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{{ up to date | 2023-08-07 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Wildheart is a subclass of Barbarian.
| description = Wildheart is a subclass of Barbarian.
| image = Wildheart Subclass 300px.png
| image = Class Barbarian Wildheart Badge Icon.png
}}
}}
[[Category:Subclasses]]
[[Category:Subclasses]]
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== Subclass Features ==
== Subclass Features ==
{{SubclassNote|Barbarian}}
{{SubclassNote|Barbarian}}
=== Level 3 ===


==== {{IconLink|Speak with Animals Icon.webp|Speak with Animals}} ====
{{Level header|3}}
* Once per [[Long Rest]], You can use the 1st Level Spell '''Speak with Animals''' without expending spell slots.


==== Bestial Heart ====
; {{SAI|Speak with Animals|w=40}}
* Choose a Bestial Heart from the table below. From here on out, every time you gain a level in [[Barbarian]], you may replace your current Bestial Heart with a different one as an optional choice.
: You can use the 1st Level Spell '''Speak with Animals''' without expending spell slots.
: {{Recharge|Long Rest}}


{| class=wikitable
{{HorizontalRuleImage}}
! style="width:120px;" | Bestial Hearts
 
! style="width:500px;" | Description
; Bestial Heart
! style="width:250px; text-align: top;" | Grants
: Choose a Bestial Heart from the table below. From here on out, every time you gain a level in [[Barbarian]], you may replace your current Bestial Heart with a different one as an optional choice.
 
{| class="wikitable"
! style="width:120px;" |Bestial Hearts
! style="width:500px;" |Description
! style="width:250px; text-align: top;" |Grants
|-
|-
| '''Bear Heart''' || While [[Rage|Raging]], you can use '''Unrelenting Ferocity''', and have Resistance to [[Damage Types|all damage]] except psychic damage. ||  
|'''[[Bear Heart]]'''||While [[Rage|Raging]], you can use '''Unrelenting Ferocity''', and have Resistance to [[Damage Types|all damage]] except psychic damage.||
* {{IconLink|Rage Bear Heart Icon.webp|Rage: Bear Heart}}
{{SAI|Rage: Bear Heart|w=40}}<br>
* {{IconLink|Unrelenting Ferocity Icon.webp|Unrelenting Ferocity}}
{{SAI|Unrelenting Ferocity|w=40}}
|-
|-
| '''Eagle Heart''' || While [[Rage|Raging]], you can use '''Diving Strike'''. Foes also have [[Disadvantage]] on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action. ||  
|'''[[Eagle Heart]]'''||While [[Rage|Raging]], you can use '''Diving Strike'''. Foes also have [[Disadvantage]] on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action.||  
* {{IconLink|Rage Eagle Heart Icon.webp|Rage: Eagle Heart}}
{{SAI|Rage: Eagle Heart|w=40}}<br>
* {{IconLink|Diving Strike Icon.webp|Diving Strike}}
{{SAI|Diving Strike|w=40}}
|-
|-
| '''Elk Heart''' || While [[Rage|Raging]], you can use '''Primal Stampede''', and your [[Movement Speed]] increases by <code>4.5m / 15ft</code>. ||  
|'''[[Elk Heart]]'''||While [[Rage|Raging]], you can use '''Primal Stampede''', and your [[Movement Speed]] increases by <code>4.5m / 15ft</code>. ||
* {{IconLink|Rage Elk Heart Icon.webp|Rage: Elk Heart}}
{{SAI|Rage: Elk Heart|w=40}}<br>
* {{IconLink|Primal Stampede Icon.webp|Primal Stampede}}
{{SAI|Primal Stampede|w=40}}
|-
|-
| '''Tiger Heart''' || While [[Rage|Raging]], you can use '''Tiger's Bloodlust''', and your jump distance increases by <code>4.5m / 15ft</code>. ||  
|'''[[Tiger Heart]]'''||While [[Rage|Raging]], you can use '''Tiger's Bloodlust''', and your jump distance increases by <code>4.5m / 15ft</code>.||
* {{IconLink|Rage Tiger Heart Icon.webp|Rage: Tiger Heart}}
{{SAI|Rage: Tiger Heart|w=40}}<br>
* {{IconLink|Tigers Bloodlust Icon.webp|Tiger's Bloodlust}}
{{SAI|Tiger's Bloodlust|w=40}}
|-
|-
| '''Wolf Heart''' || While [[Rage|Raging]], you can use '''Inciting Howl''', and your allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 7ft</code> of you. ||  
|'''[[Wolf Heart]]'''||While [[Rage|Raging]], you can use '''Inciting Howl''', and your allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 7ft</code> of you.||
* {{IconLink|Rage Wolf Heart Icon.webp|Rage: Wolf Heart}}
{{SAI|Rage: Wolf Heart|w=40}}<br>
* {{IconLink|Inciting Howl Icon.webp|Inciting Howl}}
{{SAI|Inciting Howl|w=40}}
|-
|-
|}
|}


* '''Appearance''' ''(Choose 1; Optional)''
; Appearance
: Choose 1 ''(Optional)''


<gallery widths="170px" heights="170px">
<gallery widths="170px" heights="170px">
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</gallery>
</gallery>


===Level 6===
{{Level header|6}}


==== Animal Aspect ====
; Animal Aspect
* Choose an Aspect of the Beast from the table below:
: Choose an Aspect of the Beast from the table below:


{| class=wikitable
{| class="wikitable"
! style="width:160px;" | Aspects of the Beast
! style="width:160px;" |Aspects of the Beast
! style="width:750px;" | Description
! style="width:750px;" |Description
|-
|-
| {{IconLink|Aspect Bear Icon.webp|Aspect of the Beast (Bear)|Bear}} || Your carrying capacity is doubled, and you have [[Advantage]] on strength checks.
|{{SAI|Aspect of the Beast (Bear)|Bear|w=30}}||Your carrying capacity is doubled, and you have [[Advantage]] on strength checks.
|-
|-
| {{IconLink|Aspect Chimpanzee Icon.webp|Aspect of the Beast (Chimpanzee)|Chimpanzee}} || You gain [[Damage_Types#Resistance|Resistance]] to fall damage, and throwing [[Camp Supplies]] [[Blinded (Condition)|Blinds]] targets.
|{{SAI|Aspect of the Beast (Chimpanzee)|Chimpanzee|w=30}}||You gain [[Damage_Types#Resistance|Resistance]] to fall damage, and throwing [[Camp Supplies]] [[Blinded (Condition)|Blinds]] targets.
|-
|-
| {{IconLink|Aspect Crocodile Icon.webp|Aspect of the Beast (Crocodile)|Crocodile}} || Your movement speed increases by 3 m / 10 ft while standing in water-based surfaces. On slippery surfaces, you also have [[Advantage]] on [[Saving Throws]] against being [[prone|knocked prone]].
|{{SAI|Aspect of the Beast (Crocodile)|Crocodile|w=30}}||Your movement speed increases by 3 m / 10 ft while standing in water-based surfaces. On slippery surfaces, you also have [[Advantage]] on [[Saving Throws]] against being [[prone|knocked prone]].
|-
|-
| {{IconLink|Aspect Eagle Icon.webp|Aspect of the Beast (Eagle)|Eagle}} || You [[Darkvision (Passive Feature)|see in the dark]] up to 12m / 40 ft, and gain advantage on [[Perception]] checks.
|{{SAI|Aspect of the Beast (Eagle)|Eagle|w=30}}||You [[Darkvision (Passive Feature)|see in the dark]] up to 12m / 40 ft, and gain advantage on [[Perception]] checks.
|-
|-
| {{IconLink|Aspect Elk Icon.webp|Aspect of the Beast (Elk)|Elk}} || Grant yourself and nearby allies (18 m / 60 ft) +1.5 m / +5 ft permanent movement speed.
|{{SAI|Aspect of the Beast (Elk)|Elk|w=30}}||Grant yourself and nearby allies (18 m / 60 ft) +1.5 m / +5 ft permanent movement speed.
|-
|-
| {{IconLink|Aspect Honey Badger Icon.webp|Aspect of the Beast (Honey Badger)|Honey Badger}} || If you're [[Conditions#Poisoned|Poisoned]], [[Conditions#Frightened|Frightened]] or [[Conditions#Charmed|Charmed]] at the start of your turn, you have a 50% chance to begin [[rage|Raging]] without expending a Rage Charge.
|{{SAI|Aspect of the Beast (Honey Badger)|Honey Badger|w=30}}||If you're {{Cond|Poisoned}}, {{Cond|Frightened}} or {{Cond|Charmed}} at the start of your turn, you have a 50% chance to begin [[rage|Raging]] without expending a Rage Charge.
|-
|-
| {{IconLink|Aspect Stallion Icon.webp|Aspect of the Beast (Stallion)|Stallion|}} || [[Dash|Dashing]] grants you [[Hit Points#Temporary Hit Points|temporary hit points]] equal to twice your level.
|{{SAI|Aspect of the Beast (Stallion)|Stallion|w=30}} ||[[Dash|Dashing]] grants you [[Hit Points#Temporary Hit Points|temporary hit points]] equal to twice your barbarian level.
|-
|-
| {{IconLink|Aspect Tiger Icon.webp|Aspect of the Beast (Tiger)|Tiger}} || You add an additional [[Strength]] modifier to [[Attack Roll|Attack Rolls]] against [[Conditions#Bleeding|Bleeding]] or [[Conditions#Poisoned|Poisoned]] targets, and gain [[proficiency]] in [[Survival]].
|{{SAI|Aspect of the Beast (Tiger)|Tiger|w=30}}||You add an additional [[Strength]] modifier to [[Attack Roll|Attack Rolls]] against {{Cond|Bleeding}} or {{Cond|Poisoned}} targets, and gain [[proficiency]] in [[Survival]].
|-
|-
| {{IconLink|Aspect Wolf Icon.webp|Aspect of the Beast (Wolf)|Wolf}} || You and nearby allies (18 m / 60 ft) add your [[Dexterity]] modifier as a bonus to your [[Stealth]] checks.
|{{SAI|Aspect of the Beast (Wolf)|Wolf|w=30}}||You and nearby allies (18 m / 60 ft) add your [[Dexterity]] modifier as a bonus to your [[Stealth]] checks.
|-
|-
| {{IconLink|Aspect Wolverine Icon.webp|Wolverine}} || When you attack a [[Conditions#Bleeding|Bleeding]] or [[Conditions#Poisoned|Poisoned]] target, you inflict [[Conditions#Maimed|Maim]] on them.
|{{SAI|Aspect of the Beast (Wolverine)|Wolverine|w=30}}||When you attack a {{Cond|Bleeding}} or {{Cond|Poisoned}} target, you inflict {{Cond|Maimed|Maim}} on them.
|-
|-
|-
|-
|}
|}


=== Level 8 ===
{{Level header|8}}
 
; {{SAI|Land's Stride: Difficult Terrain|w=40}}
: You have become an expert at moving through the wilderness. [[Difficult Terrain]] no longer slows you down.


==== {{IconLink|Lands Stride Icon.webp|Land's Stride}} ====
{{Level header|10}}
* You have become an expert at moving through the wilderness. [[Difficult Terrain]] no longer slows you down.


=== Level 10 ===
You may select an additional [[#Level 6|Aspect of the Beast]] to benefit from, in addition to your current Animal Aspect.


==== Additional Animal Aspect ====  
==External Links==  
* You may select an additional [[#Level 6|Aspect of the Beast]] to benefit from, in addition to your current Animal Aspect.
*{{FRWiki|Path of the Totem Warrior|long}}


{{BarbarianNavbox}}
{{BarbarianNavbox}}

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