Hex (Charisma): Difference between revisions

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(Created page with "Spell > List Of Spells > 1st Level Spells > Hex (Charisma) ---- '''Hex (Charisma)''' is a Enchantment '''1st Level Spell'''. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Charisma checks. File:Hex Charisma Icon 2.png|upright=0.8|thumb|right|{{AbilityInfob...")
 
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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > [[Hex (Charisma)]]
{{SpellPage
----
| name = Hex (Charisma)
 
| image = Hex Charisma.webp
'''Hex (Charisma)''' is a Enchantment '''[[Spell#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Charisma checks.
| level = 1
 
| school = Enchantment
[[File:Hex Charisma Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| ritual =
| title = <div style="font-size:105%; font-family:Georgia;">''"Impart [[Disadvantage]] on Charisma [[Checks]]. If the target dies before the spell ends, you can use a bonus action to hex a new creature."''</div>
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Charisma checks.
----
| description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Charisma]] [[Ability Check|Checks]].
<div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| cost = bonus, spell1
----
| attack roll =
| Range = 18m / 60ft
| damage = 1d6
| School = Enchantment
| damage modifier =
| Concentration = Required
| damage type = Necrotic
| Condition = [[Condition#Hex: Charisma|Hex: Charisma]]
| damage con = yes
| Duration = Until [[Long Rest]]
| damage per =  
| Class = [[Warlock]]
| extra damage =
}}]]
| extra damage modifier =  
 
| extra damage type =  
== Description ==
| extra damage per =  
Impart [[Disadvantage]] on Charisma [[Checks]].
| concentration = yes
 
| range = ranged
If the target dies before the spell ends, you can use a bonus action to hex a new creature.
| range m = 18
== Properties ==
| range ft = 60
{{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
| aoe =
 
| aoe m =
''Available to level 1 [[Warlock]].''
| aoe ft =  
 
| condition = Hex: Charisma
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
| condition duration = Until Long Rest
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
| condition save =
 
| area =  
{| role="presentation" class="wikitable mw-collapsible"
| area category =  
| <strong>[[File: Hex Charisma Condition Icon 3.png|frameless|upright=0.12]] Hex: Charisma</strong>
| area shape =  
|-
| area range m =  
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
| area range ft =
* Creature suffers additional <code><span style="color:#66cc66">1d6 Necrotic damage</span></code> from the spellcaster. It also has [[Disadvantage]] on Charisma [[Checks]].
| area duration =
|}
| area turn start damage =
| area turn start damage type =
| area turn start damage save =  
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =  
| area condition =  
| area condition 2 =  
| area condition 3 =
| area condition 4 =
| higher levels =  
| variant of = Hex
| notes =  
| video =  
}}

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