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Abjure Enemy
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Description
Frighten an enemy. They have Disadvantage on ability checks and Attack Rolls, and they cannot move.
Fiends and undead have Disadvantage on this Saving ThrowProperties
- Cost
- Action + Channel Oath Charge
- Details
- WIS Save (On Save: Target is Slowed instead.)
- Range: 18 m (60 ft)
Technical details
UID
Target_AbjureEnemy Spell flags
Condition: Abjure Enemy: Frightened
Abjure Enemy: Frightened
Duration: 3 turns
- The affected creature cannot move. Frightened creatures also have Disadvantage on Ability Checks and Attack Rolls.
Condition: Abjure Enemy: Slow
Abjure Enemy: Slow
Duration: 3 turns
- The affected creature's Movement speed is halved. Taking damage ends this condition.
How to learn
Classes:
- Class level 3: Oath of Vengeance









































