Danse Macabre: Difference between revisions

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35 bytes added ,  11 September 2023
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| name = Danse Macabre
| name = Danse Macabre
| image = Danse Macabre Icon.png
| image = Danse Macabre Icon.png
| level = 5
| level =  
| school = Necromancy
| school = Necromancy
| summary = Danse Macabre is a [[Spells|Level 5 Necromancy Spell]] that summons 4 Ghouls to fight for you. Each Ghoul has a chance to {{SmallIcon|Paralysed Condition Icon.webp}}[[Paralysed (Condition)|Paralyse]] the target on hit (DC 5 Constitution Save).
| summary = Danse Macabre is a 5th level Necromancy [[Spells|spell]] that summons 4 Ghouls to fight for you. Each Ghoul has a chance to {{SmallIcon|Paralysed Condition Icon.webp}}[[Paralysed (Condition)|Paralyse]] the target on hit (DC 5 Constitution Save).
| description = Create 4 ghouls that fight alongside you.
| description = Create 4 ghouls that fight alongside you.
| cost = action
| cost = action
| range m = 9
| range m = 9
| range ft = 30
| range ft = 30
| additional = Does not consume a {{SmallIcon|Spell Slot Icon.png}}[[Spells#Spell_Slot_Levels|Spell Slot]].
| additional = Functions as a 5th level spell.


May only be cast a once per {{SmallIcon|Recharge Icon.png}} [[Resting#Short_Rest|Short Rest]].
May only be cast a once per {{SmallIcon|Recharge Icon.png}} [[Resting#Short_Rest|Short Rest]].
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| video = Danse Macabre Visuals.mp4
| video = Danse Macabre Visuals.mp4
| notes =
| notes =
* Does not consume a  {{SmallIcon|Spell Slot Icon.png}}[[Spells#Spell_Slot_Levels|Spell Slot]].
* Summoned ghouls will act autonomously and cannot be controlled.
* Summoned ghouls will act autonomously and cannot be controlled.
* The ghouls are also able to bite a target that is {{SmallIcon|Prone Condition Icon.png}}[[Prone (Condition)|Prone]], {{SmallIcon|Knocked Out Condition Icon.webp}}[[Knocked Out (Condition)|Knocked Out]], or {{SmallIcon|Sleeping Condition Icon.png}}[[Sleeping (Condition)|Sleeping]]. The damage dealt through biting will be regained as {{DamageIcon|Healing}} [[Hit Points]]. {{verify}}
* The ghouls are also able to bite a target that is {{SmallIcon|Prone Condition Icon.png}}[[Prone (Condition)|Prone]], {{SmallIcon|Knocked Out Condition Icon.webp}}[[Knocked Out (Condition)|Knocked Out]], or {{SmallIcon|Sleeping Condition Icon.png}}[[Sleeping (Condition)|Sleeping]]. The damage dealt through biting will be regained as {{DamageIcon|Healing}} [[Hit Points]]. {{verify}}
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