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editsAbjure Enemy: Difference between revisions
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| description = [[Frightened (Condition)|Frighten]] an enemy. They'll be easier to hit and cannot move. Fiends and undead have {{Disadvantage}} on this [[Saving Throw]] | | description = [[Frightened (Condition)|Frighten]] an enemy. They'll be easier to hit and cannot move. Fiends and undead have {{Disadvantage}} on this [[Saving Throw]] | ||
On Save: Target is [[Slowed | On Save: Target is [[#Condition: Adjure Enemy: Slowed|Slowed]] instead. | ||
| image = Abjure Enemy Icon.png | | image = Abjure Enemy Icon.png | ||
| cost = chaoat:1, action | | cost = chaoat:1, action | ||
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| save = | | save = | ||
| additional = | | additional = | ||
===On Save=== | |||
====Condition: Adjure Enemy: Slowed==== | |||
[[Movement speed]] is halved. Taking damage ends this condition. | |||
| higherlevels = | | higherlevels = | ||
| class learns at level 3 = Oath of Vengeance | | class learns at level 3 = Oath of Vengeance |