Find Mystic Carrion's Servant: Difference between revisions

Jump to navigation Jump to search
m
Cleaning up some future tense and an extra parenthesis
m (Cleaning up some future tense and an extra parenthesis)
Line 48: Line 48:


== Walkthrough ==
== Walkthrough ==
[[Mystic Carrion]] is encountered by entering [[Philgrave's Mansion]] - either by lockpicking the stone wall, or using the hole in the wall (X:29 Y:-166) to sneak in. Carrion asks the party what they are doing because they do not have an appointment. He explains that he is a spirit medium who works with wealthy clients in the [[Upper City]]. Carrion believes the party is too poor to seek his services, but asking "Is there anything I can do for you?" will get his attention. He does indeed have a job - seeking out his lost servant, [[Thrumbo]].  
[[Mystic Carrion]] is encountered by entering [[Philgrave's Mansion]] - either by lockpicking the stone wall, or using the hole in the wall (X:29 Y:-166) to sneak in. Carrion asks the party what they are doing because they do not have an appointment. He explains that he is a spirit medium who works with wealthy clients in the [[Upper City]]. Carrion believes the party is too poor to seek his services, but asking "Is there anything I can do for you?" gets his attention. He does indeed have a job - seeking out his lost servant, [[Thrumbo]].  


Make sure to buy the [[Hood of the Weave]] from him, it will not drop if he is attacked later. The other two items for sale can be looted from Carrion's corpse.   
Make sure to buy the [[Hood of the Weave]] from him, it will not drop if he is attacked later. The other two items for sale can be looted from Carrion's corpse.   


=== Finding Thrumbo ===
=== Finding Thrumbo ===
Going upstairs in the mansion, there is an additional floor that a creature will warn the party not to go up to, as it's dangerous. However, the party can walk right past him to the next floor. If they are spotted, a creature named [[Thenar]] stops the party and state they cannot be on the floor. However, he can be persuaded, deceived, or intimidated into letting the party stay. A locked room in the northwest corner of the floor has a beggar's portrait (X:5, Y:-150) that contains a note from Thrumbo, indicating they are going to meet by the beach.
Going upstairs in the mansion, there is an additional floor that a creature warns the party not to go up to, as it's dangerous. However, the party can walk right past him to the next floor. If they are spotted, a creature named [[Thenar]] stops the party and state they cannot be on the floor. However, he can be persuaded, deceived, or intimidated into letting the party stay. A locked room in the northwest corner of the floor has a beggar's portrait (X:5, Y:-150) that contains a note from Thrumbo, indicating they are going to meet by the beach.


* [[Lumbar]] (X:125, Y:-28) is in an alley north of the [[Basilisk Gate Barracks|Basilisk Gate]]. He reveals the group was planning to escape by boat, so Thrumbo is probably by the water.
* [[Lumbar]] (X:125, Y:-28) is in an alley north of the [[Basilisk Gate Barracks|Basilisk Gate]]. He reveals the group was planning to escape by boat, so Thrumbo is probably by the water.
Line 62: Line 62:


[[File:Thrumbo Quest.jpg|thumb|Thrumbo panics at the thought of returning to Mystic Carrion.]]
[[File:Thrumbo Quest.jpg|thumb|Thrumbo panics at the thought of returning to Mystic Carrion.]]
Telling Thrumbo that Mystic Carrion is seeking him will cause Thrumbo to panic. He will tell the party his side of the story if they ask. Thrumbo says that he and his companions were normal beggars until they were killed by Mystic Carrion and unwillingly turned into his undead servants. He believes that Mystic Carrion is a mummy lord and that finding his heart is the key to stopping him. The party can then continue working for Mystic Carrion, or change sides and aid Thrumbo in his liberation from Carrion.
Telling Thrumbo that Mystic Carrion is seeking him causes Thrumbo to panic. He tells the party his side of the story if they ask. Thrumbo says that he and his companions were normal beggars until they were killed by Mystic Carrion and unwillingly turned into his undead servants. He believes that Mystic Carrion is a mummy lord and that finding his heart is the key to stopping him. The party can then continue working for Mystic Carrion, or change sides and aid Thrumbo in his liberation from Carrion.
{{clear}}
{{clear}}
=== Siding with Mystic Carrion ===
=== Siding with Mystic Carrion ===
Thrumbo can be attacked at any point after finding him. The party needs to kill him and pick up his body, then take it back to Mystic Carrion. Mystic Carrion will instantly recognize the scent of Thrumbo and take his body. Choosing "Not so fast. First, tell me about the reward you promised." then "Is that the going rate for canopic jars these days? I expected more." will open Carrion up to potential bargaining. Passing the intimidation or persuasion check (DC 20) makes Carrion add in some gold to sweeten the deal.
Thrumbo can be attacked at any point after finding him. The party needs to kill him and pick up his body, then take it back to Mystic Carrion. Mystic Carrion instantly recognizes the scent of Thrumbo and take his body. Choosing "Not so fast. First, tell me about the reward you promised." then "Is that the going rate for canopic jars these days? I expected more." opens Carrion up to potential bargaining. Passing the intimidation or persuasion check (DC 20) makes Carrion add in some gold to sweeten the deal.
{{clear}}
{{clear}}
=== Siding with Thrumbo ===
=== Siding with Thrumbo ===
Line 72: Line 72:


[[File:Funerary Book Location.jpg|thumb|Location of Funerary Jar Form and Function.]]
[[File:Funerary Book Location.jpg|thumb|Location of Funerary Jar Form and Function.]]
Using the Undercity Ruins [[Ancient Sigil Circle|waypoint]], move west to discover a passageway (X:-180, Y:934). Entering the passageway, there is a room full of gilded chests. Interacting with them causes a horde of undead monsters to rise up and attack the party. Either battle the undead or ignore the treasure, and move to the stone wall to the north (X:-1390, Y:75). Lockpick the door (DC 20) and the party will arrive at the [[Ancient Lair]]. In the corner of the lair is a book called [[Funerary Jar Form and Function]] ((X:-1395, Y:84). Reading it reveals that Carrion's heart is inside of Thrumbo.
Using the Undercity Ruins [[Ancient Sigil Circle|waypoint]], move west to discover a passageway (X:-180, Y:934). Entering the passageway, there is a room full of gilded chests. Interacting with them causes a horde of undead monsters to rise up and attack the party. Either battle the undead or ignore the treasure, and move to the stone wall to the north (X:-1390, Y:75). Lockpick the door (DC 20) and the party arrives at the [[Ancient Lair]]. In the corner of the lair is a book called [[Funerary Jar Form and Function]] (X:-1395, Y:84). Reading it reveals that Carrion's heart is inside of Thrumbo.


Return to Thrumbo and tell him the heart is inside of him. Disturbed, he will puke up the canopic jar. The jar can be destroyed using ranged attacks, as it explodes upon its destruction and deals massive damage.
Return to Thrumbo and tell him the heart is inside of him. Disturbed, he pukes up the canopic jar. The jar can be destroyed using ranged attacks, as it explodes upon its destruction and deals massive damage.


There are three other canopic jars which can be destroyed to weaken Mystic Carrion, but are not necessary to permanently defeat him:
There are three other canopic jars which can be destroyed to weaken Mystic Carrion, but are not necessary to permanently defeat him:
1,100
edits

Navigation menu