Resting: Difference between revisions

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67 bytes added ,  20 September 2023
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Twice per [[Long Rest]], the party can take a '''Short Rest'''. This heals each party member for an amount of [[Hit Points]] equal to half their maximum (rounded down). Some classes also receive additional benefits from short rests, including but not limited to:
Twice per [[Long Rest]], the party can take a '''Short Rest'''. This heals each party member for an amount of [[Hit Points]] equal to half their maximum (rounded down). Some classes also receive additional benefits from short rests, including but not limited to:
* [[Warlock|Warlocks]] regain their [[Spells#Spell Slots|Spell Slots]]
* [[Warlock|Warlocks]] regain their [[Spells#Spell Slots|Spell Slots]]
* [[Cleric|Clerics]] regain their Channel Divinity charges
* [[Cleric|Clerics]] regain their [[Channel Divinity]] charges
* [[Paladin|Paladins]] regain their Channel Oath charge
* [[Druid|Druids]] regain their [[Wild Shape|Wild Shapes]]
* [[Paladin|Paladins]] regain their [[Channel Oath]] charge
* [[Fighter|Fighters]] regain the use of their [[Action Surge]] ability
* [[Fighter|Fighters]] regain the use of their [[Action Surge]] ability
* [[Bard|Bards]] of level 5 or higher regain their [[Bardic Inspiration]] charges
* [[Bard|Bards]] of level 5 or higher regain their [[Bardic Inspiration]] charges

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