Fighting style: Difference between revisions

Jump to navigation Jump to search
243 bytes added ,  17 September 2023
no edit summary
(changed shield link to link to the items, originally linked to shield reaction)
No edit summary
Line 1: Line 1:
{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
'''Fighting Style''' is a class feature available to [[Fighter|Fighters]] at Level 1, [[Paladin|Paladins]] and [[Ranger|Rangers]] at Level 2, [[College of Swords]] [[Bard|Bards]] at Level 3 and [[Champion]] Fighters again at Level 10.
 
[[Category:Passive Features]]
'''Fighting Style''' is a class feature available to [[Fighter|Fighters]] at Level 1, [[Paladin|Paladins]] and [[Ranger|Rangers]] at Level 2, [[College of Swords]] [[Bard|Bards]] at Level 3 and [[Champion]] Fighters again at Level 10.  Each fighting style can only be chosen once.
 
== List of Fighting Styles ==
== List of Fighting Styles ==


{| class=wikitable style="margin-left: auto; margin-right: auto;"
{| class="wikitable"
! style="width: 225px;" | Fighting Style
! style="width: 150px;" | Fighting Style
! style="width: 200px;" | Available To
! style="width: 200px;" | Available To
! style="width: 450px; text-align: top;" | Description
! Description
|-
|-
| [[File:Fighting Style Archery Icon.png|middle|frameless|50px]] '''Archery''' || style="text-align:center;" | [[Fighter]], [[Ranger]] || You gain a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]].
| style="text-align:center;" | {{ImageText | Fighting Style Archery Icon.png | '''Archery''' | h = 50 }}
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Ranger}}
| You gain a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]].
|-
|-
| [[File:Fighting Style Defence Icon.png|middle|frameless|50px]] '''Defence''' || style="text-align:center;" | [[Fighter]], [[Paladin]], [[Ranger]] || You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]].
| style="text-align:center;" | {{ImageText | Fighting Style Defence Icon.png | '''Defence''' | h = 50 }}
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}} <br> {{class|Ranger}}
| You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]].
|-
|-
| [[File:Fighting Style Duelling Icon.png|middle|frameless|50px]] '''Dueling''' || style="text-align:center;" | [[Fighter]], [[Paladin]], [[Ranger]], [[College of Swords]] || When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
| style="text-align:center;" | {{ImageText | Fighting Style Duelling Icon.png | '''Dueling''' | h = 50 }}
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}} <br> {{class|Ranger}} <br> {{class|College of Swords}}
| When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
|-
|-
| [[File:Fighting Style Great Weapon Icon.png|middle|frameless|50px]] '''Great Weapon Fighting''' || style="text-align:center;" | [[Fighter]], [[Paladin]] || When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once.  
| style="text-align:center;" | {{ImageText | Fighting Style Great Weapon Icon.png | '''Great Weapon Fighting''' | h = 50 }}
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}}
| When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once.  


* This also applies to Versatile weapons wielded with both hands.
* This also applies to Versatile weapons wielded with both hands.
* Unlike in 5th Edition rules, added damage dice from sources like [[Battle Master|Superiority Dice]], [[Divine Smite]], and a [[Fire Surface|Fire]]- or [[Basic Poison|Poison]]-dipped weapon may also be rerolled.
* Unlike in 5th Edition rules, added damage dice from sources like [[Battle Master|Superiority Dice]], [[Divine Smite]], and a [[Fire Surface|Fire]]- or [[Basic Poison|Poison]]-dipped weapon may also be rerolled.
|-
|-
| [[File:Fighting Style Protection Icon.png|middle|frameless|50px]] '''Protection''' || style="text-align:center;" | [[Fighter]], [[Paladin]] || When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy.  
| style="text-align:center;" | {{ImageText | Fighting Style Protection Icon.png | '''Protection''' | h = 50 }}
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}}
| When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy.  


''(This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)''
''(This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)''
|-
|-
| [[File:Fighting Style Two Weapon Icon.png|middle|frameless|50px]] '''Two Weapon Fighting''' || style="text-align:center;" | [[Fighter]], [[Ranger]], [[College of Swords]] || When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack.
| style="text-align:center;" | {{ImageText | Fighting Style Two Weapon Icon.png | '''Two Weapon Fighting''' | h = 50 }}
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Ranger}} <br> {{class|College of Swords}}
| When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack.
* An offhand [[Hand Crossbow]] always adds your [[Dexterity]] [[Ability Score Modifier]] to the damage of the attack regardless of whether of you have '''Two Weapon Fighting''' or not.
* An offhand [[Hand Crossbow]] always adds your [[Dexterity]] [[Ability Score Modifier]] to the damage of the attack regardless of whether of you have '''Two Weapon Fighting''' or not.
|}
|}
[[Category:Passive Features]]

Navigation menu