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(Created page with "Many abilities and magical effects can create '''Surfaces'''. Each surface has a unique effect when the player's characters or NPCs step on it. == Types Of Surface == * Acid Surface * Blood Surface * Electrified Surface * Fire Surface * Ice Surface * Poison Surface * Water Surface")
 
(added unstable blood)
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Many abilities and magical effects can create '''Surfaces'''. Each surface has a unique effect when the player's characters or NPCs step on it.
[[File:Fire Surface.png|thumb|alt=A screenshot of a Fire surface.|A Fire surface.|150px]]
A '''Surface''' is a type of [[area]]. It is a flat layer of some type of substance that covers the ground, and has a unique effect when a creature steps on it. Many abilities and magical effects can create a surface, and they can sometimes be removed or converted into different surfaces with other elements or substances. The effects of surfaces can be avoided with abilities such as [[Fly]].


== Types Of Surface ==
The player can [[Dip]] their weapon into Fire and Hellfire surfaces to receive [[Dipped in Fire (Condition)|Dipped in Fire]], and Simple Toxin surfaces to receive [[Dipped in Poison (Condition)|Dipped in Poison]].


* [[Acid Surface]]
Ice, Lava and Web surfaces also impose [[Difficult Terrain (Condition)|Difficult Terrain]], which doubles the cost of moving while on the surface.
* [[Blood Surface]]
 
* [[Electrified Surface]]
== Types of surfaces ==
* [[Fire Surface]]
{| class="wikitable"
* [[Ice Surface]]
!Surface!!Effects
* [[Poison Surface]]
|-
* [[Water Surface]]
|[[Ash (area)|Ash]]||
|-
|[[Acid (area)|Acid]] ||
* {{cond|Acid}}
|-
|[[Alcohol (area)|Alcohol]]||
* Turns into a Fire surface if exposed to Fire damage, or Ice surface if exposed to Cold
|-
|[[Blood (area)|Blood]]||
* Turns into Ice surface if exposed to Cold damage
|-
|[[Caustic Brine]] ||
* Deals {{Damage color|Acid|1d4 Acid}} damage
|-
|[[Electrified Surface]]||
* {{cond|Electrocuted}}
|-
|[[Fire (area)|Fire]] ||
* {{cond|Burning}}
* {{dippable}}: 1d4 Fire
|-
|[[Hellfire (area)|Hellfire]] ||
* {{cond|Roiling Hellfire}}
* {{dippable}}: 1d4 Fire
|-
|[[Ice (area)|Ice]] ||
* {{cond|Prone}}
* {{cond|Difficult Terrain}}
|-
|[[Lava (area)|Lava]] ||
* {{cond|Melting}}
* {{cond|Difficult Terrain}}
|-
|[[Mud (area)|Mud]] ||
* {{cond|Difficult Terrain}}
|-
|[[Mysterious Liquid]] ||
* Explodes when lit by Fire damage, creating a Fire surface
|-
|[[Oil (area)|Oil]] ||
* Explodes when lit by Fire damage, creating a Fire surface
|-
|[[Simple toxin (area)|Simple toxin]] ||
* Deals {{damage color|Poison|1d4 Poison}} damage each round.
* {{dippable}}: 1d4 Poison
|-
|[[Smokepowder (area)|Smokepowder]] ||
* Explodes when lit by Fire damage, creating a Fire surface and dealing {{damage color|Fire|2d6 Fire}} + {{damage color|Force|2d6 Force}} damage
|-
|[[Unstable Blood]]
|
* Explodes when lit by Fire damage, creating a Fire surface
|-
|[[Water (area)|Water]] ||
* {{cond|Wet}}
|-
|[[Web (area)|Web]] ||
* {{cond|Enwebbed}}
* {{cond|Difficult Terrain}}
|}
 
[[Category: Surfaces]]
{{gameplay mechanics}}
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