Abjure Enemy
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Abjure Enemy: Frightened
Duration: 3 turns
Wisdom saving throw
Abjure Enemy: Slowed
Duration: 3 turns
Abjure Enemy is an Oath of Vengeance Paladin Action. This ability allows them to Frighten an enemy.
Description
Frighten an enemy. They'll be easier to hit and cannot move. Fiends and undead have
Disadvantage on this Saving Throw
On Save: Target is Slowed instead.
Properties
- Cost:
-
Action +
Channel Oath Charge
- Details:
-
Range: 18 m / 60 ft
Condition: Abjure Enemy: Frightened



- Cannot move. Frightened entities also have
Disadvantage on Ability Checks and
Attack Rolls.
Condition: Abjure Enemy: Slowed


- Movement speed is halved. Taking damage ends this condition.
How to learn
Classes:
- Class level 3:
Oath of Vengeance Paladin
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