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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Fighter]]
{{PageSeo
----
| description = Fighter is a character class in Baldur's Gate 3.
<blockquote style="font-size:160%; font-family:Garamond;">"Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin."</blockquote>
| image = Class Fighter Badge Icon.png
}}{{ClassQuote|quote=Fighters have mastered the art of combat, wielding weapons with unmatched skill and wearing armour like a second skin.|image=Class Fighter Badge Icon.png}}


[[File:Fighter Class Icon.png|frameless|left|upright=1.5]]'''Fighter''' is one of the [[Character Creation#Playable Classes|Playable Classes]] of Baldur Gate's 3. Fighters use their martial expertise to fight enemies and support their allies in combat. Fighters use [[Strength]] as their primary ability score.
[[Category:Classes]]
{{clear}}
== Class Information ==
[[File:Fighter Class Default Armor 2.png|thumb|right|Fighter's default armor]]


=== Hit Points ===
'''Fighter''' is a character [[Class]] in [[Baldur's Gate 3]]. Fighters use their martial expertise to fight enemies and support their allies in combat. Fighters use [[Strength]] or [[Dexterity]] as their primary ability score.
* Level 1 Maximum Hit Points: <code>10 + [[Constitution]] Modifiers</code>
** Hit points at higher levels: <code>6 + [[Constitution]] Modifiers</code>
=== Class Features ===


* Saving Throws Proficiency: <code>[[Strength]], [[Constitution]]</code>
The Fighter subclasses are: {{IconLink|Class Fighter Battle Master Badge Icon.png|Battle Master}}, {{IconLink|Class Fighter Eldritch Knight Badge Icon.png|Eldritch Knight}}, {{IconLink|Class Fighter Champion Badge Icon.png|Champion}} __NOTOC__
* Armors Proficiency: <code>[[Armor#Light Armor|Light Armors]], [[Armor#Medium Armor|Medium Armors]], [[Armor#Heavy Armor|Heavy Armors]]</code>
* [[Shield]] Proficiency
* Weapons Proficiency: <code>[[Simple Weapons|Simple Weapon]], [[Martial Weapons|Martial Weapon]]</code>
{{clear}}


== Skills ==
{| class="wikitable" style="max-width: 30em;"
<div style="font-size:150%; font-family:Garamond;">"You receive a bonus to every '''[[Character Creation#Skills|Skill]]''' that you are '''[[Proficiency|Proficient]]''' in. This bonus increases as you gain levels in your [[Character Creation#PLayable Classes|Class]] and applies to all Checks for that Skills"</div>
|+ Fighter Class Progression
----
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
|-
! [[#Level 1|1st]]
| rowspan="4" style="text-align: center;" | +2
| {{SAI|Second Wind}}, [[Fighting Style]]
|-
! [[#Level 2|2nd]]
| {{SAI|Action Surge}}
|-
! [[#Level 3|3rd]]
| {{Icon|Fighter_Class_Icon.png|24|link=#Level 3}} [[#Level 3|Choose a subclass]]
|-
! [[#Level 4|4th]]
| {{SAI|Feats|Feat}}
|-
! [[#Level 5|5th]]
| rowspan="4" style="text-align: center;" | +3
| {{SAI|Extra Attack}}
|-
! [[#Level 6|6th]]
| {{SAI|Feats|Feat}}
|-
! [[#Level 7|7th]]
| {{Icon|Fighter_Class_Icon.png|24|link=#Level 7}} [[#Level 7|Subclass feature]]
|-
! [[#Level 8|8th]]
| {{SAI|Feats|Feat}}
|-
! [[#Level 9|9th]]
| rowspan="4" style="text-align: center;" | +4
| {{SAI|Indomitable}}
|-
! [[#Level 10|10th]]
| {{Icon|Fighter_Class_Icon.png|24|link=#Level 10}}[[#Level 10|Subclass feature]]
|-
! [[#Level 11|11th]]
| {{SAI|Improved Extra Attack}}
|-
! [[#Level 12|12th]]
| {{SAI|Feats|Feat}}
|}
 
'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It's included in the table for convenience.
 
== Class information ==
 
[[File:Default Fighter Armor.png|230px|right|Fighter's default armour]]
 
; Hit points
: At Level 1&colon; {{InfoBlob|10 + {{Ability|Constitution}} Modifier}}
: On level up&colon; {{InfoBlob|6 + {{Ability|Constitution}} Modifier}}


<span style="font-size:120%;">Level 1 [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]]: +2</span>
; Key Ability Scores
* Inherited Skills: Granted by [[Character Creation#Playable Races|Races]] and [[Character Creation#Backgrounds|Backgrounds]]
: {{Ability|Strength}} for physical attacks.
* Skills with Proficiency (Choose 2):
: {{Ability|Dexterity}} for physical attacks with [[Finesse]] weapons, [[Armour Class]] (non-{{HeavyArmour}}), and [[Initiative]].
** [[Acrobatics]]
: {{Ability|Constitution}} for Hit Points (and {{Concentration}} Checks for [[Eldritch Knight]]s).
** [[Animal Handling]]
: {{Ability|Intelligence}} for Spells (Eldritch Knight only).
** [[Athletics]]
; Saving throw proficiencies
** [[History]]
: {{Ability|Strength}}, {{Ability|Constitution}}
** [[Insight]]
; Equipment Proficiencies
** [[Intimidation]]
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
** [[Perception]]
: {{LightArmour}}, {{MediumArmour}}, {{HeavyArmour}}
** [[Survival]]
: {{Shields}}
* Skills without Proficiency:
; Skills proficiencies (Choose 2)
** [[Deception]]
: {{Skill|Acrobatics}}, {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|History}}, {{Skill|Insight}}, {{Skill|Intimidation}}, {{Skill|Perception}}, {{Skill|Survival}}
** [[Performance]]
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
** [[Persuasion]]
; Starting Equipment : {{RarityItem|Longsword}}, {{RarityItem|Scale Mail}}, {{RarityItem|Leather Boots}}
** [[Sleight of Hand]]
; Spellcasting Ability : {{Ability|Intelligence}} for the effective use of items, scrolls, and equipment.
** [[Stealth]]
** [[Arcana]]
** [[Investigation]]
** [[Nature]]
** [[Medicine]]
== Subclass ==
''Available to [[Fighter#Level 3|Level 3]] Fighters.''


=== Battle Master ===
== Level progression ==


[[File:Battle Master Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight."</span>
Through experience, you acquire new power. You gain the following traits.
<code>[[Battle Master|Subclass Information]]</code>
{{clear}}


=== Eldritch Knight ===
{{Level header|1}}


[[File:Eldritch Knight Icon.png|frameless|left]] <span style="font-family:Garamond; font-size:170%;">"Eldritch Knight study magic to supplement their weaponry, allowing them to overcome resistance from the toughest foes."</span>
; {{SAI|Second Wind|w=40}}
<code>[[Eldritch Knight|Subclass Information]]</code>
: Draw on your stamina to protect yourself. Once per short rest, you can regain {{DamageText|1d10 + Fighter Level|Healing}}.
{{clear}}


{{HorizontalRuleImage}}


== Level Progression ==
; [[Fighting Style]]
<div style="text-align: left; font-family:Garamond; font-size: 150%;">"Through experience, you acquire new power. You gain the following trait:"</div>
:; {{SAI|Archery}} : You gain a +2 bonus to Ranged Weapon [[attack roll]]s.
:; {{SAI|Defence}} : You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]].
:; {{SAI|Duelling}} : When you are wielding a melee weapon that is not [[Two-Handed]] or [[Versatile]] in one hand, and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.
:; {{SAI|Great Weapon Fighting}} : When you roll a 1 or 2 on a damage die for an attack with a '''Two-Handed''' melee weapon, that die is rerolled once.
:; {{SAI|Protection}} : When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy. ''(This is a reaction. Toggle a reaction during your turn. It will automatically execute when needed.)''
:; {{SAI|Two-Weapon Fighting}} : When you make an offhand attack, you can add your [[Ability Modifier]] to the damage of the attack.


=== <b>Level 1</b> ===
{{Level header|2}}
----


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
; {{SAI|Action Surge|w=40}}
* [[File:Second Wind Icon 64px.png|frameless|upright=0.1|link=Second Wind]] [[Second Wind]]
: Immediately gain an extra [[Action]] to use this turn. Recharges on a [[Short Rest]].
* Fighting Style (Choose 1):


{| class=wikitable
{{Level header|3}}
! Fighting Style
 
! Description
==== Choose a subclass: ====
{| class=wikitable style="text-align: left; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
| '''Archery''' ||
! style="width: 250px;" | {{ImageLink|Class Fighter Battle Master Badge Icon.png|Battle Master|w=150|h=150}}
You gain a +2 bonus to '''Ranged Weapon Attacks'''.
! style="width: 250px;" | {{ImageLink|Class Fighter Eldritch Knight Badge Icon.png|Eldritch Knight|w=150|h=150}}
! style="width: 250px;" | {{ImageLink|Class Fighter Champion Badge Icon.png|Champion|w=150|h=150}}
|-
|-
| '''Defence''' ||
| style="vertical-align:left;"|
You gain a +1 bonus to [[Armour Class]] while wearing [[Armor|Armour]].
* Gain 4 x [[File:Superiority Die d8 Icon.png|frameless|25px]] [[Battle Master#Level 3|Superiority Dice]]
* Choose 3 [[Battle Master#Level 3|Battle Manoeuvres]]
| style="vertical-align:top;"|
* {{SAI|Weapon Bond|w=40}}
* {{SpellSlot|1|2|w=24}} Gain two Level 1 Spell Slots
* Learn new [[Eldritch Knight#Level 3|Cantrips]]
* Learn new [[Eldritch Knight#Level 3|Spells]]
| style="vertical-align:top;"|
* {{SAI|Improved Critical Hit|w=40}}
|}
 
{{Level header|4}}


|-
* Choose a [[Feat]].
| '''Duelling''' ||
When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon, increasing your chance to do heavy damage.


|-
{{HorizontalRuleImage}}
| '''Great Weapon Fighting''' ||
When you roll a 1 or 2 on a damage die for an attack with a [[Two-handed Weapons|Two-Handed]] melee weapons, that die is reroll once.


==== Subclass features: ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
|-
| '''Protection''' ||
! style="width: 250px;" | [[Battle Master]]
When you have a shield, impose [[Disadvantage]] on an enemy who attacks one of your allies when you are within <code>1.5m / 5ft</code>. You must be able to see the enemy. (''This is an reaction. Toggle a reaction during your turn. It will automatically executed when needed.'')
! style="width: 250px;" | [[Eldritch Knight]]
 
! style="width: 250px;" | [[Champion]]
|-
|-
| '''Two-Weapon Fighting Style''' ||
| style="text-align:center;"| (none)
When you make an offhand attack, you can add your [[Ability Modifier]] to the damage of the attack.
| style="vertical-align:top;"|
* {{SpellSlot|1|3|w=24}} Gain an additional Level 1 Spell Slot
* Learn a new [[Eldritch Knight#Level 4|Spell]]
| style="text-align:center;"| (none)
|}
|}


=== <b>Level 2</b> ===
{{Level header|5}}
----


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
; {{SAI|Extra Attack|w=40}}
* [[File:Action Surge Icon 1.png|frameless|upright=0.1|link=Action Surge]] [[Action Surge]]
: You can attack twice, instead of once, whenever you take the Attack action on your turn.


=== <b>Level 3</b> ===
{{Level header|6}}
----


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
* Choose a [[Feat]].
* Choose a subclass:
 
{| class=wikitable style="text-align: center; min-width: 420px; margin-left: auto; margin-right: auto; border: none;"
{{Level header|7}}
|-
| [[File:Battle Master Icon.png|frameless|upright=1.5|center|link=Battle Master]] [[Battle Master]]
| [[File:Eldritch Knight Icon.png|frameless|upright=1.5|center|link=Eldritch Knight]] [[Eldritch Knight]]
|}


<div style="text-align:center; font-size:140%;"><code>Subclass Features</code></div>
*'''Subclass features:'''
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
|-
! [[File:Battle Master Icon.png|frameless|upright=0.15|link=Battle Master]] [[Battle Master]]
! style="width: 250px;" | [[Battle Master]]
! [[File:Eldritch Knight Icon.png|frameless|upright=0.15|link=Eldritch Knight]] [[Eldritch Knight]]
! style="width: 250px;" | [[Eldritch Knight]]
! style="width: 250px;" | [[Champion]]
|-
|-
| style="text-align:left;"|
* Choose 2 additional [[Battle_Master#Level_3|Manoeuvres]]
* Gain +1 [[File:Superiority Die d8 Icon.png|frameless|25px]] [[Battle Master#Level 3|Superiority Dice]]
| style="vertical-align:top;"|
| style="vertical-align:top;"|
* Gain [[File:Superiority Dice d8.png|frameless|link=]] [[Battle Master#Level 3|Superiority Dice]]
* {{SAI|War Magic|w=40}}
* Choose [[Battle Master#Level 3|Battle Maneuvers]]
* {{SpellSlot|1|4|w=24}} Gain an additional Level 1 Spell Slot
| style="vertical-align:top;"|
* {{SpellSlot|2|2|w=24}} Gain two Level 2 Spell Slots
* Gain two Level 1 Spell Slots
* Learn a new [[Eldritch Knight#Level 4|Spell]]
* Choose new [[Eldritch Knight#Level 3|Spells]]
| style="text-align:left;"|
* {{SAI|Remarkable Athlete: Jump|w=40}}
* {{SAI|Remarkable Athlete: Proficiency|w=40}}
|}
|}


=== <b>Level 4</b> ===
{{Level header|8}}
----


<div style="text-align:center; font-size:140%;"><code>Class Features</code></div>
* Choose a [[Feat]].
* New [[Character Abilities#Feats|Feat]] ! (Choose 1)


<div style="text-align:center; font-size:140%;"><code>Subclass Features</code></div>
{{Level header|9}}
 
; {{SAI|Indomitable|w=40}}
: You have become as durable as an iron golem. Whenever you fail a [[Saving Throw]], you can roll again, using the new result instead {{Recharge|Long Rest}}.
 
{{Level header|10}}
 
==== Subclass features: ====
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
|-
! [[File:Battle Master Icon.png|frameless|upright=0.15|link=Battle Master]] [[Battle Master]]
! style="width: 250px;" | [[Battle Master]]
! [[File:Eldritch Knight Icon.png|frameless|upright=0.15|link=Eldritch Knight]] [[Eldritch Knight]]
! style="width: 250px;" | [[Eldritch Knight]]
! style="width: 250px;" | [[Champion]]
|-
|-
| style="text-align:center;"| (none)
| style="text-align:left;"|  
* {{SAI|Improved Combat Superiority|w=40}}
* Choose 2 additional [[Battle_Master#Level_3|Manouevers]]
| style="vertical-align:top;"|
| style="vertical-align:top;"|
* Gain an additional
* {{SAI|Eldritch Strike|w=40}}
Level 1 Spell Slot
* Learn a new [[Eldritch Knight#Level 4|Spell]]
* Gain new [[Eldritch Knight#Level 4|Spell]]
| style="text-align:left;"|
* Choose a [[Fighting Style]]
|}
|}
{{Level header|11}}
; {{SAI|Improved Extra Attack|w=40}}
: You can make two additional attacks (instead of one) after using the Attack action.
{{Level header|12}}
* Choose a [[Feat]].
{{FighterNavbox}}
{{NavGameplay}}

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