Sussur Greatsword: Difference between revisions

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794 bytes added ,  6 September 2023
Added unique description, small fixes otherwise.
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(Added unique description, small fixes otherwise.)
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{{WeaponPage
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Sussur Greatsword Icon.png
| image = Sussur Greatsword Icon.png <!-- A high-res image of the item. -->
| description =
| description = {{Rare|Sussur Greatsword}} is a rare [[Greatswords|Greatsword]] that silences targets on each successful hit.
| quote = Sussur roots extend from this sword's hilt into the blade itself. It yearns to drink magic, silencing every creature it strikes.
| seo description = Sussur Greatsword is a rare Greatsword that that silences enemies on each successful hit.
| category = martial <!-- martial or simple -->
| quote = <!-- In-game tooltip quote. -->
| melee or ranged = melee <!-- melee or ranged, duh -->
Sussur roots extend from this sword's hilt into the blade itself. It yearns to drink magic, silencing every creature it strikes.  
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| category = martial <!-- "martial" or "simple" -->
| type = Greatswords <!-- One of [[Category:Weapon Types]]. Always plural. -->
| melee or ranged = melee <!-- "melee" or "ranged" -->
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Greatswords <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 2d6+1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 2d6 + 1 <!-- Must follow the strict format "XdY+Z", with the "+Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
| ammunition =  
| ammunition =  
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =  
| finesse =  
| heavy = yes
| heavy = yes
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| can't dual wield =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 2.7
| weight kg = 2.7 <!-- The weight in kg. -->
| weight lb = 5.4
| weight lb = 5.4 <!-- The weight in in lb. -->
| price = 150
| price = 150 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| weapon actions = Pommel Strike, Lacerate, Cleave  
| weapon actions = Pommel Strike, Lacerate, Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->  
| special = * [[Conditions#Silenced|Silences]] targets on hit. <!-- List of special features or abilities granted by the weapon. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
This weapon is obtained as part of the quest [[Finish the Masterwork Weapon]] in the [[Blighted Village]] by combining a [[Greatsword]] with [[Sussur Tree Bark]] in the Blacksmith's Forge found in one of the buildings in the village.
This weapon is obtained as part of the quest [[Finish the Masterwork Weapon]] in the [[Blighted Village]] by combining a [[Greatsword]] with [[Sussur Tree Bark]] in the Blacksmith's Forge found in one of the buildings in the village.
| special = * [[Conditions#Silenced|Silences]] targets on hit.
}}
}}
 
==Notes and Trivia==
==Notes==
*ID: FOR_IncompleteMasterwork_SussurGreatsword
*ID: FOR_IncompleteMasterwork_SussurGreatsword
*UUID: 44dedec0-df82-4ed3-b9ca-147bd830e312
*UUID: 44dedec0-df82-4ed3-b9ca-147bd830e312

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