Reason's Grasp: Difference between revisions

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No change in size ,  14 September 2023
m
Changed coordinate style to be in line with the rest in where to find
m (Updated)
m (Changed coordinate style to be in line with the rest in where to find)
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{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{EquipmentPage
{{EquipmentPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage -->
| image = Reasons Grasp Icon.png
| image = Reasons Grasp Icon.png
| description = {{Uncommon|Reason's Grasp}} are an uncommon pair of [[Handwear|Gloves]] that give the wearer [[Hit Points|Temporary Hit Points]] if they choose to end their [[Rage]].
| description = {{Uncommon|Reason's Grasp}} are an uncommon pair of [[Handwear|Gloves]] that give the wearer [[Hit Points|Temporary Hit Points]] if they choose to end their [[Rage]].
| quote = The snug fit of these gloves resist a balled fist - as if favouring the open hand of peace.
| quote = The snug fit of these gloves resist a balled fist - as if favouring the open hand of peace.
| type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Gloves <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| proficiency = <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the Armour's tooltip. -->
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the Armour's tooltip. -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| armour class bonus = <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 -->
| stealth disadvantage = <!-- Does this item grant disadvantage on stealth checks? LEAVE EMPTY if no! -->
| stealth disadvantage = <!-- Does this item grant disadvantage on stealth checks? LEAVE EMPTY if no! -->
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* '''Ever Vigilant:''' When the wearer chooses to end their [[Rage]], they gain 15 [[Hit Points|Temporary Hit Points]].
* '''Ever Vigilant:''' When the wearer chooses to end their [[Rage]], they gain 15 [[Hit Points|Temporary Hit Points]].
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = <!-- Describe where and how to obtain the item. -->
Found in a locked chest in the cave where survivors of the attacked caravan are fending off a pack of gnolls on [[The Risen Road]] (X:37, Y:644). The chest is behind the survivors, against the cave wall.
Found in a locked chest in the cave where survivors of the attacked caravan are fending off a pack of gnolls on [[The Risen Road]] {{Coords|37|644}}. The chest is behind the survivors, against the cave wall.
}}
}}
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