Necromancy School: Difference between revisions

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{{SubclassQuote|quote=You walk through the valley of the shadow of death, and make lots of friends there.|image=Class Wizard Necromancy Badge Icon.png}}
{{SubclassQuote|quote=You walk through the valley of the shadow of death, and make lots of friends there.|image=Class Wizard Necromancy Badge Icon.png}}
'''Necromancy School''' is one of the [[Wizard#Level 2|Subclasses]] of [[Wizard]].
'''Necromancy School''' is one of the [[Wizard#Level 2|Subclasses]] of [[Wizard]]. These Wizards are specialized in powers of death, allowing them to protect themselves from harm and raise undead minions to serve them.
[[Category:Subclasses]]
[[Category:Subclasses]]
== Subclass Features ==
== Subclass Features ==
{{SubclassNote|Wizard}}
{{SubclassNote|Wizard}}


=== Level 2 ===
{{Level header|2}}


* '''Necromancy Savant:''' Halves the cost to learn [[:Category:Necromancy Spells|Necromancy spells]] from [[Scrolls]]. Learning these spells will only cost <code>25gp</code> per spell level.
; Necromancy Savant
* [[File:PassiveFeature_GrimHarvest.png|64x64|frameless|upright=0.1|Grim Harvest]] '''Grim Harvest:''' Once per turn, if you kill a creature with a spell, you regain [[Hit Points]] equal to twice the [[Spells#Spell Slots|Spell Slot]] level used - thrice if it's a Necromancy spell. [[List of Creature Types#Undead|Undead]] and [[List of Creature Types#Construct|Constructs]] are unaffected.
: Halves the cost to learn [[Necromancy spells]] from [[Scrolls]]. Learning these spells will only cost '''{{gold|25}}''' per spell level.


=== Level 6 ===
; {{SAI|Grim Harvest|w=40}}
: Once per turn, if you kill a creature with a spell, you regain [[Hit Points]] equal to twice the [[Spells#Spell Slots|Spell Slot]] level used - thrice if it's a Necromancy spell. [[List of Creature Types#Undead|Undead]] and [[List of Creature Types#Construct|Constructs]] are unaffected.


* [[File:PassiveFeature_UndeadThralls_FreeSpell.png|64x64|frameless|upright=0.1|Undead Thralls: Animate Dead]] '''Undead Thralls: Animate Dead:''' You gain the [[Animate Dead]] spell, if you didn't have it already.
{{Level header|6}}
* [[File:PassiveFeature_UndeadThralls_ExtraSummon.png|64x64|frameless|upright=0.1|Undead Thralls: Additional Undead]] '''Undead Thralls: Additional Undead:''' When you use Animate Dead, you can raise an additional corpse.
* [[File:PassiveFeature_UndeadThralls_BetterSummons.png|64x64|frameless|upright=0.1|Undead Thralls: Better Summons]] '''Undead Thralls: Better Summons:''' Creatures created with Animate Dead have additional hit points equal to your Wizard level, and your [[Proficiency Bonus]] is added to their damage.


=== Level 10 ===
; {{SAI|Undead Thralls: Animate Dead|w=40}}
* You gain the {{SAI|Animate Dead}} spell, if you didn't have it already.
 
{{HorizontalRuleImage}}
 
; {{SAI|Undead Thralls: Additional Undead|w=40}}
: When you use '''Animate Dead''', you can raise an additional corpse.
 
{{HorizontalRuleImage}}
 
; {{SAI|Undead Thralls: Better Summons|w=40}}
: Creatures created with '''Animate Dead''' have additional hit points equal to your Wizard level, and your [[Proficiency Bonus]] is added to their damage.
 
{{Level header|10}}
 
; {{SAI|Inured to Undeath|w=40}}
: You have steeped youself so completely in death that you are [[Resistant]] to Necrotic damage, and your hit point maximum cannot be reduced.


* [[File:PassiveFeature_InuredTo-Undeath.png|64x64|frameless|upright=0.1|Injured to Undeath]] '''Inured to Undeath:''' You have steeped youself so completely in death that you are [[Damage Types#Resistance|Resistant]] to Necrotic damage, and your hit point maximum cannot be reduced.
{{WizardNavbox}}
{{WizardNavbox}}

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