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{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{stub}}
{{PageSeo
{{PageSeo
| title = Zevlor
| title = Zevlor
| description = Zevlor is a side character in Baldur's Gate 3.
| description = Zevlor is a side character in Baldur's Gate 3.
| image = Zevlor-face.jpg
| image = Zevlor-looks.png
}}
}}
{{CharacterInfo
{{Infobox character
|title = Hellrider Exile
| name = Zevlor
|name = Zevlor
| level = 4
|image=[[File:Zevlor-looks.png|350px]]
| image = Zevlor-looks.png
|STR=16
| imagesize = 0.9
|DEX=14
| image_alt_text = Appearance of Zevlor in Baldur's Gate 3.
|CON=15
| voice = Glen McCready
|INT=11
| titles = Hellrider Exile
|WIS=12
| race = [[Tiefling#Asmodeus tieflings|Asmodeus tiefling]]
|CHA=17
| hometown = [https://forgottenrealms.fandom.com/wiki/Elturel Elturel], [https://forgottenrealms.fandom.com/wiki/Western_Heartlands Western Heartlands] (former)
|wis save = yes
| class = [[Paladin]]
|cha save = yes
| modules =
|level=4
{{Infobox statistics
|race=[[Tiefling#Asmodeus Tieflings|Asmodeus Tiefling]]
| child = yes
|type=Humanoid
| size = Medium
|HP=44
| type = Humanoid
|AC=17
| hiddenlevel = 4
|speed=9m / 30ft
| armour_class = 17
|size=Medium
| hit_points = 44
|weight=75 kg / 165 lbs
| hit_points_tactician = 54
|proficiency=2
| movement_speed_meters = 9
|initiative=2
| movement_speed_feet = 30
|class = Paladin
| weight_kg = 75
|passive =  
| weight_lb = 150
{{IconLink|Fighting Style Defence Icon.png|Fighting Style|Defence|size=24}}<br>
| str = 16
{{IconLink|Divine Health Icon.png|Divine Health|Divine Health|size=24}}<br>
| dex = 14
{{IconLink|Hellish Resistance Icon.png|Hellish Resistance|size=24}}<br>
| con = 15
{{IconLink|Opportunity Attack Icon.png|Opportunity Attack|size=24}}<br>
| int = 10
{{IconLink|Tough Icon.png|Tough|Tough|size=24}}
| wis = 11
|location = [[Druid Grove]], [[Secluded Chamber]]
| cha = 17
|fire = double
| proficiency bonus =
|alt-name=3D Model
| wis_save_proficiency = yes
|alt-image=[[File:Zevlor Model.png|150px]]
| cha_save_proficiency = yes
| resistant1 = Fire
| feature1_name = Defence
| feature1_description = +1 [[AC]] when wearing armour.
| feature2_name = Divine Health
| feature2_description = Immune to [[disease]].
| feature4_name = Hellish Resistance
| feature4_description = Gain [[Resistances|resistance]] to {{DamageColor|Fire|Fire}} damage.
| feature5_name = Opportunity Attack
| feature5_description = Automatically attack an enemy moving out of reach.
| feature6_name = Tough
| feature6_description = Gain 2 maximum [[hit points]] per level.
}}
}}
}}
{{Infobox statistics
| name = Mind Flayer Colony differences and additions
| level = 9
| hit_points = 86
| hit_points_tactician = 96
| initiative =
| str = 18
| dex = 14
| con = 15
| int = 10
| wis = 11
| cha = 17
| wis_save_proficiency = yes
| cha_save_proficiency = yes
| condition1_name = Aura of Protection
| condition1_description = You and nearby allies have +3 to [[saving throws]].
| condition2_name = Aura of Devotion
| condition2_description = You and nearby allies can't be [[Charmed]].
| feature1_name = Extra Attack
| feature1_description = Can make a free attack after making an unarmed or weapon attack.
}}
'''Zevlor''' is the leader of a group of [[tiefling refugees]] who are making their way towards Baldur's Gate after being exiled from their home. He and his fellow [[tiefling]]s are found hiding within the druid settlement at the [[Emerald Grove]].
{{Q|We'd need an army of our own to escort us safely to Baldur's Gate, and while I don't doubt your abilities... you're no army.|Zevlor in the Emerald Grove}}
== Background ==
Zevlor was a Commander of the [[Hellriders]] of [[Elturel]]. After the Fall of Elturel, many people started viewing tieflings with distrust thinking their race were to blame for it. Due to this, Zevlor found himself forced to leave his position and abandon the city, taking a group of tiefling citizens with him in order to grant them a better life at the city of [[Baldur's Gate]].
== Involvement ==
=== Act One ===
The party finds Zevlor for the first time during the first Goblin assault to the Grove where he, alongside [[Aradin]], [[Wyll]] and some of his followers, defend against the attack on the gates.
After the skirmish, Zevlor requests the party's aid against [[Kagha]] and the Goblin leaders. He offers as a reward his enchanted gloves, the [[Hellrider's Pride]].
Regardless of how the player deals with the Druid situation, if they side with the tieflings and Zevlor is still alive, he'll be extremely grateful towards the party. He'll prepare a surprise party at the [[campsite]] with the rest of the refugees, before leading them to the city. After this, he bids them farewell and wishes to encounter the player again.
Should the party side with [[Minthara]] and the rest of the goblins instead, he'll furiously call the player character a traitor, and take up arms to defend his people.


Even if the player sides with the refugees, Zevlor can still die. If this is the case, he'll be replaced by a different tiefling as the refugees' leader.


{{Q|We'd need an army of our own to escort us safely to Baldur's Gate, and while I don't doubt your abilities... you're no army.|Zevlor}}
If the party travels to [[Mountain Pass]] or the [[Shadow-Cursed Lands]] before resolving Kagha's [[Rite of Thorns]], the tieflings will be expelled from the [[Emerald Grove]] and Zevlor's corpse can be found among the bodies of all the other refugees near the bridge to the [[Blighted Village]].


'''Zevlor''' is a side character or boss in [[Baldur's Gate 3]]. He is a [[Tiefling]] leader of the [[Tiefling Refugees]] hiding within the Druid Settlement at [[Silvanus' Grove]].  
=== Act Two===
Assuming Zevlor survives Act 1 he, along with the other refugees, makes his way through the [[Shadow-Cursed Lands]].


== Background ==
By talking to some of the surviving tieflings found in the [[Last Light Inn]] the party can find out that the refugees were attacked and Zevlor had tried to surrender. He was then captured, along with some other tieflings. The party can receive the quest [[Find Zevlor]].
Zevlor was a Commander of the [[Hellriders]] of [[Elturel]]. After the Fall of Elturel, many people started viewing Tieflings with distrust thinking their race had a blame on it. Due to this, Zevlor found himself forced to leave his position and abandon the city, taking a group of tiefling citizens with him in order to grant them a better life at the city of [[Baldur's Gate]].
 
Zevlor can later be found in a transformation pod within the [[Mind Flayer Colony]]. He can be released by opening all pods, which starts a fight with several [[Mind Flayer]]s. If he survives he tells the party that the Absolute infiltrated his mind, causing him to call out the surrender during the attack on the refugees. He thinks that the other tieflings won't welcome him back and leaves on his own. He can otherwise be purged along with all the mind flayers, killing him.
 
=== Act Three ===
If saved from the pod in the [[Mind Flayer Colony]], his {{SAI|Hellrider Platoon}} can be summoned to fight for you using the Call Forth Allies Class Action during the ascend towards [[The Netherbrain]] at [[The High Hall]].
 
If he was not found at the Mind Flayer Colony or ignored, [[Orin the Red|Orin]] will kill him and leave his corpse along with a [[Grand Infernal Painting]] at the campsite. Speaking to his corpse will reveal he was used as an offering, and that Orin is located below the city.
 
==Companion approval==
 
Interaction: Argument between [[Aradin]] and Zevlor after the first goblin assault on the [[Emerald Grove]]
<!-- Verified in game data files DEN_RaidingParty_Confrontation -->
*[Barbarian] - [Intimidation]: "STOP OR I'LL BASH YOUR SKULLS TOGETHER MYSELF." or [Intimidation] "If you want me to take both of you down, I will. Otherwise, knock it off."
:: {{Approval|Gale|+8}} {{Approval|Shadowheart|+1}} {{Approval|Karlach|+1}} {{Approval|Wyll|+1}}
 
*Stand back and watch
:: {{Approval|Shadowheart|+1}}
 
*[Melee Attack] - Take a swing at the tiefling
:: {{Approval|Laezel|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}
 
*[Persuasion] - "More violence won't bring back those of you lost. Stop and think"
:: {{Approval|Shadowheart|+1}} {{Approval|Wyll|+1}} {{Approval|Karlach|+1}}
 
Interaction: Talking to Zevlor after his argument with [[Aradin]] in the [[Emerald Grove]]
 
*"I'll see what I can do"
:: {{Approval|Wyll|+5}} {{Approval|Gale|+1}} {{Approval|Karlach|+1}} {{Approval|Astarion|-1}} {{Approval|Lae'zel|-1}}
 
*"I'm sorry. I've got my own problems"
:: {{Approval|Laezel|+1}} {{Approval|Shadowheart|+1}} {{Approval|Wyll|-1}} {{Approval|Karlach|-1}}


== Chapter One ==
Interaction: After meeting with Kagha and talking about the dealing with the goblin leaders
{{SpoilerWarning}}


The player finds Zevlor for the first time during the first Goblin assault to the Grove where him, alongside [[Aradin]], [[Wyll]] and some of his followers, defended the attack on the gates.
* "Kill the goblin horde's leaders? I'll see what I can do."
:: {{Approval|Astarion|-1}} {{Approval|Gale|+1}} {{Approval|Karlach|+5}} {{Approval|Wyll|+5}}
<!-- Laezel and Shadowheart 0 -->


After the skirmish, Zevlor requests the player's aid against [[Kagha]] and the Goblin leaders. He offers as a reward his enchanted gloves, the [[Hellrider's Pride]].
== Speak with Dead ==
Zevlor can be spoken to with [[Speak with Dead]].


Regardless of how the player deals with the Druid situation, should they side with the tieflings and Zevlor is still alive, he'll be extremely grateful towards the player. He'll prepare a surprise party at the player's camp with the rest of the refugees, before leading them to the city. After this, he bids them farewell and wishes to encounter the player again.
(If killed during raid on grove)
'''Zevlor:''' ''You''...
'''Party member:''' Who are you?
* '''Zevlor:''' Zevlor... Hellrider... but ''cast out''...


Should the player side with [[Minthara]] and the rest of the goblins instead, he'll furiously call the player a traitor, and take up arms to defend his people.
'''Party member:''' Where are you from?
* '''Zevlor:''' Elturel... city on the river... terrible times...
** '''Party member:''' What happened in Elturel?
*** '''Zevlor:''' Dragged... to the Hells. They blamed... us. Fools.


Even if the player sides with the refugees, Zevlor can still die. If this is the case, he'll be replaced by a different tiefling as the refugees' leader.
'''Party member:''' What should the tieflings do now that you're dead?
* '''Zevlor:''' Finish... the plan. Go... where... they belong...


== Notes ==
'''Party member:''' Did you have any secrets?
Even though Zevlor is a Tiefling, he does not have {{SmallIcon|Darkvision Icon.png}} [[Darkvision (Passive Feature)|Darkvision]].
* '''Zevlor:''' Plenty... to have... none... to tell...


{{clear}}
== Gallery ==
== Gallery ==
<gallery heights="150px" mode="packed">
<gallery heights="200px" mode="packed">
File:Zevlor-alpha.png|Zevlor's pre-alpha appearance.
File:Zevlor Model.png|Base model.
Zevlor-face.jpg|Early access
File:Zevlor-alpha.png|Pre-alpha appearance.
File:Zevlor-face.jpg|During Early Access.
</gallery>
</gallery>


==External Links==
== Notes ==
{{notebegin}}
* Even though Zevlor is a tiefling, he does not have {{SAI|Darkvision (Passive Feature)|Darkvision}}.
{{noteend}}
 
==External links==
{{FRWiki|Zevlor|long}}
{{FRWiki|Zevlor|long}}




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[[Category: Tieflings]]
[[Category: Tieflings]]
[[Category: Fighters]]
[[Category: Fighters]]
[[Category: Bosses]]
[[Category: Bosses]]
[[Category: Humanoids]]
[[Category: Humanoids]]
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