Free True Soul Nere: Difference between revisions

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{{ up to date | 2023-09-12 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[File:Nere Poison Room Quest.jpg|thumb|Nere is trapped in a poisonous room.]]
 
'''Free True Soul Nere''' is a [[quest]] in [[Act One]] of Baldur's Gate 3. It can be started when the player arrives at [[Grymforge]] and talks to [[Sergeant Thrinn]].
'''Free True Soul Nere''' is a [[quest]] in [[Act One]] of Baldur's Gate 3. It can be started when the player arrives at [[Grymforge]] and talks to [[Sergeant Thrinn]].
[[File:Nere Poison Room Quest.jpg|thumb|Nere is trapped in a poisonous room.]]


{{SpoilerWarning}}
{{SpoilerWarning}}
<br><br/>
==Objectives==
==Objectives==
''Objectives and journal entries may vary pending player decisions and outcomes.''
''Objectives and journal entries may vary pending player decisions and outcomes.''
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* We discovered several duergar who are plotting against Nere. They asked us to free him, and offered a cut of the prize if we help.
* We discovered several duergar who are plotting against Nere. They asked us to free him, and offered a cut of the prize if we help.
* We found some explosives. Let's see if it's enough to clear the cave-in.
* We found some explosives. Let's see if it's enough to clear the cave-in.
* We found some rubble and were able to clear it. We should do the same for the cave-in.
* We managed to clear some but not all of the rubble.
* We managed to clear some but not all of the rubble.
* We used other methods to clear the rubble. Perhaps this could come in handy again.
* We used other methods to clear the rubble. Perhaps this could come in handy again.
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== Walkthrough ==
== Walkthrough ==
This quest is on a "timer", tracked by long-rests and/or fast travels. The player receives a warning in the form of a cutscene with [[Nere]] the first time they arrive in camp after entering Grymforge, and can fail if they fast travel or long-rests twice after the quest originally started.   
This quest is on a "timer", tracked by long-rests and/or fast travels. The player receives a warning in the form of a cutscene with [[Nere]] the first time they arrive in camp after entering Grymforge, and can fail if they fast travel or long-rest after the quest starts.   


=== Arriving at Grymforge ===
=== Arriving at Grymforge ===
Free True Soul Nere is initiated the first time the party takes the boat in the [[Decrepit Village]] to Grymforge. During the trip over, a group of duergars on another boat led by [[Corsair Greymon]] questions the party on what they're doing on Coal's boat:
Free True Soul Nere is initiated the first time the party takes the boat in the [[Decrepit Village]] to Grymforge. During the trip over, a group of [[Duergar]] on another boat led by [[Corsair Greymon]] questions the party on what they're doing on Coal's boat:
* [DECEPTION] I saw a body left by the myconids - your 'Gekh' must be dead. (DC 10)
* [DECEPTION] I saw a body left by the myconids - your 'Gekh' must be dead. (DC 10)
* I work on Gekh's behalf. I'm after his sergeant's stolen boots.
* I work on Gekh's behalf. I'm after his sergeant's stolen boots.
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* [ATHLETICS] Just push him into the water. (DC 15)
* [ATHLETICS] Just push him into the water. (DC 15)


Succeed the check and Corsair stands down, telling the party to speak with the sergeant. If he was pushed into the water a fight will break out (Astorian approves). Once docked, another duergar, [[Morghul]] tries to extort money from the party. Tell her "I’m not giving you a single coin" and she backs off immediately. Follow the path south to come across a cave-in, where a group of enslaved gnomes are being forced to chip away at the rocks (X:-635, Y:311). Speak to Sergeant Thrinn who explains that a [[True Soul]] drow named Nere is trapped by a cave-in.
Succeed the check and Corsair stands down, telling the party to speak with the sergeant. If he was pushed into the water a fight will break out (Astarion approves). Note that the corpses of any characters killed by being shoved off of the boats can be found washed up on the beach at the [[Decrepit Village]] afterward.
 
Once docked, another duergar, [[Morghul]], tries to extort money from the party. Tell her "I’m not giving you a single coin" and she backs off immediately. Follow the path south to come across a cave-in, where a group of enslaved gnomes are being forced to chip away at the rocks (X:-635, Y:311). Speak to Sergeant Thrinn who explains that a [[Drow]] [[True Soul]] named Nere is trapped by a cave-in.


=== Communing with Nere ===
=== Communing with Nere ===
If the party interacts with the cave-in, Nere telepathically connects with them and shows them what he sees. The party can perform a Perception check (DC 10) to try to focus on what he can see. There are two gnomes on his side of the cave-in who are trying to remove rocks, as well as two dead gnomes who were killed by a magical trap. The party senses Nere's frustration and rage before the connection fades.
If the party interacts with the cave-in, Nere telepathically connects with them and shows them what he sees. The party can perform a Perception check (DC 10) to try to focus on what he can see. There are two gnomes on his side of the cave-in who are trying to remove rocks, as well as two dead gnomes who were killed by a magical trap. The party senses Nere's frustration and rage before the connection fades.


=== The Cave-In ===
=== The cave-in ===
[[File:Cave-in.jpg|thumb|The cave-in at Grymforge trapping Nere.]]
[[File:Cave-in.jpg|thumb|The cave-in at Grymforge trapping Nere.]]
The primary objective of this quest is destroy the "cave-in" trapping Nere at Grymforge.   
The primary objective of this quest is destroy the "cave-in" trapping Nere at Grymforge.   


* The cave-in is an interactable object that has 44 [[Hit Points]] and is immune to all types of [[Damage Types|damage]] except for force (vulnerable) and piercing (resistant).  
* The cave-in is an interactable object that has 44 [[Hit Points]] and is immune to all types of [[Damage Types|damage]] except for force (vulnerable), piercing (resistant) and bludgeoning.
* It also has the {{SmIconLink|Medium Toughness Condition Icon.webp|Medium Toughness (Condition)|Medium Toughness}} condition - a hit must deal 22 or more damage in order to damage it.
* It also has the {{cond|Medium Toughness}} condition - a hit must deal 22 or more damage in order to damage it.
* Due to its vulnerability to force, explosives such as [[Smokepowder Satchel]] or [[Smokepowder Bomb|Bombs]] are the player's best bet. However, sufficient force or piercing damage from player abilities can also work - such as high rolls on a [[Warlock|Warlock's]] [[Eldritch Blast]] combining with the cave-in's force vulnerability.
* Due to its vulnerability to force, explosives such as [[Smokepowder Satchel]] or [[Smokepowder Bomb|bombs]] are the player's best bet. However, sufficient force, or bludgeoning damage from player abilities can also work - such as high rolls on a [[Warlock|Warlock's]] [[Eldritch Blast]] combining with the cave-in's force vulnerability, or melee with high strength, [[Great Weapon Master: All In]] using a [[Mauls|Maul]]
** Beware of friendly fire against the gnomes digging away at the cave-in. Placing any explosive object onto the floor (i.e. dropping it) should make all the gnomes to scramble away.
** Beware of friendly fire against the gnomes digging away at the cave-in. Placing any explosive object onto the floor (i.e. dropping it) should make all the gnomes to scramble away.
** The player can obtain enough explosives required to complete this quest by doing the [[Find the Explosives]] quest also located at Grymforge.
** The player can obtain enough explosives required to complete this quest by doing the [[Find the Explosives]] quest also located at Grymforge.
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Successfully removing the "cave-in" initiates a cutscene/conversation with Nere, which directly affects the quest [[Save the Grymforge Gnomes]].
Successfully removing the "cave-in" initiates a cutscene/conversation with Nere, which directly affects the quest [[Save the Grymforge Gnomes]].


=== The Mutiny ===     
=== The mutiny ===     
After Nere is freed, he is furious at being trapped and immediately takes it out on [[Meerna]] who he throws into the lava.
After Nere is freed, he is furious at being trapped and immediately takes it out on [[Meerna]] who he throws into the lava.


If the party choose to say nothing or "Finish the slaves, True Soul. For the Absolute," then Nere massacres all the gnomes. If the party tells Nere not to kill innocents, Nere tells Thrinn to rip out their hearts and feed it to the rothe. At this point, if the party made a deal with Brithvar to kill Nere, he interjects and says Nere owes the duergar money and he's going to get it from his corpse. Nere says he's changed his mind - he'll spare the party if the defeat Brithvar and the other mutineers.  
If the party choose to say nothing or "Finish the slaves, True Soul. For the Absolute," then Nere massacres all the gnomes. If the party tells Nere not to kill innocents, he tells Thrinn to rip out their hearts and feed it to the rothé. At this point, if the party made a deal with Brithvar to kill Nere, he interjects and says Nere owes the duergar money and he's going to get it from his corpse. Nere says he's changed his mind - he'll spare the party if the defeat Brithvar and the other mutineers.  


If the party sides with Nere, they'll need to fight Brithvar, Kur, Corsair Greymon, Morghal, Stone Guard [[Orgarth]], [[Danna]], and [[Thudd]]. If the party sides with Brithvar, they'll fight Nere, Thrinn, Corsair Greymon, [[Dalthar]], [[Drar]], Mind Master [[Fonmara]], and Mind Master [[Dunnol]].
If the party sides with Nere, they'll need to fight Brithvar, Kur, Corsair Greymon, Morghal, Stone Guard [[Orgarth]], [[Danna]], and [[Thudd]]. If the party sides with Brithvar, they'll fight Nere, Thrinn, Corsair Greymon, [[Dalthar]], [[Drar]], Mind Master [[Fonmara]], and Mind Master [[Dunnol]].
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If Nere is sided with, there are two distinct paths he can follow. One is that Nere tells the party to go see the general, [[Ketheric Thorm]] at [[Moonrise Towers]]. The other is that Nere is informed the Absolute are a front for Mind Flayers and he abandons the cult entirely.
If Nere is sided with, there are two distinct paths he can follow. One is that Nere tells the party to go see the general, [[Ketheric Thorm]] at [[Moonrise Towers]]. The other is that Nere is informed the Absolute are a front for Mind Flayers and he abandons the cult entirely.


After the battle, Nere says the Absolute's business is unfinished. Select either "And what business is that, exactly?" or "And what business is that, exactly?" He bids the party to tell the General that he did what he could, but that the route through Grymforge is impassable. Select "I'll do it. Where can I find the General?" and Nere explains they must go through the [[Shadow-Cursed Lands]]. He had a Moonlantern that could ward off the shadow curse, but it was destroyed in the cave-in. Ask "If that's the case, how do I reach it safely?" and Nere says there is a guide. Play the [[Spider's Lyre]] he provides, and a guide will appear.
After the battle, Nere says the Absolute's business is unfinished. Select either "Unfortunate - but how does this concern me?" or "And what business is that, exactly?" He bids the party to tell the General that he did what he could, but that the route through Grymforge is impassable. Select "I'll do it. Where can I find the General?" and Nere explains they must go through the [[Shadow-Cursed Lands]]. He had a Moonlantern that could ward off the shadow curse, but it was destroyed in the cave-in. Ask "If that's the case, how do I reach it safely?" and Nere says there is a guide. Play the [[Spider's Lyre]] he provides, and a guide will appear.


The divergence occurs based on what the party says next. If the party says "I'd rather make my own way than rely on your help." Nere says the Absolute should be demanding he take their head for insolence like that, but he can't hear Her voice. Choose "Explain that the Absolute is a front for mind flayers - you're protected from them." to start Nere on the pathway to faltering from the Absolute:
The divergence occurs based on what the party says next. If the party says "I'd rather make my own way than rely on your help." Nere says the Absolute should be demanding he take their head for insolence like that, but he can't hear Her voice. Choose "Explain that the Absolute is a front for mind flayers - you're protected from them." to start Nere on the pathway to faltering from the Absolute:
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* [HISTORY] People have followed cults for a long time. You're just another victim. (DC 10)
* [HISTORY] People have followed cults for a long time. You're just another victim. (DC 10)
* Cast Detect Thoughts (DC 11)
* Cast Detect Thoughts (DC 11)
* Your faith in Lolth faltered. It is not too late to reclaim it.
** Followed by: "Your faith in Lolth faltered. It is not too late to reclaim it."


If Nere is convinced, he says dying for mind flayer filth isn't worth it. He thanks the party for saving him from something worse than the duergar. After rewarding the party, he leaves and prays he doesn't meet the party again.
If Nere is convinced, he says dying for mind flayer filth isn't worth it. He thanks the party for saving him from something worse than the duergar. After rewarding the party, he leaves and prays he doesn't meet the party again.


== Related Quests ==
== Related quests ==
* [[Save the Grymforge Gnomes]]
* [[Save the Grymforge Gnomes]]
* [[Rescue Wulbren]]
* [[Rescue Wulbren]]
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* [[Deliver Nere's Head]]
* [[Deliver Nere's Head]]


== Quest Rewards ==
== Quest rewards ==
* [[Gift from the Absolute]] - If Nere is sided with and remains in the cult.
* {{MdRarityItem|Gift from the Absolute}} - If Nere is sided with and remains in the cult.
* {{SmallIcon|Dagger PlusOne Icon.png}} [[Dagger +1]] - If Nere is sided with and abandons the cult.
* {{MdRarityItem|Dagger +1}} - If Nere is sided with and abandons the cult.
* 400 gold - If Brithvar is sided with
* 400 gold - If Brithvar is sided with
* {{SmallIcon|Rapier PlusOne Icon.png}} [[Sword of Screams]], {{SmallIcon|Neres Head Icon.png}} [[Nere's Head]], {{SmallIcon|Broken Moonlantern Icon.png}} [[Broken Moonlantern]], {{SmallIcon|Disintegrating Nightwalkers Icon.png}} [[Disintegrating Night Walkers]], {{SmallIcon|Dagger PlusOne Icon.png}} [[Dagger +1]] - Looted from Nere's corpse
 
Looted from Nere if he is killed:
* 1000 gold
* {{MdRarityItem|Sword of Screams}}
* {{MdRarityItem|Nere's Head}}
* {{MdRarityItem|Broken Moonlantern}}
* {{MdRarityItem|Disintegrating Night Walkers}}
 
== Companion approval ==
 
* Stand up for the deep gnome slaves after [[Nere]] is freed {{Approval|Karlach|+1}} {{Approval|Wyll|+1}} {{Approval|Gale|+1}}
* After rescuing [[Nere]], tell him to finish the slaves, or choose to say nothing {{Approval|Astarion|+1}}
* Side with [[Elder Brithvar]] when confronting [[Nere]] {{Approval|Karlach|-1}}
* Side with [[Nere]] against [[Elder Brithvar]]  {{Approval|Karlach|-5}} {{Approval|Laezel|+1}}
* Let Elder Brithvar take the deep gnomes {{Approval|Karlach|-1}}
 
 


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