Piercing Strike: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
(Javelins have Piercing Strike too)
mNo edit summary
 
(10 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Weapon action page
{{WeaponActionPage
| image = Piercing Strike.webp
| weapon types = Daggers, Javelins, Pikes, Rapiers, Shortswords, Tridents
| controller icon = Piercing Strike Icon.webp
| description = Stab an enemy and possibly inflict [[Gaping Wounds (Condition)|Gaping Wounds]]. [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't suffer '''Gaping Wounds'''.
| icon = Piercing Strike Unfaded Icon.webp
| weapon types = Daggers, Javelins, Pikes, Rapiers, Shortswords, Tridents, War Picks
| description = Stab an enemy and possibly inflict {{cond|Gaping Wounds}}.  
| extra description = [[List_of_Creature_Types#Undead|Undead]] and [[List_of_Creature_Types#Construct|Constructs]] can't receive '''Gaping Wounds'''.
| damage = weapon
| damage = weapon
| range = weapon
| range = weapon
| attack roll = yes
| attack roll = yes
| cost = action
| recharge = Short Rest
| recharge = Short Rest
| save = CON
| condition = Gaping Wounds
| condition = Gaping Wounds
| condition save = CON
| condition save = CON
| condition duration = 2
| condition duration = 2
| condition dc = weapon action
}}
}}

Navigation menu