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Transmutation School: Difference between revisions

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{{SubclassQuote|quote=Your innate fascination with the structure of things has granted you an incredible power over crude matter and its manipulation.|image=Class Wizard Transmutation Badge Icon.png}}
{{SubclassQuote|quote=Your innate fascination with the structure of things has granted you an incredible power over crude matter and its manipulation.|image=Class Wizard Transmutation Badge Icon.png}}
'''Transmutation School''' is one of the [[Wizard#Level 2|Subclasses]] of [[Wizard]].
'''Transmutation School''' is one of the [[Wizard#Level 2|Subclasses]] of [[Wizard]]. These Wizards become accomplished [[Alchemy|Alchemists]], able to pass benefits to companions. At higher levels they can turn into a bird without using a spell slot.
[[Category:Subclasses]]
[[Category:Subclasses]]
== Subclass Features ==
== Subclass Features ==
{{SubclassNote|Wizard}}
{{SubclassNote|Wizard}}


=== Level 2 ===
{{Level header|2}}


* '''Transmutation Savant:''' Halves the cost to learn [[:Category:Transmutation Spells|Transmutation spells]] from [[Scrolls]]. Learning these spells will only cost <code>25gp</code> per spell level.
; Transmutation Savant
* [[File:PassiveFeature_ExperimentalAlchemy.png|64x64|frameless|upright=0.1|Experimental Alchemy]] '''Experimental Alchemy:''' You brew two [[Alchemical Solutions]] instead of one when combining extracts, if you succeed a [[Difficulty Class]] 15 [[Medicine]] [[Ability Check|Check]].
: Halves the cost to learn [[Transmutation spells]] from [[Scrolls]]. Learning these spells will only cost '''{{gold|25}}''' per spell level.


=== Level 6 ===
; {{SAI|Experimental Alchemy|w=40}}
: You brew two [[Alchemy|Alchemical Solutions]] instead of one when combining extracts, if you succeed a [[Difficulty Class]] 15 [[Medicine]] [[Ability Check|Check]].


* [[File:PassiveFeature_TransmutationStone.png|64x64|frameless|upright=0.1|Transmuter's Stone]] '''Transmuter's Stone:''' You can create Transmuter's Stones, storing some of your transmutation magic. A creature carrying the stone gains a benefit of your choice:
{{Level header|6}}
** [[File:Action_TransmuterStone_Darkvision.png|64x64|frameless|upright=0.1|Transmuter's Stone: Darkvision]] '''Darkvision:''' [[Darkvision]] out to a range of 18m / 60ft
** [[File:Action_TransmuterStone_Constitution.png|64x64|frameless|upright=0.1|Transmuter's Stone: Constitution]] '''Constitution:''' [[Proficiency]] in {{Ability|Constitution}} [[Saving Throws]].
** [[File:Action_TransmuterStone_Speed.png|64x64|frameless|upright=0.1|Transmuter's Stone: Speed]] '''Movement Speed:''' [[Movement Speed]] increased by 3m / 10ft.
** [[File:Action_TransmuterStone_Resistance.png|64x64|frameless|upright=0.1|Transmuter's Stone: Resistance]] '''Resistance:''' [[Damage Types#Resistance|Resistance]] to one of Acid, Cold, Fire, Lightning, or Thunder damage.
Once you have created a stone, you must cast a Transmutation spell of level 1 or above or finish a [[Long Rest]] before you can create another one. Only one stone can be active at a time.


=== Level 10 ===
; {{SAI|Transmuter's Stone|w=40}}
: You can create Transmuter's Stones, storing some of your transmutation magic. A creature carrying the stone gains a benefit of your choice:
: {{Table list|
:; {{SAI|Transmuter's Stone: Constitution}} : Create a stone that grants the carrier [[Proficiency]] in Constitution [[Saving Throw]]s.
:; {{SAI|Transmuter's Stone: Darkvision}} : Create a stone that lets the carrier see in the dark out to a range of {{Range|m=18|ft=60}}.
:; {{SAI|Transmuter's Stone: Speed}} : Create a stone that increases the carrier's [[Movement Speed|movement speed]] by {{Distance|m=3|ft=10}}.
:; {{SAI|Transmuter's Stone: Acid Resistance}} : Create a stone that grants the carrier [[Resistance]] to {{DamageType|Acid}}.
:; {{SAI|Transmuter's Stone: Cold Resistance}} : Create a stone that grants the carrier [[Resistance]] to {{DamageType|Cold}}.
:; {{SAI|Transmuter's Stone: Fire Resistance}} : Create a stone that grants the carrier [[Resistance]] to {{DamageType|Fire}}.
:; {{SAI|Transmuter's Stone: Lightning Resistance}} : Create a stone that grants the carrier [[Resistance]] to {{DamageType|Lightning}}.
:; {{SAI|Transmuter's Stone: Thunder Resistance}} : Create a stone that grants the carrier [[Resistance]] to {{DamageType|Thunder}}.
}}
 
* Once you have created a stone, you must cast a Transmutation spell of level 1 or above or finish a [[Long Rest]] before you can create another one. Only one stone can be active at a time.
 
{{Level header|10}}
 
; {{SAI|Shapechanger|w=40}}
: Using an action, transform into a blue jay, able to {{SAI|Fly (Class Action)|Fly}}. If the blue jay's [[Hit Points]] drop to 0, the target reverts to its original form with its original hit points. This ability can be done at will, and costs no spell slots.


* [[File:PassiveFeature_Shapechanger.png|64x64|frameless|upright=0.1|Shapechanger]] '''Shapechanger:''' Transform into a blue jay, able to [[Fly]]. If the blue jay's [[Hit Points]] drop to 0, the target reverts to its original form with its original hit points.
{{WizardNavbox}}
{{WizardNavbox}}

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