]], a unique Very Rare weapon. '''Important: Killing Mizora via the "annihilate" button results in Wyll dying as well'''.
Interacting with the brine pool near Mizora ({{Ability check|Perception|16}}) yields a [[Mind Flayer Parasite Specimen]].
=== Barracks ===
In the north-eastern corner of the colony are the barracks, where the party will meet [[Kressa Bonedaughter]] and her Skull Lashers. After brief dialogue, you may fight Kressa or convince her to stand down with a successful {{Ability check|Deception|21}}. If friendly, Kressa can be persuaded ({{Ability check|Persuasion|18}}) to grant her blessing, {{Condition inline|Myrkul's Gift}}, to each party member that speaks to her.
{{SpoilerDurge|Kressa will recognise [[The Dark Urge]], if present and undisguised, and recall the time spent under her ''care'' in the colony. This conversation inevitably leads to combat.}}
In the chambers are also several notes in the area that can shed light on The Dark Urge.
== Advance to Ketheric Thorm ==
{{main|Defeat Ketheric Thorm}}
[[File:Rick-van-den-berg-rick-vdberg-larian-bg3-act2-mindflayercolony-01.webp|right|400px]]To the east is the big showdown with [[Ketheric Thorm]]. Before descending down the lift use the Restoration Pod to the right of the lift to receive the benefits of a [[Long Rest]].
A cutscene will then play, wherein the player will see [[Ketheric Thorm]], [[Enver Gortash|Gortash]] and [[Orin]], learn of their plans, and meet [[the Netherbrain]], thus discovering the true identity of the [[Absolute]]. If [[Gale]] is in the party, the player will have the option to allow him to explode the Netherese Orb; this will kill the Netherbrain, all three Chosen, and your party, resulting in a very early endgame and the credits rolling. If this action is not taken and the party remains unexploded, this cutscene continues with the Elder Brain infecting [[Ulder Ravengard|Duke Ravengard]] with a Tadpole, before the Chosen of the [[Dead Three]] unleash their assault on Baldur's Gate.
=== Fight with Ketheric ===
If the player passes multiple Persuasion and/or Intimidation checks both atop Moonrise Towers and in the Mind Flayer Colony, asking him to repent, the first half of his fight in the Mind Flayer Colony will be skipped as Ketheric gives himself to Myrkul.


==Notable Loot==
Otherwise, when the second fight with Ketheric starts, Ketheric will begin by calling on [[Myrkul]] for aid. Ketheric remains invulnerable so long as he has the [[Dame Aylin|Nightsong]] captured. The player's initial goal is to free Nightsong with the Help action, as she is trapped inside a soul cage by Ketheric.
 
See [[Ketheric Thorm/Combat]] for details of this battle.
 
After the battle will be a series of cutscenes. The player will be teleported back to [[Moonrise Towers]] ground floor, where they can speak with some of the characters met in the [[Shadow-Cursed Lands]] before heading west to Baldur's Gate. This is the end of [[Act Two]].
 
==Notable loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:
* {{SmIconLink|Infernal Rapier Icon.png|Infernal Rapier}} - Given by Mizora
* {{SmIconLink|Flail PlusOne Icon.png|Myrkulite Scourge}} - Looted from Kressa Bonedaughter
* [[Summon Us]] - Given by [[Us]]
* [[Resonance Stone]]
* [[Blade of Oppressed Souls]] - Found in the Necrotic Laboratory after solving the brain puzzle
* [[Ketheric's Warhammer]] - Looted from Ketheric Thorm


* [[Ketheric's Shield]] - Looted from Ketheric Thorm
=== Quest items ===
* [[Reaper's Embrace]] - Looted from Ketheric Thorm
* {{MdRarityItem|Mol's Eyepatch}} - in the necrotic laboratory at {{coords|693|-111}}, advances [[Find Mol]]
* [[Braindrain Gloves]] - Can be looted from a skeleton near Necrotic Laboratory ( X: 748 Y: -141 )
* [[Circlet of Mental Anguish]] -  Can be looted from a skeleton in the Necrotic Laboratory  ( X: 748 Y: -141 )
* [[Waking Mind]] - Found in the Necrotic Laboratory after solving the brain puzzle


==Notable NPCs==
=== Quest rewards ===
* [[Ketheric Thorm]]
* {{MdRarityItem|Infernal Rapier}} - Given by Mizora
* [[Zevlor]]
* {{MdRarityItem|Ketheric's Warhammer}} - Looted from Ketheric Thorm
* [[Balthazar]] (conditional)
* {{MdRarityItem|Ketheric's Shield}} - Looted from Ketheric Thorm
* [[Us]]
* {{MdRarityItem|Reaper's Embrace}} - Looted from Ketheric Thorm
* [[Chop]]
* {{MdRarityItem|Ketheric's Netherstone}} - Looted from Ketheric Thorm
* [[Kressa Bonedaughter]]
 
* [[Enver Gortash]]
=== Other ===
* [[Orin]]
* {{MdRarityItem|Myrkulite Scourge}} - Looted from Kressa Bonedaughter
* {{MdRarityItem|Summon Us}} - Given by Us
* {{MdRarityItem|Resonance Stone}} - Found in Balthazar's necrotic laboratory
* {{MdRarityItem|Blade of Oppressed Souls}} - Found in the Necrotic Laboratory after solving the brain puzzle
* {{MdRarityItem|Waking Mind}} - Found in the Necrotic Laboratory after solving the brain puzzle
* {{MdRarityItem|Braindrain Gloves}} - Can be looted from a skeleton near Necrotic Laboratory {{Coords|748|-141}}
* {{MdRarityItem|Circlet of Mental Anguish}} - Can be looted from a skeleton in the Necrotic Laboratory {{Coords|748|-141}}
 
== See also ==
* [[Oubliette]]
 
==Notes==
{{notebegin}}
* The player can overhear Chop from the [[Oubliette]], suggesting that the Morgue and Oubliette share a wall. However, the Mind Flayer Colony cannot be accessed until the end of Act Two, and the player character will note aloud that there's no way through.
{{noteend}}
 
{{NavAct2Finale|nocat=1}}
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