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Necromancy School

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Necromancy School is one of the subclasses of Wizard. These Wizards are specialized in powers of death, allowing them to protect themselves from harm and raise undead minions to serve them.

Subclass features[edit | edit source]

This subclass obtains all the features from its base class, Wizard, in addition to its unique features outlined below.

Level 2[edit | edit source]

Necromancy Savant
Halves the cost to learn Necromancy spells from Scrolls. Learning these spells will only cost  25 gp per spell level.
Grim HarvestGrim Harvest
Once per turn, if you kill a creature with a spell, you regain Hit Points equal to twice the Spell Slot level used - thrice if it's a Necromancy spell. Undead and Constructs are unaffected.

Level 6[edit | edit source]

Undead Thralls: Animate DeadUndead Thralls: Animate Dead
You gain the Animate Dead Animate Dead spell, if you didn't have it already
Undead Thralls: Additional UndeadUndead Thralls: Additional Undead
When you use Animate Dead Animate Dead, you can raise an additional corpse.
Undead Thralls: Better SummonsUndead Thralls: Better Summons
Creatures created with Animate Dead Animate Dead have additional hit points equal to your wizard level, and your Proficiency Bonus is added to their damage.

Level 10[edit | edit source]

Inured to UndeathInured to Undeath
You have steeped yourself so completely in death that you are Resistant to Necrotic damage, and moreover your hit point maximum cannot be reduced.

Notable Wizards of the Necromancy School[edit | edit source]