Ad placeholder

Save Vanra: Difference between revisions

Jump to navigation Jump to search
158 bytes removed ,  3 September 2023
no edit summary
mNo edit summary
No edit summary
Line 1: Line 1:
[[File:Lora Quest.jpg|thumb|Lora is a desperate mother searching for her lost daughter.]]
[[File:Lora Quest.jpg|thumb|Lora is a desperate mother searching for her lost daughter.]]
'''Save Vanra''' is a [[quest]] in [[Chapter Three]] of Baldur's Gate 3. It can be started by speaking with [[Lora]] in the [[Lower City]].
'''Save Vanra''' is a [[quest]] in [[Act Three]] of Baldur's Gate 3. It can be started by speaking with [[Lora]] in the [[Lower City]].


{{SpoilerWarning}}
{{SpoilerWarning}}
Line 74: Line 74:
== Walkthrough ==
== Walkthrough ==
=== A Mother in Distress ===
=== A Mother in Distress ===
Lora, a distressed mother, can be found in the Basilisk Gate Barracks, angrily shouting at a [[Flaming Fist]] (X:155, Y:-14). If "What is going on here?" is asked, then Lora will reveal that her daughter, [[Vanra]] has gone missing and the Flaming Fist said she had a lead. A successful Arcana check will reveal that the Fist's memory has been magically tampered with, making her appear confused about why Lora is there at all. If "I'm listening" is chosen, followed by "I'll help you find your daughter," then Lora will describe Vanra and state that she was last seen at the [[Blushing Mermaid]].
Lora, a distressed mother, can be found in the Basilisk Gate Barracks, angrily shouting at a [[Flaming Fist]] (X:155, Y:-14). If "What is going on here?" is asked, then Lora explains that her daughter, [[Vanra]] has gone missing and the Flaming Fist said she had a lead. A successful Arcana check reveals that the Fist's memory has been magically tampered with, making her appear confused about why Lora is there at all. If "I'm listening" is chosen, followed by "I'll help you find your daughter," then Lora describes Vanra and states that she was last seen at the [[Blushing Mermaid]].


=== Locating the Hag ===
=== Locating the Hag ===
After speaking to Lora, the party will be directed to investigate the Blushing Mermaid and speak to [[Captain Grizzly]], who was present during Vanra's abduction. If Lora has not been spoken to, then Grizzly will not speak to the party and will say she is too hungover to talk. Speaking to Grizzly about Vanra's disappearance, she will claim that Lora has gone mad and is dangerous, threatening her customers. She will state that Vanra isn't real, and is a delusion that Lora cooked up. Believing Lora to be a threat, she will state that she intends to put a hit out on her, and will offer 3000 gold to the party if they are willing to take her out. If, after being given Grizzly's offer, the party chooses "Absolutely not - I refuse to do your dirty work." then "Grizzly" will drop the act and reveal herself to be [[Auntie Ethel]], a hag.
After speaking to Lora, the party is directed to investigate the Blushing Mermaid and speak to [[Captain Grizzly]], who was present during Vanra's abduction. If Lora has not been spoken to, then Grizzly will not speak to the party and says she is too hungover to talk. Speaking to Grizzly about Vanra's disappearance, she claims that Lora has gone mad and is dangerous, threatening her customers. She states that Vanra isn't real, and is a delusion that Lora cooked up. Believing Lora to be a threat, she intends to put a hit out on her, and offers 3000 gold to the party if they are willing to take her out. If, after being given Grizzly's offer, the party chooses "Absolutely not - I refuse to do your dirty work." then "Grizzly" drops the act and reveals herself to be [[Auntie Ethel]], a hag.


[[File:Ethel Grizzly.jpg|thumb|Ethel reveals herself.]]
[[File:Ethel Grizzly.jpg|thumb|Ethel reveals herself.]]
Grizzly's true identity can also be exposed by finding a note in the Blushing Mermaid which contains a report on Old Garlow's, using terms like "Auntie." The note is inside a rosewood desk in the same room as Grizzly (X:-123, Y:-93). Afterwards, the party can confront Grizzly on the note they found and she will instantly drop the act.
Grizzly's true identity can also be exposed by finding a note in the Blushing Mermaid which contains a report on Old Garlow's, using terms like "Auntie." The note is inside a rosewood desk in the same room as Grizzly (X:-123, Y:-93). Afterwards, the party can confront Grizzly on the note they found and she instantly drops the act.


=== Dealing with the Hag ===
=== Dealing with the Hag ===
After Ethel's identity has been revealed, she will tell the party that she ate Vanra, and the girl sits in her belly, slowly transforming into a new hag. She tells the party that she would fight them, but she doesn't want to exert herself will she is "pregnant" - telling them instead to walk away and let her make a new hag. The party can tell her off, or tell her to make a better offer, or simply walk away as she asks.
After Ethel's identity has been revealed, she tells the party that she ate Vanra, and the girl sits in her belly, slowly transforming into a new hag. She tells the party that she would fight them, but she doesn't want to exert herself while she is "pregnant" - demanding they instead walk away and let her make a new hag. The party can tell her off, or tell her to make a better offer, or simply walk away as she asks.


If the party tells her off, she will tell them not to mess with her and that Vanra will die if they do, while she will simply resurrect again. Then, she will disappear to her lair and the entire bar will become redcaps and become hostile. If the party agrees to walk away, Ethel will disappear, but the bar will not turn hostile. If the party attempts to deal with Ethel by stating "make me an offer," then Ethel will only deal with the party if they didn't kill her during [[Save Mayrina]]. Otherwise, she will say they lost that privilege when they killed her.
If the party tells her off, she tells them not to mess with her and that Vanra will die if they do, while she will simply resurrect again. Then, she disappears to her lair and the entire bar transforms into hostile redcaps. If the party agrees to walk away, Ethel disappears, but the bar does not turn hostile. If the party attempts to deal with Ethel by stating "make me an offer," then Ethel only deals with the party if they didn't kill her during [[Save Mayrina]]. Otherwise, she says they lost that privilege when they killed her.


If the party killed Lora and agrees to stay out of Ethel's business, she will agree to fight alongside the party in the final battle and be added to [[Gather Your Allies]]. She will also provide 6000 gold for "her favorite mommy-killer." She states that this deal is only in place if the party stays away and doesn't go after her.
If the party killed Lora and agrees to stay out of Ethel's business, she agrees to fight alongside the party in the final battle and is added to [[Gather Your Allies]]. She also provides 6000 gold for "her favorite mommy-killer." She states that this deal is only in place if the party stays away and doesn't go after her.


=== The Hag's Basement ===
=== The Hag's Basement ===
[[File:Hag Basement Entry.jpg|thumb|Entrance to the hag's door.]]
[[File:Hag Basement Entry.jpg|thumb|Entrance to the hag's door.]]
The Hag's basement can be found by entering either the old oak door near the entrance to the Blushing Mermaid or the cellar door down the stairs in the same room Grizzly was wandering. Jumping up on top of the alcohol barrels and moving towards the small passage will start an Investigation check. Succeeding will reveal that the wall is an illusion that the party can simply walk through, climb down a ladder, and through a set of double doors that can be unlocked with Auntie Ethel's Lair Key or by lockpicking the door.
The Hag's basement can be found by entering either the old oak door near the entrance to the Blushing Mermaid or the cellar door down the stairs in the same room Grizzly was wandering. Jumping up on top of the alcohol barrels and moving towards the small passage starts an Investigation check. Succeeding reveals that the wall is an illusion that the party can simply walk through, climb down a ladder, and through a set of double doors that can be unlocked with Auntie Ethel's Lair Key or by lockpicking the door.


[[File:Hag Mermaid Basement Map.jpg|thumb|Hag Basement map.]]
[[File:Hag Mermaid Basement Map.jpg|thumb|Hag Basement map.]]


[[File:Hag Mermaid Wall Door.jpg|thumb|The wooden wall door.]]
[[File:Hag Mermaid Wall Door.jpg|thumb|The wooden wall door.]]
To the north of the double doors are several explosive traps, as well as four masked victims that will instantly become hostile if they detect the party. If the party instead moves west towards a door in the wooden wall (DC20), they can avoid fighting these victims. Continuing past the wooden wall, the party will encounter Ethel, if her identity was revealed. She will instantly become hostile and tell the party to die. If Ethel did not reveal herself, then this area will be empty, allowing the party time to investigate. In this instance, Ethel will not appear unless the party attacks and destroys one of her Pearlspore Bells.
To the north of the double doors are several explosive traps, as well as four masked victims that instantly become hostile if they detect the party. If the party instead moves west towards a door in the wooden wall (DC20), they can avoid fighting these victims. Continuing past the wooden wall, the party encounters Ethel, if her identity was revealed. She becomes hostile and tells the party to die. If Ethel did not reveal herself, then this area is empty, allowing the party time to investigate. In this instance, Ethel does not appear unless the party attacks and destroys one of her Pearlspore Bells.


==== Using Hag's Bane ====
==== Using Hag's Bane ====
If [[Help the Hag's Survivors]] has been completed, then the party will have a solution to rescue Vanra - Hag's Bane, a potion that can make a Hag throw up her victim. Hag's Bane can be crafted using [[Alchemy]] by created using one [[Essence]], which requires either three [[Sylvan Stone]] or three [[Timmask Spores]]. This can be combined with the [[Ashes of Dried Fey Flower]] found in the safe during Help the Hag Survivors. When fighting against Ethel, throwing the Hag's Bane at her will give her the condition Nauseous and she will throw up Vanra. Using the potion must be done before Ethel is defeated, otherwise Vanra will be dead.
If [[Help the Hag's Survivors]] has been completed, then the party has a solution to rescue Vanra - Hag's Bane, a potion that can make a Hag throw up her victim. Hag's Bane can be crafted using [[Alchemy]] by created using one [[Essence]], which requires either three [[Sylvan Stone]], [[Timmask Spores]], [[Crystalline Lens]], or any other type of Essence material. This can be combined with the [[Ashes of Dried Fey Flower]] found in the safe during Help the Hag Survivors. When fighting against Ethel, throwing the Hag's Bane at her gives her the condition Nauseous and she throws up Vanra. Using the potion must be done before Ethel is defeated, otherwise Vanra dies.


==== Pearlspore Bells ====
==== Pearlspore Bells ====
[[File:Pearlspore Bells.jpg|thumb|The pearlspore bells that must be destroyed.]]
[[File:Pearlspore Bells.jpg|thumb|The pearlspore bells that must be destroyed.]]
Within the Hag's basement, there are three Pearlspore Bells. These bells are the source of Ethel's life force, and keep her from permanently dying. Unless all three Bells are destroyed, Ethel will continue to resurrect herself. The Bells will also heal themselves during their turn, if they are not destroyed before that.
Within the Hag's basement, there are three Pearlspore Bells. These bells are the source of Ethel's life force, and keep her from permanently dying. Unless all three Bells are destroyed, Ethel continues to resurrect herself. The Bells also heal themselves during their turn, if they are not destroyed before that.


There are three Pearlspore Bells:
There are three Pearlspore Bells:
Line 113: Line 113:


==== Cutting Out Vanra ====
==== Cutting Out Vanra ====
If Hag's Bane has not been crafted, then it is still possible to save Vanra by cutting her out of Ethel's stomach. This is achieved by toggling non-lethal damage and defeating Ethel with fists or melee weapons. After Ethel is knocked out, there will be an option to cut Vanra free of the hag.
If Hag's Bane has not been crafted, then it is still possible to save Vanra by cutting her out of Ethel's stomach. This is achieved by toggling non-lethal damage and defeating Ethel with fists or melee weapons. After Ethel is knocked out, there is an option to cut Vanra free of the hag.


Using the Hag's Bane or cutting out Vanra will result in [[Save Vanra]] being successfully completed.
Using the Hag's Bane or cutting out Vanra results in [[Save Vanra]] being successfully completed.


=== Saving Grizzly ===
=== Saving Grizzly ===
[[File:Grizzly Alive.jpg|thumb|Grizzly will recount her experience with Ethel if she is saved.]]
[[File:Grizzly Alive.jpg|thumb|Grizzly will recount her experience with Ethel if she is saved.]]
The same as her last hag den, Ethel has a number of enthralled humans trapped with their masks. Most of these individuals are too far gone to properly save, and will simply mutter about their curses if Ethel is slain. However, there is one person who is able to be properly saved from the hag - the real Captain Grizzly. Grizzly, like the other servants, will be forced to attack the party if they fight with Ethel. However, if Grizzly is left alive, then she will be freed from Ethel's influence and will remove her mask. Speaking to her, she will be immensely grateful to the party for liberating her, and state that the 'Maid's as much as the party's home as hers.
The same as her last hag den, Ethel has a number of enthralled humans trapped with their masks. Most of these individuals are too far gone to properly save, and will simply mutter about their curses if Ethel is slain. However, there is one person who is able to be properly saved from the hag - the real Captain Grizzly. Grizzly, like the other servants, is forced to attack the party if they fight with Ethel. However, if Grizzly is left alive, then she is freed from Ethel's influence and removes her mask. Speaking to her, she is immensely grateful to the party for liberating her, and states that the 'Maid's as much as the party's home as hers.


== Quest Rewards ==
== Quest Rewards ==
If Vanra is successfully saved, Lora will grant the following rewards:
If Vanra is successfully saved, Lora grants the following rewards:
* {{SmallIcon|Duellist's Prerogative Icon.png|link=Duellist's Prerogative}} [[Duellist's Prerogative]]
* {{SmallIcon|Duellist's Prerogative Icon.png|link=Duellist's Prerogative}} [[Duellist's Prerogative]]
* {{SmallIcon|Spellcrux Amulet Icon.png|link=Amulet of Windrider}} [[Amulet of Windrider]]
* {{SmallIcon|Spellcrux Amulet Icon.png|link=Amulet of Windrider}} [[Amulet of Windrider]]


== Notes ==
== Notes ==
* '''This bug was fixed in [https://baldursgate3.game/news/patch-1-now-live_87 Patch #1].''' In version 4.1.1.3648072 a bug will sometimes cause Auntie Ethel to stay in the tavern after she has transformed. She will have zero health but walk around the room. Heal her, then kill her. This will allow Vanra to be cut out of the hag.  
* '''This bug was fixed in [https://baldursgate3.game/news/patch-1-now-live_87 Patch #1].''' In version 4.1.1.3648072 a bug sometimes causes Auntie Ethel to stay in the tavern after she has transformed. She has zero health but walks around the room. Heal her, then kill her. This allows Vanra to be cut out of the hag.  


[[Category:Quests]]
[[Category:Quests]]
1,100
edits

Navigation menu