4,977
editsAd placeholder
Gandrel: Difference between revisions
Jump to navigation
Jump to search
→Tactics: Minor grammar tweaks. Tightened up sentence structure for flow, and reduced ambiguity of terms.
No edit summary |
Llamageddon (talk | contribs) (→Tactics: Minor grammar tweaks. Tightened up sentence structure for flow, and reduced ambiguity of terms.) |
||
Line 109: | Line 109: | ||
=== Tactics === | === Tactics === | ||
Despite fighting alone, '''Gandrel''' is | Despite fighting alone, '''Gandrel''' is a capable combatant thanks to his high [[Strength]], [[Dexterity]], [[Hit Points]], and his ability to use an [[Extra Attack]]. He can also use any arrows in his inventory to hit party members who are bunched up. These become even more effective when he is low on health, as he will deal constant [[Critical Hit|Critical Hits]]. He can also use a variety of ranger spells, which can often apply negative conditions or deal AoE damage. Regardless of the above, his pure damage potential and rate of attacks alone, make him a significant threat in combat. | ||
Beyond killing him through a cutscene, | Beyond killing him through a cutscene, it is best to take this monster hunter by surprise. Since he relies on ranged attacks, keeping him constantly [[Threatened (Condition)|Threatened]] will lower his attacks' chances to hit; though at lower levels he will likely land attacks anyway. If [[Astarion]] is in the party, Gandrel will focus attacks on him above everyone else, making Astarion a guaranteed distraction. Although a formidable foe, [[Ensnared (Condition)|Ensnaring]] him, or knocking him [[Prone (Condition)|Prone]] are effective ways to limit his mobility and keep him in melee range. Buying up all his arrows and potions beforehand, will prevent him from using them against you. | ||
== Notable Loot == | == Notable Loot == |